QUOTE(SubRosa @ Oct 1 2020, 03:11 PM)
![*](http://chorrol.com/forums/style_images/tower/post_snapback.gif)
QUOTE(TheCheshireKhajiit @ Oct 1 2020, 01:57 PM)
![*](http://chorrol.com/forums/style_images/tower/post_snapback.gif)
QUOTE(SubRosa @ Sep 30 2020, 09:52 PM)
![*](http://chorrol.com/forums/style_images/tower/post_snapback.gif)
QUOTE(TheCheshireKhajiit @ Sep 30 2020, 08:18 PM)
![*](http://chorrol.com/forums/style_images/tower/post_snapback.gif)
I need one of these to go along with my vampire mod in
Fallout4.
![goodjob.gif](http://chorrol.com/forums/style_emoticons/sinders/goodjob.gif)
There already is a mechanism for it in Fallout 4, tied to the power armor. The
Iron Man Surivival Tweaks mod adds it to the Adamantium Skeleton Perk. So that at max level you also take no falling damage.
Interesting so I could add the effect to the vampire perk!
Yes. It normally comes in varying levels, ignore 30% damage at rank 1, 60% at rank 2, and all damage at rank 3. But you can just go right to 100%.
Though you could make your Vampire perk multi rank. That way your vampire character slowly builds up their power as they level up.
I’ve toyed with this idea. What I’d really like to do would be to gradually raise things like jump height and speed. If I can figure out how to affect player sprint speed and jump height and fall damage threshold using perks, I’ll probably add those effects to the Night Person perks so that the character will only be super powered at night. Let’s face it, if you are playing a vampire character, you are probably going to be taking the Night Person perks!