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> Your Controller, Mouse, & Keyboard Configurations
Renee
post Sep 18 2024, 04:15 AM
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From: Ellicott City, Maryland



Thought it'd be fun to share our controller configurations, since three of us have been discussing. Those who wish to post their keyboard/mouse layouts can do so as well. I shall start.

This first setup is for "Variable Movement". I have another set specific for "2-speed", which I'll post below later. In order to get variable character movement, I must make sure the controller is ON before starting the game.

Controller Type: Xbox 360 wireless

IPB Image


Xpadder Set 1

A = corresponds to Return and Left Mouse on a keyboard. So this is weapons, but A also selects menu choices.

B = This button is dedicated to selecting Xpadder Set 2 (see below). So, if I press + hold B, I'm able to press some other buttons/bumpers/triggers which perform an expanded set of functions.

X = Jump. I always configure X for Jump in Bethesda games.

Y = Draw or Sheathe Weapon

Start = Options Menu (Save, Load, etc.)

Back = Rest

Left Stick = Arrows (up, down, left, right) Heh, I thought I used WASD.
Right Stick = Character Look Around. I've got this set to Mouse - Normal thru Xpadder.

Left Bumper = Block. I have Rumble set 50% for Block, so the controller vibrates when this gets held!

Right Bumper = Sneak

Left Trigger = Grab (I think). This trigger also opens up Set 3 (see below) for changing menus.
Right Trigger = Cast Spell

Left Analog Stick (push) = Activate
Right Analog Stick (push) = Change View

D-pad = hotkeys 1 thru 8, similar to how it's done on consoles.

I also have Hotkey Pro, but I haven't configured it yet as I'm still rebuilding my game.


Xpadder Set 2 (this set of buttons, triggers, bumpers is available while holding B.

B + A = Mouse Wheel up. (zooms the camera out)
B + Y = Mouse Wheel down (zooms the camera in)

Hmm, I might change those somehow. But I like zooming the camera with these buttons because I can walk my character while also zooming in or out.

B + X = Not used
B + Start = Not used
B + Back =Not used

B + Left Stick = Not used
B + Right Stick = Not used

B + Left Bumper = Quicksave
B + Right Bumper = I'm not sure what this does, but it's configured to the letter P on the keyboard. Hmm.

B + Left Trigger = Menus
B + Right Trigger = Not used

B + Left Analog Stick (push) = corresponds to Ctrl Left, but I forget what I use this for. Probably for a specific mod.
B + Right Analog Stick (push) = Not used

B + D-pad = Arrows. While holding B and pressing the D-pad this is how I navigate menus. I can also hold B and use the left stick up/down for menu scrolling.


Xpadder Set 3

If I hold the Left Trigger while in a menu, I can use the Left Analog mushroom to move between Character, Items, Spell, and Map/Quest menus. And then as stated directly above, I use B+D-pad (or B+left stick) to move within those individual menus.

This sounds complicated and clunky, but I'm so used to menu-surfing without a mouse in this way. 🎮


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This is my "2-speed" layout. The left analog stick no longer has variable movement if I use this. In order for me to get 2 speeds, the controller must be OFF before starting the game.

Really, everything is the same as the Variable Movement layout in the above post, except some Set 2 selections are different.

B + Right Bumper = Autowalk (corresponds to Tab on a keyboard).

B + Left Analog = Camera zoom, up for zoom out / down for zoom in.

B + Y = right mouse button. I need this for mods like Horse Commands, which I've got configured so that clicking on a horse with the right mouse (B+Y) opens an inventory menu. 🐎

Left Trigger = switches between Walk and Run.

There are some other buttons/triggers/bumpers set in Xpadder's Set 2, but I can't remember what they're for!

This post has been edited by Renee: Oct 16 2024, 03:24 PM


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