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Renee
post Jun 18 2013, 05:22 PM
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Diamandis: How do you simulate delivering food? Just curious.

QUOTE(ImperialSnob @ Jun 16 2013, 01:55 PM) *

I'm going to only post here from now on with my new charcter.

Beth admins have annoyed me(not allowing NPC Convo threads all of a sudden,not allowing What are you listening to threads,etc)


It's a shame they don't allow the Conversation threads. They attracted a lot more people over there, a lot more randomness. I still don't understand why they're labeled as "spam" if they are genuinely part of the game. If they are spam, why aren't "Favorite NPC", "What I miss about Oblivion", and other such repeating threads also not considered spam?

Jack sounds interesting.



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Diamandis
post Jun 18 2013, 10:10 PM
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QUOTE(Renee Gade IV @ Jun 18 2013, 05:22 PM) *

Diamandis: How do you simulate delivering food? Just curious.


I offer them a coin, pretending that she's actually offering food, then I eat the food I've given, as if I've actually handed the beggar the food.


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Fi yuo cna raed tihs, yuo hvae a vrey srtnage mnid, wchih si good bceasue I od ot :D
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Acadian
post Jun 18 2013, 10:59 PM
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Oh, that's kind of the same kind of thing we do to simulate feeding Superian (Buffy's mare). The elf carries food just for the horse:

Oats - we have oats instead of rice in our game.
Apples.
Carrots.
Beer - it's grain based after all, most horses do indeed like it and one beer as an occasional treat for an 1100 pound horse is no harm at all.

So for dinner, in addition to perhaps crunching through some bread, cheese and fresh crab, Buffy also has to 'eat' horse laugh.gif food!

BTW, Buffy's down in the bowels of Beldaburo hunting conjurdudes at the moment. She just passed through 2400 hours of game play a couple days ago. It just never gets old! happy.gif


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ImperialSnob
post Jun 19 2013, 07:47 AM
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QUOTE(Diamandis @ Jun 18 2013, 10:10 PM) *

QUOTE(Renee Gade IV @ Jun 18 2013, 05:22 PM) *

Diamandis: How do you simulate delivering food? Just curious.


I offer them a coin, pretending that she's actually offering food, then I eat the food I've given, as if I've actually handed the beggar the food.


Reminds me of the time I RP'd a Black Horse Courier.
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Renee
post Jun 19 2013, 02:52 PM
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QUOTE(Acadian @ Jun 18 2013, 05:59 PM) *

So for dinner, in addition to perhaps crunching through some bread, cheese and fresh crab, Buffy also has to 'eat' horse laugh.gif food!


Yuck!
QUOTE

She just passed through 2400 hours of game play a couple days ago. It just never gets old! happy.gif


One of these days, one of my current OB characters will make it past 100 hrs. Lol. I'm gonna celebrate.






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mirocu
post Jun 19 2013, 03:54 PM
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QUOTE(Renee Gade IV @ Jun 19 2013, 03:52 PM) *

One of these days, one of my current OB characters will make it past 100 hrs. Lol. I'm gonna celebrate.

Make that happen, and I might make a new character hehe.gif

*gets slapped in the face by a well-known Dunmer*

Sorry! Sorry! sad.gif

The same Another Dunmer is currently outside Skingrad. I managed to get him out of the university last night and through a beautiful day he sailed through the forests to the town with the famous cheeses, tomatoes and wines smile.gif


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ghastley
post Jun 19 2013, 04:37 PM
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QUOTE(mirocu @ Jun 19 2013, 10:54 AM) *

*gets slapped in the face by a well-known Dunmer*

Sorry! Sorry! sad.gif

The same Another Dunmer is currently outside Skingrad. I managed to get him out of the university last night and through a beautiful day he sailed through the forests to the town with the famous cheeses, tomatoes and wines smile.gif

(mirocu gets slapped again by a well-known baker for not mentioning sweetrolls)


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Renee
post Jun 19 2013, 06:18 PM
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QUOTE(mirocu @ Jun 19 2013, 10:54 AM) *

Make that happen, and I might make a new character hehe.gif


REALLY? Seriously, you will do this? ...dude , I am sooo gonna get to 100 hours with Kahreem, then. ..notice I am ignoring your 'Dunmer slaps' comment. This is a done deal. smile.gif


This post has been edited by Renee Gade IV: Jun 19 2013, 06:19 PM


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Renee
post Jun 26 2013, 11:26 PM
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Lady Saga is in a place called Dasek Moor. She is not very well equipped yet, carrying just an iron bow, and wearing only leather boots and an iron helmet. No other armor, though--instead, she wears a burlap vest matched with some sack cloth pants. blink.gif She is also poor magically: over the years she's forgotten most of her Cyrodiilic spells, even something so simple as a Light spell! .... but she's exploring this place anyways. I (and she) have confidence that if anything gets too risky, we'll just bail.

She is making her way slowly to Skingrad, and will do the Mage's Guild requirement there. Not long after arriving in Valenwood in the Year 434, Erthor decided he didn't like the home of the Bosmer very much, and decided to return to Cyrodiil.

Saga wonders where he might be hiding.

This post has been edited by Renee Gade IV: Jun 26 2013, 11:50 PM


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Acadian
post Jun 26 2013, 11:58 PM
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QUOTE(Renee Gade IV @ Jun 26 2013, 03:26 PM) *
Lady Saga is in a place called Dasek Moor. ...

Sounds like Lady Saga's making her way from Anvil to Skingrad. Hope the Anvil recommendation went well? Is/did she stop at the Kvatch encampment at all? Bailing if Dasek Moor gets too hard is a good idea. Extra loot's not worth risking her sack cloth pants for. tongue.gif

Good luck with Erthor. He's adorable!


Buffy just spent some time visiting Morcant (a hospitable and wise witch from Teresa Fiction) at her cottage by the waterfall near the road approaching Cheydinhal. Morcant has a fabulous way with animals and Buffy was comfortable leaving Superian in her care while clearing the nearby vampire cave of its denizens. She's just recovered her mare and is continuing on to Cheydinhal.


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mirocu
post Jun 27 2013, 12:21 PM
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Sounds like ms Saga needs to sit down and re-study? Forgetting spells like that is something Lothran has nightmares about! tongue.gif

QUOTE(Acadian @ Jun 27 2013, 12:58 AM) *

Buffy just spent some time visiting Morcant (a hospitable and wise witch from Teresa Fiction) at her cottage by the waterfall near the road approaching Cheydinhal. Morcant has a fabulous way with animals and Buffy was comfortable leaving Superian in her care while clearing the nearby vampire cave of its denizens. She's just recovered her mare and is continuing on to Cheydinhal.

Did Morcant mention Lothran? It is now long since he set foot inside her little cottage but he has never forgotten about her. Thanks to her he now has the ability to summon wonderful forest creatures instead of those pesky undead wacko.gif



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It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
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Acadian
post Jun 27 2013, 12:39 PM
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QUOTE(mirocu @ Jun 27 2013, 04:21 AM) *
Did Morcant mention Lothran? It is now long since he set foot inside her little cottage but he has never forgotten about her. Thanks to her he now has the ability to summon wonderful forest creatures instead of those pesky undead wacko.gif


Sadly, she did not. But I suspect that Morcant is a master of discretion and likely loathe to share the names of her clientele. Buffy's summoning spells were learned elsewhere, but she loves to bring flowers to Morcant and her wolf. Oh, and Morcant not only watches Superian sometimes but lets Buffy use her alchemy equipment (top of the line alchemy gear is quite fragile so Buffy doesn't lug it around in her saddlebags).


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Renee
post Jun 29 2013, 02:23 AM
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mirocu: you are right, she needs to relearn the things she has forgotten. In her previous game, she had Conjuration as a Major. It was a school I thought she might use only occasionally, but as the world around her started to change, I realized I wanted her to Conjure more and more. I don't like the way the game levels up super-fast, so she would only conjure stuff when absolutely necessary.

Saga also got kicked out of the Mage's Guild in 433, and I always wondered if she might have been a better adventurer if she had Spell Creation on her side.

In this later incarnation of Saga, Conjuration is now a Minor, and I plan on being a lot more careful with her, so she doesn't get kicked out of the MG this time.

QUOTE(Acadian @ Jun 26 2013, 06:58 PM) *

Sounds like Lady Saga's making her way from Anvil to Skingrad. Hope the Anvil recommendation went well?

It did go well, except one of the battlemages accidentally hit an Imperial Patrol who just happened to be riding by. This Imperial fought and killed both the battlemages!

QUOTE
Is/did she stop at the Kvatch encampment at all?

She walked by it, but did not go up there. It's just a burned out shell of a town in her game, I'm RPing that it's already the Fourth Era during this playthrough with my elf.
QUOTE

Good luck with Erthor. He's adorable!

laugh.gif

This post has been edited by Renee Gade IV: Jun 29 2013, 02:28 AM


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Renee
post Jun 29 2013, 02:35 AM
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Hey what year is it in your games, Acadian and mirocu?



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Acadian
post Jun 29 2013, 03:01 AM
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QUOTE(Renee Gade IV @ Jun 28 2013, 06:35 PM) *

Hey what year is it in your games, Acadian and mirocu?


Buffy's game shows Frost Fall 17, 3E435. Couple caveats:

1. This is our second play through. We had to restart her at 1000 hours. So her current game only reflects the subsequent 1450 hours (that's how we get her total play time of 2450 hours). So, if it was all one play through, I'd expect closer to 3E437 or so.

2. We have our time scale set to 12 instead of the default 30. This means time passes at just under half the vanilla rate. If our two play throughs were continuous and we ran at a time scale of 30, I suppose we might have had a date by now of perhaps 3E441 or so.


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mALX
post Jun 29 2013, 03:10 AM
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QUOTE(Acadian @ Jun 28 2013, 10:01 PM) *

QUOTE(Renee Gade IV @ Jun 28 2013, 06:35 PM) *

Hey what year is it in your games, Acadian and mirocu?


Buffy's game shows Frost Fall 17, 3E435. Couple caveats:

1. This is our second play through. We had to restart her at 1000 hours. So her current game only reflects the subsequent 1450 hours (that's how we get her total play time of 2450 hours). So, if it was all one play through, I'd expect closer to 3E437 or so.

2. We have our time scale set to 12 instead of the default 30. This means time passes at just under half the vanilla rate. If our two play throughs were continuous and we ran at a time scale of 30, I suppose we might have had a date by now of perhaps 3E441 or so.



I need to learn how to do that - time races by in my game, it is really way too fast.




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Acadian
post Jun 29 2013, 03:35 AM
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QUOTE(mALX @ Jun 28 2013, 07:10 PM) *
I need to learn how to do that - time races by in my game, it is really way too fast.


It takes using the PC command console:



XX is the desired timescale (default is 30, where 30 minutes in game = 1 minute your time). Hit enter of course after typing in the above command.

What timescale folks tend to favor depends. I like 12. When the question, 'What timescale do you use?' gets asked on the BethSoft forums, the consensus among those who change it always trends toward 10-12.

Oddly enough, a slower timescale can make the world seem physically smaller. In response, we travel rather slowly and stop often to pick flowers, chase butterflies, play in the water or just stalk & shoot baddies. Using a time scale of 12 and dawdling while traveling works just right for us. It takes from about sunrise to sunset to travel from one city to the next if we don't stop to actually clear any dungeons. That is, about one hour of play. YMMV of course. tongue.gif


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mALX
post Jun 29 2013, 03:42 AM
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QUOTE(Acadian @ Jun 28 2013, 10:35 PM) *

QUOTE(mALX @ Jun 28 2013, 07:10 PM) *
I need to learn how to do that - time races by in my game, it is really way too fast.


It takes using the PC command console:



XX is the desired timescale (default is 30, where 30 minutes in game = 1 minute your time). Hit enter of course after typing in the above command.

What timescale folks tend to favor depends. I like 12. When the question, 'What timescale do you use?' gets asked on the BethSoft forums, the consensus among those who change it always trends toward 10-12.

Oddly enough, a slower timescale can make the world seem physically smaller. In response, we travel rather slowly and stop often to pick flowers, chase butterflies, play in the water or just stalk & shoot baddies. Using a time scale of 12 and dawdling while traveling works just right for us. It takes from about sunrise to sunset to travel from one city to the next if we don't stop to actually clear any dungeons. That is, about one hour of play. YMMV of course. tongue.gif



Dear gods, that is an hour every 2 minutes! No wonder time was flying!





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mirocu
post Jun 29 2013, 12:48 PM
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QUOTE(Renee Gade IV @ Jun 29 2013, 03:35 AM) *

Hey what year is it in your games, Acadian and mirocu?

Donīt remember, and as my computer now has a virus which sort of has locked me out from my own computer I cannot check kvleft.gif


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It matters not how strait the gate,
How charged with punishments the scroll,
I am the master of my fate,
I am the captain of my soul.
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Renee
post Jun 29 2013, 01:37 PM
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QUOTE(Acadian @ Jun 28 2013, 10:35 PM) *

Oddly enough, a slower timescale can make the world seem physically smaller.


This is what I would expect. I imagine that with a slower timescale, I could walk my character from one end of Cyodiil to another (and back) and it would be daylight the entire time. And even with the default timescale, the longer I play this game it does indeed feel smaller than when I first started in 2008.

I think the 'solution' to this might be to go back to one of the linear games I used to play. Ya know....the games that don't let you go anywhere except for a very limited pathway. If I force myself to play Crusaders of Might and Magic or Legends of Dragoon or Champions of Norrath for a month, and then switch back to TES4, I bet I would get that awesomely massive experiece I used to feel back in the day.

QUOTE(mirocu @ Jun 29 2013, 07:48 AM) *

Donīt remember, and as my computer now has a virus which sort of has locked me out from my own computer I cannot check kvleft.gif


What? That's genuinely awful.

This post has been edited by Renee Gade IV: Jun 29 2013, 01:40 PM


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