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Darkness Eternal
post May 27 2012, 10:59 PM
Post #21


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From: Coldharbour



QUOTE(King Coin @ May 27 2012, 10:25 PM) *

QUOTE(Darkness Eternal @ May 27 2012, 11:57 AM) *

Soon the Elder Scrolls will be reduced from a innovative world into a steaming pile of dung composed of state-of the-art metaphysical theories, brain-torching scientific formulas and tiresome theoretical hypothesis which mold a fictional world into an uninteresting mess of rocket science. It amazes me how professors are now interested in tainting a franchise, taking away the simplicity of it, only to further squat and defecate on our beloved fantasy and deem it 'interesting'.

Many people already want over-the-top forumas in the ELder Scrolls, going as far as to discuss genetics and the bacteria inside of a Khajiit's whisker. I hope Danwguard won't cater to these people.

You've been on the official forums too much.

Have you been in the lore section? They are trying to find a scientific explanation for telepathic sound waves going through Aetherius and Mundus. Props to Michael Kirkbride for starting this stuff in the first place -_-


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Coin
post May 31 2012, 03:52 PM
Post #22


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mALX posted it in the coffee shop, but I felt it should be here too.

http://youtu.be/3PjBSicSVqI

That looks absolutely FUN




QUOTE(Darkness Eternal @ May 27 2012, 04:59 PM) *

Have you been in the lore section? They are trying to find a scientific explanation for telepathic sound waves going through Aetherius and Mundus. Props to Michael Kirkbride for starting this stuff in the first place -_-


No I don't spend any time in the lore section. I usually am in the Oblivion or Skyrim section. Lately I haven't been there at all though. I'm not playing Oblivion so there isn't anything for me to say there, and SKyrim section is too fast and full of idiots still. kvleft.gif

This post has been edited by King Coin: May 31 2012, 03:54 PM


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Darkness Eternal
post May 31 2012, 04:05 PM
Post #23


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From: Coldharbour



http://www.youtube.com/embed/3PjBSicSVqI

Yep, I called it. Dawnguard is about vampires! Haha! Epic! TLet us wage war against the evil Dawnguard!


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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SubRosa
post May 31 2012, 04:53 PM
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Meh. Knights of the Nine with vampires instead. I was hoping for something with new lands to explore, like Point Lookout or the Shivering Isles. At least it appears to give the option of playing at both sides. KOTN never let you join Umaril.

I do not see the point in them creating some new anti-vampire faction. They already have the Vigilants of Stendarr and the Silver Hand for hunting down things that go bump in the night. How many creature-of-darkness-hunter factions does Skyrim need?

This post has been edited by SubRosa: May 31 2012, 04:54 PM


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King Coin
post May 31 2012, 05:00 PM
Post #25


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QUOTE(SubRosa @ May 31 2012, 10:53 AM) *

Meh. Knights of the Nine with vampires instead. I was hoping for something with new lands to explore, like Point Lookout or the Shivering Isles. At least it appears to give the option of playing at both sides. KOTN never let you join Umaril.

I do not see the point in them creating some new anti-vampire faction. They already have the Vigilants of Stendarr and the Silver Hand for hunting down things that go bump in the night. How many creature-of-darkness-hunter factions does Skyrim need?

I wouldn't want to join the Silver Hand, and I get the feeling that the Vigilants are more Daedra focused.


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Darkness Eternal
post May 31 2012, 05:06 PM
Post #26


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From: Coldharbour



QUOTE(SubRosa @ May 31 2012, 04:53 PM) *

Meh. Knights of the Nine with vampires instead. I was hoping for something with new lands to explore, like Point Lookout or the Shivering Isles. At least it appears to give the option of playing at both sides. KOTN never let you join Umaril.

I do not see the point in them creating some new anti-vampire faction. They already have the Vigilants of Stendarr and the Silver Hand for hunting down things that go bump in the night. How many creature-of-darkness-hunter factions does Skyrim need?

Agreed. They could of expanded the Vigilantes of Stendarr a bit. I for one am glad we get a vampire-centric DLC. It is about time they get the spotlight. In previous games, they were always just considered "baddies" to fight against. Nothing special. Now, they plan to blot out Magnus. Blotting out the sun in the Elder Scrolls universe? Awesome. The use of magic would drop significantly if it happened.

We get new lands, it seems. Molab Bal is involved by the looks of the bleeding shrine in the preview, and we descend into some Oblivion realm(I think it is an Oblivion realm, since the blue haze always had to do with Daedra in Skyrim). I think we get to see a vampire afterlife in Molag Bal's Coldharbour.


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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McBadgere
post May 31 2012, 09:49 PM
Post #27


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Again...Yawn... sleep.gif ...

But the wife and kids like the look of it...I may play it simply to wipe the damned things out of the universe forever...

*Sigh*...
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Darkness Eternal
post May 31 2012, 10:55 PM
Post #28


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Joined: 10-June 11
From: Coldharbour



QUOTE(McBadgere @ May 31 2012, 09:49 PM) *

Again...Yawn... sleep.gif ...

But the wife and kids like the look of it...I may play it simply to wipe the damned things out of the universe forever...

*Sigh*...

Aww, poor Badgere. I'm sure there will be a beautiful knight in shining armor to save kitties from evil trees wink.gif.

As for me, I shall laugh and celebrate!


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Coin
post Jun 1 2012, 12:42 AM
Post #29


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QUOTE(Darkness Eternal @ May 31 2012, 04:55 PM) *

Aww, poor Badgere. I'm sure there will be a beautiful knight in shining armor to save kitties from evil trees wink.gif.

As for me, I shall laugh and celebrate!

laugh.gif

I'm liking the way this looks too.


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Lord Revan
post Jun 1 2012, 06:30 PM
Post #30


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I'm happy since I'm beginning a story with vampires. This will probably provide a lot of meat to put on the story. smile.gif
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Darkness Eternal
post Jun 1 2012, 10:07 PM
Post #31


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QUOTE(Lord Revan @ Jun 1 2012, 06:30 PM) *

I'm happy since I'm beginning a story with vampires. This will probably provide a lot of meat to put on the story. smile.gif

Sweet. What is the story about?


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Lord Revan
post Jun 2 2012, 12:03 AM
Post #32


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It starts out primarily as the Skyrim main quest told from the point of view of a vampire and an Altmer mercenary who were companions during the Oblivion Crisis. They cross paths and travel alongside the dragonborn for a time.

I've got a couple of arc concepts after the Dragonborn deals with Alduin. Still writing the introduction, though.
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Darkness Eternal
post Jun 3 2012, 01:35 AM
Post #33


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From: Coldharbour



New Dawnguard info! Posted by W&V himself!

http://forums.bethsoft.com/topic/1378387-n...of-the-vampire/


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Coin
post Jun 3 2012, 01:41 AM
Post #34


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QUOTE(Darkness Eternal @ Jun 2 2012, 07:35 PM) *

New Dawnguard info! Posted by W&V himself!

http://forums.bethsoft.com/topic/1378387-n...of-the-vampire/

Sounds awesome! Thanks for the info! smile.gif


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Darkness Eternal
post Jun 3 2012, 02:09 AM
Post #35


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Yeah! We get to visit the Soul Cairn! The afterlife for lost spirits and vampires! Haha, hell yeah! New lore info to add to my stories and RPs!


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Coin
post Jun 3 2012, 02:13 AM
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It sounds like it'll be a very cool DLC. I hope the quests are a little more lengthy.


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Darkness Eternal
post Jun 3 2012, 02:33 AM
Post #37


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From: Coldharbour



QUOTE(King Coin @ Jun 3 2012, 02:13 AM) *

It sounds like it'll be a very cool DLC. I hope the quests are a little more lengthy.

They are. We get a Volkihar castle to live in. We are given blood potions to heal ourselves and that will also count as feeding!


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Colonel Mustard
post Jun 3 2012, 09:09 AM
Post #38


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From: The darkest pit of your soul. Hi there!



QUOTE(Darkness Eternal @ May 31 2012, 05:06 PM) *
Now, they plan to blot out Magnus. Blotting out the sun in the Elder Scrolls universe? Awesome. The use of magic would drop significantly if it happened.

And let's not forget the rickets...

Also, we're getting a castle to live in? Awesome!

Edit: Waitasec, does this make the bad guy of the DLC Mr Burns? Because if so, we're going to need a baby with a gun...

This post has been edited by Colonel Mustard: Jun 3 2012, 10:02 AM
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Darkness Eternal
post Jun 5 2012, 10:21 PM
Post #39


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http://www.youtube.com/watch?v=Ux76mg7V4_o

I feel as if I am the only one excited. But whatever! New gameplay!

And the return to the Soul Cairn!

This post has been edited by Darkness Eternal: Jun 6 2012, 01:00 AM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Grits
post Jun 5 2012, 11:41 PM
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Oh, this looks like it's going to be fun! biggrin.gif


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