Red Eagle's Vengeance
I have been playing a Forsworn lately, and just got my mitts upon Red Eagle's Fury/Bane. I was a little disappointed. It seems strange that it's an Ancient Nordic Sword for starters. If they couldn't make it a unique mesh, why use one of the Reachmen's enemy? So I changed it to a Daedric Sword. That feels more like something The Old Gods of the Western Reach would bestow upon their champion.
I also changed the magic effects completely. Now the base version of the sword does an Absorb Health of 5 points. I know, yawn. The Upgraded version does 10 points of Absorb Health, and 1.5 the base damage against Nords and Imperials, including vampires. I was inspired by how Ysgarmor's Axe does extra damage against elves. But instead I made Red Eagle's sword do extra damage to the ancient enemies of the Reach - the Nords and Imperials.