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Mojave Meanderings and Wasteland Wanderings, The Fallout "Where are you now" thread |
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McBadgere |
Apr 6 2013, 08:57 AM
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Councilor
Joined: 21-October 11
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I discovered that I have 17 bobbleheads this morning, sadly I never found the one that's in Raven's Rock before I caused it to explode...Hey-ho... Yep, I'm all main-quested for the first time ever...I'm not sure why I never did it, really...It was amazing!!... I love Fallout 3 hugely, more than New Vegas or Skyrim...Yet I always stayed away from the MQ for some reason... But no more!!... I absolutely loved it...The whole end bit where you go over the bridge with the big-guy...Whoa!!... Hell yeah!!... And now, I'm part way through Broken Steel...It's so brilliant to be doing new stuff after all this time... ... I've never been too sure of doing The Pitt, but I'm thinking it's a bit better than having part of your brain removed for Point Lookout... I did Mothership Zeta ages ago...It ruined my first character...Though I can't remember why that particular fact sticks in the mind...As in, I remember finishing MZ, but what happened after that, I can't remember, it's so long ago now... ... Sadly, Rivet City is ruined on this one...The shopkeepers are all stuck in the "never starting wedding" glitch...
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McBadgere |
Apr 6 2013, 09:09 AM
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Councilor
Joined: 21-October 11
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Erm...If you do the quest called "Young Love" or something...It's the one where you have to get the ant-queen pheromones for the wench and dude to get together... Well, they have a wedding...Awwwww...Sadly, the glitch means that everyone turns up...Sits or stands where needed, but the wedding never starts... ...And the people stand there until it's time to go to bed...Then come back next morning... The only advantage is that the bed at the hotel is completely free, because the day hasn't ended properly... Just means a huge amount of revenue is lost really... ...Even the gun sellers are glitched...*Shrug*... Ediiiitt!!!...The Fallout MQ was fun, and pretty short really...I had immense fun with it...Loved it...And the payoff at the end was brilliant...Well worth doing... This post has been edited by McBadgere: Apr 6 2013, 09:11 AM
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McBadgere |
Apr 6 2013, 09:43 AM
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Councilor
Joined: 21-October 11
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*Points at Microu*...Ooooh, I see what you did there... ... I was quite pleased with that part of the quest, I got to use me muso thing for the quest down there...I was chuffed!!!...No, you probably don't need to be a muso to do it...But I am, and I did use the muso thing... ... This post has been edited by McBadgere: Apr 6 2013, 09:43 AM
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McBadgere |
Apr 10 2013, 03:47 AM
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Councilor
Joined: 21-October 11
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Well, I finished Broken Steel...Though the endgame caused my PS3 to freeze four separate times at the same point...I then changed what I was doing at that particular section and managed to avoid the big freeze... But still, I've absolutely loved this whole MQ/Broken Steel thing, so much so that my new wandering pursuit quest thingie is going around collecting sensor modules and cameras for the Brotherhood of Steel labs...Just so I can keep working with them...Sorta... ... Brilliant game...Love it!!... This post has been edited by McBadgere: Apr 10 2013, 03:47 AM
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SubRosa |
Apr 10 2013, 05:03 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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The Pitt was alright. The Steelyard in it is a fantastic place to explore! Going kamikaze on all the raiders is also a lot of fun. The end reward of the ammo press is very handy, as it allows you to convert nearly any type of ammo to any other type of ammo. So you never have to worry about running out of bullets again. Plus it gives you a few new guns, and the auto-axes are just awesome melee weapons.
Point Lookout was fantastic! The whole brain thing bothered me too, but I have a mod that circumvents that. But even without the mod, it does not actually effect your character in any way. Plus, you can just not do the main quest and that will never happen anyway. There is still a lot of neat exploration you can do in PL. It was my favorite of the FO3 dlcs.
Mothership Zeta I only tried once, and gave up after half way. It just breaks the genre too much. I play FO3 for the post-apocalypse vibe, not an X-Files kidnapped by aliens one. I did like the Samurai Armor and Sword though. I modded those in the regular game for my character Tomoe Gozen to use.
I never did do Operation Anchorage, or finish Broken Steel.
This post has been edited by SubRosa: Apr 10 2013, 05:05 PM
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McBadgere |
Apr 10 2013, 05:18 PM
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Councilor
Joined: 21-October 11
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I started off quite liking MZ and then it just got so unrelenting that I found myself just rushing through it to get it to end...And then I discovered I'd just wasted my time anyways... ...Though the amount of Scoped Magnums up there is truly amazing... ...I liked the alien gel stuff that would repair any weapon...And the design was pretty...But, I'd never do it again... I tend to be a Heavy Armour type for Oblivion and Skyrim, so I wanted the Winterized Power Armour from Operation Anchorage...It never wears down!!... ... Maybe I should do The Pitt and at least have a look at Lookout...(Y'see what I did there? )...Give me something else to do...I've really enjoyed being back on FO3...Ach, who needs a teeny bit o'brain anyways!!!... ... Libery Prime is just so AWESOME!!!... ...
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Rihanae |
Apr 10 2013, 07:08 PM
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Knower
Joined: 4-March 11
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Cracked out my copy on New Vegas recently. Now I'm free of working with my aunt I have time to make up for! haha.
So may character is called Lori. She is a courier, obviously, who is 30 years of age, but she is not on a hellbent mission to find the guy who shot her.
Instead, she saw it as a wake up call, realising that she has to live her life and not be afraid of the wasteland.
Her tagged skills are Guns, Sneak and Medicine. She prefers to avoid confrontation if nessesary; usually only attacking humans if they attack first. She may grow to get over this in time. She is physically very weak and not very suseptible to damage, so she knows a few Medicinal skills just in case of an emergency.
Her starting traits are Small Frame and Trigger Disapline.
A bit of backstory:
She lived quite a secluded life in Primm with her sister, Belle. They were very close, more life best friends.
Lori had always been a courier, but one day Belle decided to join her on one of her contracts.
However, the package turned out to be a lure as what awaited the girls at their destination was a group of cannible ghouls. Lori survived, beating and shooting her way through the attackers... but unfortunatley Belle perished; eaten alive and succuming to the trap.
Lori was devastated, returning home to Primm and remaining locked in her home for days. She couldn;t imagine a life without her sister... she didn;t want to. She had considered taking her own life.
Luckily for her, Johnson Nash noticed something was wrong and managed to just about convince her that life was worth living.
Nearly a year after her sister's demise she was given the package that would get her shot.
Sure, should she ever bump into the guy who shot her she might have her revenge, but until then she is going to live her life and see what she may come across.
She's currently in Primm, trying to regain some order by attempting to rescue Deputy Beagle.
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SubRosa |
Apr 10 2013, 07:26 PM
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Ancient
Joined: 14-March 10
From: Between The Worlds
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QUOTE(McBadgere @ Apr 10 2013, 12:18 PM) I started off quite liking MZ and then it just got so unrelenting that I found myself just rushing through it to get it to end...And then I discovered I'd just wasted my time anyways... ...Though the amount of Scoped Magnums up there is truly amazing... ...I liked the alien gel stuff that would repair any weapon...And the design was pretty...But, I'd never do it again... I tend to be a Heavy Armour type for Oblivion and Skyrim, so I wanted the Winterized Power Armour from Operation Anchorage...It never wears down!!... ... Maybe I should do The Pitt and at least have a look at Lookout...(Y'see what I did there? )...Give me something else to do...I've really enjoyed being back on FO3...Ach, who needs a teeny bit o'brain anyways!!!... ... Libery Prime is just so AWESOME!!!... ... I love the Winterized Combat Armor. I modded it into the vanilla game as well. My most recent FO3 character wore it.I love listening to Liberty Prime! He is hilarious! "Democracy is life, Communism is Death!"QUOTE(Rihanae @ Apr 10 2013, 02:08 PM) Cracked out my copy on New Vegas recently. Now I'm free of working with my aunt I have time to make up for! haha.
So may character is called Lori. She is a courier, obviously, who is 30 years of age, but she is not on a hellbent mission to find the guy who shot her.
Instead, she saw it as a wake up call, realising that she has to live her life and not be afraid of the wasteland.
Her tagged skills are Guns, Sneak and Medicine. She prefers to avoid confrontation if nessesary; usually only attacking humans if they attack first. She may grow to get over this in time. She is physically very weak and not very suseptible to damage, so she knows a few Medicinal skills just in case of an emergency.
Her starting traits are Small Frame and Trigger Disapline.
A bit of backstory:
She lived quite a secluded life in Primm with her sister, Belle. They were very close, more life best friends.
Lori had always been a courier, but one day Belle decided to join her on one of her contracts.
However, the package turned out to be a lure as what awaited the girls at their destination was a group of cannible ghouls. Lori survived, beating and shooting her way through the attackers... but unfortunatley Belle perished; eaten alive and succuming to the trap.
Lori was devastated, returning home to Primm and remaining locked in her home for days. She couldn;t imagine a life without her sister... she didn;t want to. She had considered taking her own life.
Luckily for her, Johnson Nash noticed something was wrong and managed to just about convince her that life was worth living.
Nearly a year after her sister's demise she was given the package that would get her shot.
Sure, should she ever bump into the guy who shot her she might have her revenge, but until then she is going to live her life and see what she may come across.
She's currently in Primm, trying to regain some order by attempting to rescue Deputy Beagle.
Great background! Well, not so great for Lori of course... I have always loved the Small Frame trait. I missed it in FO3. I do not remember the Trigger Discipline one. I'll have to look that up. This post has been edited by SubRosa: Aug 21 2013, 09:59 PM
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Rihanae |
Apr 10 2013, 07:35 PM
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Knower
Joined: 4-March 11
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QUOTE(SubRosa @ Apr 10 2013, 07:26 PM) Great background! Well, not so great for Lori of course... I have always loved the Small Frame trait. I missed it in FO3. I do not remember the Trigger Discipline one. I'll have to look that up.
I won't lie, Lori's backround is loosely based on that of a TV character that I've always had admiration for; but the characters are very different. Trigger Disipline is a great trait for Lori. It increases your accuracy by 20% whilst decreses your firing speed by 20%, which is good for Lori's form of combat.
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McBadgere |
Apr 11 2013, 09:22 PM
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Councilor
Joined: 21-October 11
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Is that the one where Reilly's bunch are holed up?... ... I really need to get back to my camera hunt... ...
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