Some interesting stuff in there I thought, seems like the Dragon Shouts are more of an expanded spell book to me at the moment, rather than unique abilities, though we'll see how they turn out. The voice acting being improved is definately a blessing.
Seems like we have all the normal guilds surviving as well, though they're taking them in a new direction which could be interesting. The Companions sounds more like a mercenary group than a fighters guild to me so it could lead to some interesting quests. (Here's hoping taking part in massive battles)
Finally i'm glad they have a new fast travel system between cities like Morrowind, i'll still not fast travel into the wilderness but I don't have to trek for hours to get between every place for a package quest. (I absolutely refused to use Oblivions fast travel whenever).