Welcome Guest ( Log In | Register )

8 Pages V « < 2 3 4 5 6 > »   
Reply to this topicStart new topic
> The Good, The Bad, And The Ugly, Make your lists here!
liliandra nadiar
post Nov 21 2011, 11:30 PM
Post #61


Finder
Group Icon
Joined: 8-October 11
From: Hawaii, Tamriel, Somewhere in between



Not quite a bad, or an ugly but definatly not a good. More an oddity.

Running with my new one-handed warrior and many of the fatalities seemed wierd. Some started then got interrupted by another one, I think there was at least two cases my opponet was starting a cut scene before I countered with mine. :blinks: Never noticed this on my two-hander so I'm thinking it's limited to one handed weapons paired with a shield. It makes for some dizzying combat moments.


--------------------
"When in danger, or in doubt.
Run in Circles, scream and shout."
The Tides of Oblivion
Shot of the week:Hunter and Prey.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Thomas Kaira
post Nov 22 2011, 05:19 AM
Post #62


Mouth
Group Icon
Joined: 10-December 10
From: Flyin', Flyin' in the sky!



Ugly: A forced update was released today with no other purpose but to add Steam encryption to TESV.exe.

This has caused the Large Address Awareness patch for the game (where you flip a Boolean flag in the EXE to allow the game to use the maximum amount of RAM it is capable of using, 4Gb in Skyrim's case, being a 32bit EXE). This LAA patch was alleviating a lot of stability problems for people and overall improving the game's performance because it was no longer hobbled by the 2Gb RAM limit. But now that Steam encryption has been added, making the LAA tweak will cause Steam to refuse to load the game.

Basically, this is Valve spitting in everyone's faces, as they have now proved to us that DRM takes precedence over a good gaming experience in their eyes.

EDIT: Since this update has arrived, a number of people have developed tools that allow for the LAA patch to be used through Steam. Essentially, it involves flipping the flag AFTER Steam has validated the EXE. This could be considered the official version, as it was developed by the same person who made the LAA tool for Fallout: New Vegas.

This post has been edited by Thomas Kaira: Nov 22 2011, 05:57 AM


--------------------
Rarely is the question asked, is our children learning?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Feralikazam
post Nov 22 2011, 06:13 AM
Post #63


Retainer

Joined: 26-October 11



Guys keep in mind I'm not on PC.

The good: Dwemer ruins are AWESOME!

You don't have to shoot an arrow at the ground and pick it up you just sheathe your bow.

There's actually a bit of difficulty. I died 7 times within the first hour and a half of playing.

Dragon shouts are fun.

You can now activate things like bookshelves and weapon racks/plaques and put stuff on them.

The bad: Horses are terribly slow even though the animations have been improved. It seems like you run just as fast as the horse and the horses have crappy stamina, meaning they can't run for long.

Some of the AI could use some tweaking.

Lots of clipping.

Forced 3rd person finishers.

The ugly: Fur Bracers. Blegh!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
McBadgere
post Nov 22 2011, 06:17 AM
Post #64


Councilor
Group Icon
Joined: 21-October 11



QUOTE
You don't have to shoot an arrow at the ground and pick it up you just sheathe your bow.


Didn't know that...Cheers... biggrin.gif ...

QUOTE
There's actually a bit of difficulty. I died 7 times within the first hour and a half of playing.


I laughed when my Argonian J'Drell got killed in Helgen 'cause he was watching the Dragon before he went into the keep with Ragulf or whoever it is...It landed, grabbed him and threw him in the air...Oh how we all giggled at that...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Feralikazam
post Nov 22 2011, 11:29 PM
Post #65


Retainer

Joined: 26-October 11



Also another good thing: The Radiant Story is quite impressive. I've had thieves run out of bars, they stole candle sticks, gems, basicly petty things someone would fence. Another time I was fighting wolves and a stray dog came up and we became companions biggrin.gif But then a Frost Dragon showed up I told my new friend to wait..but the dragon killed me.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Jacki Dice
post Nov 23 2011, 05:28 AM
Post #66


Knower
Group Icon
Joined: 18-March 10



I wouldn't say the Bad exactly but...:

A few days after I looted an alchemist's shop of everything of value, I came to town greeted by three hired thugs. Well, not only did the guards just stand there, but I found out that they were sent by the guy I looted. Well, that would be fine and kinda cool and all except for the fact that I hadn't been caught stealing. So how would he know it was me, especially living in Riften, home of the Thieves Guild?

The good: Wrothken was playing my character and noticed that if you use your fire spell on top of water, it boils smile.gif That's pretty cool!

This post has been edited by Jacki Dice: Nov 24 2011, 05:26 AM


--------------------
Madness Helps Me Save Myself
Nemesis

Standing on the cliffs that kiss burning winds
We are rising together
Brazen, exalting, a hiss of triumph rings
I am yours
...Yours immortally
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Thomas Kaira
post Nov 27 2011, 04:27 AM
Post #67


Mouth
Group Icon
Joined: 10-December 10
From: Flyin', Flyin' in the sky!



Ugly: it appears Skyrim's archery has an "arc compensation" auto-aim mechanic in place, which basically means that wherever you are aiming up to a certain specified distance, the game will automatically compensate for the arrow's flight arc to always put the arrow dead-center where you aimed your crosshair. There's why I have been so inaccurate in this game thus far... the game was interfering with my shots by trying to baby me with excessive auto-aim that I was not used to and I don't even need.

If you don't like this mechanic and wish to disable it, add these two lines to your Skyrim.INI under [Combat]:

f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0

This post has been edited by Thomas Kaira: Nov 27 2011, 04:32 AM


--------------------
Rarely is the question asked, is our children learning?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Nov 27 2011, 05:00 AM
Post #68


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(Thomas Kaira @ Nov 26 2011, 10:27 PM) *

Ugly: it appears Skyrim's archery has an "arc compensation" auto-aim mechanic in place, which basically means that wherever you are aiming up to a certain specified distance, the game will automatically compensate for the arrow's flight arc to always put the arrow dead-center where you aimed your crosshair. There's why I have been so inaccurate in this game thus far... the game was interfering with my shots by trying to baby me with excessive auto-aim that I was not used to and I don't even need.

If you don't like this mechanic and wish to disable it, add these two lines to your Skyrim.INI under [Combat]:

f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0

That explains why I could not hit a thing when I tried using a bow in the tutorial!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
McBadgere
post Nov 27 2011, 07:30 AM
Post #69


Councilor
Group Icon
Joined: 21-October 11



QUOTE
it appears Skyrim's archery has an "arc compensation" auto-aim mechanic in place


Ooooh... huh.gif ...That explains that then...It was really starting to piss me off...I loved accounting for distance in Oblivion...The kids thought it was brilliant what I could hit from the other side of a cave and not be discovered...Tried it again with this one...Nope...You'se crap you is...

Cheers for that...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Nov 27 2011, 08:43 PM
Post #70


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



That explains why I couldn't hit anything with a bow in either game!


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Nov 28 2011, 02:49 PM
Post #71


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



The Ugly: I played around with a Bosmer archer this weekend. I’m sure this can be fixed on the PC, but she was taller than the Nord boys on the console. Yikes.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Nov 28 2011, 03:16 PM
Post #72


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Grits @ Nov 28 2011, 08:49 AM) *

The Ugly: I played around with a Bosmer archer this weekend. I’m sure this can be fixed on the PC, but she was taller than the Nord boys on the console. Yikes.



I had that trouble with Maxical in Oblivion. Even at 90% she was equal height with most males. If I didn't adjust it she was towering over them. And she was supposed to be shorter than the average Khajiit, lol.

In Skyrim - one of the first things I did was make Maxical 95%. So far I've had no problems with this. I got some screens of her ogling Quaranir and she is shorter than him. (haven't checked them out yet, if they are good I'll post them).

I plan to remove his clothing and check out the goods what he looks like under that robe before deciding to risk messing up my College questline - but so far Maxical is all for it if we can code him into marriage. We'll see how she feels about that after seeing him in his diaper loincloth.



--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Grits
post Nov 28 2011, 04:16 PM
Post #73


Councilor
Group Icon
Joined: 6-November 10
From: The Gold Coast



QUOTE(mALX @ Nov 28 2011, 09:16 AM) *

I plan to remove his clothing and check out the goods what he looks like under that robe before deciding to risk messing up my College questline - but so far Maxical is all for it if we can code him into marriage. We'll see how she feels about that after seeing him in his diaper loincloth.

OMG, I hurt myself laughing. No mystery package for Maxical! rollinglaugh.gif


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
King Coin
post Nov 28 2011, 04:21 PM
Post #74


Master
Group Icon
Joined: 6-January 11



QUOTE(Thomas Kaira @ Nov 26 2011, 09:27 PM) *

Ugly: it appears Skyrim's archery has an "arc compensation" auto-aim mechanic in place, which basically means that wherever you are aiming up to a certain specified distance, the game will automatically compensate for the arrow's flight arc to always put the arrow dead-center where you aimed your crosshair. There's why I have been so inaccurate in this game thus far... the game was interfering with my shots by trying to baby me with excessive auto-aim that I was not used to and I don't even need.

If you don't like this mechanic and wish to disable it, add these two lines to your Skyrim.INI under [Combat]:

f1PArrowTiltUpAngle=0.0
f3PArrowTiltUpAngle=0.0


I'll be adding that. The compensation doesn't even seem to work all the time either. There are times where I have had to aim above the target to hit it, and other times where I have to aim right at it. It's made archery frustrating at long range.


--------------------
Aravi: A Khajiit in Skyrim

Recipient of the Colonel Mustard Official Badge of Awesomeosity
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Nov 28 2011, 05:33 PM
Post #75


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(Grits @ Nov 28 2011, 10:16 AM) *

QUOTE(mALX @ Nov 28 2011, 09:16 AM) *

I plan to remove his clothing and check out the goods what he looks like under that robe before deciding to risk messing up my College questline - but so far Maxical is all for it if we can code him into marriage. We'll see how she feels about that after seeing him in his diaper loincloth.

OMG, I hurt myself laughing. No mystery package for Maxical! rollinglaugh.gif



Lol, well...his robe is clean, just wanted to make sure his flesh was too. I mean - the robe totally obscures everything but his nose and his fingertips.

This post has been edited by mALX: Nov 28 2011, 05:33 PM


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
liliandra nadiar
post Nov 28 2011, 05:51 PM
Post #76


Finder
Group Icon
Joined: 8-October 11
From: Hawaii, Tamriel, Somewhere in between



QUOTE(King Coin @ Nov 28 2011, 05:21 AM) *

I'll be adding that. The compensation doesn't even seem to work all the time either. There are times where I have had to aim above the target to hit it, and other times where I have to aim right at it. It's made archery frustrating at long range.


Let me guess, you found Ange and took her Archery challenge? I lost nearly all the 'practice arrows' trying to get target four before realizing I wasn't getting auto corrected.


--------------------
"When in danger, or in doubt.
Run in Circles, scream and shout."
The Tides of Oblivion
Shot of the week:Hunter and Prey.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Dec 1 2011, 03:24 PM
Post #77


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



The Bad:

The Player character has no head tracking. Makes it hard to get a decent screenshot if they won't even look at the person next to them, feels awkward talking to someone while looking away from them.

Also, the sneak appears to be miscalculated somewhere. When you finally reach 100 and get all those sneak perks - your sneak suddenly seems to be set at zero.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Fuzzy Knight
post Dec 3 2011, 02:06 AM
Post #78


Master
Group Icon
Joined: 23-March 05



Bad:

Decided to make a Rogue/Hunter-like character (to test out stealth, archery and all that) and since Orcs look so great in Skyrim I went with an Orc female, and is there one thing I hate when it comes to sheathed weapons it's when the weapon(s) isn't properly attached to the body. With Orc female, since their back has such a sway I guess, the bow and the quiver isn't attached anywhere close to their back. Shouldn't be that hard to fix once CK is out though but it looks really dumb at the moment.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
McBadgere
post Dec 3 2011, 06:22 AM
Post #79


Councilor
Group Icon
Joined: 21-October 11



Yesterday I had the levitating mammoth, the backwards flying dragon (the kids thought it was hilarious biggrin.gif ) and the spinning around glitch...Stood in one place and just kept spinning until it decided to stop...*Shrug*...

On the plus side, now I'm running everywhere, the place really is BEAUTIFUL...
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
mALX
post Dec 3 2011, 03:17 PM
Post #80


Ancient
Group Icon
Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN



QUOTE(McBadgere @ Dec 3 2011, 12:22 AM) *

Yesterday I had the levitating mammoth, the backwards flying dragon (the kids thought it was hilarious biggrin.gif ) and the spinning around glitch...Stood in one place and just kept spinning until it decided to stop...*Shrug*...

On the plus side, now I'm running everywhere, the place really is BEAUTIFUL...



It really is, even with the bad graphics it is beautiful.

I've had Maxical exploring the land first before inciting any dragon activity (and sneaking a lot, trying to keep from fighting creatures as much as possible). She has not even ridden a horse yet, just walking everywhere and getting the feel of things in Skyrim.

She has cleared a few dungeons and taken on a few side quests, just not advanced the main quest at all.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

8 Pages V « < 2 3 4 5 6 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 13th June 2025 - 09:34 AM