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> Mojave Meanderings and Wasteland Wanderings, The Fallout "Where are you now" thread
Renee
post Aug 15 2013, 06:53 PM
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What is Lookout, mirocu? smile.gif

I just got home, we went for a bicycle ride today! Perfect weather outside, so now I've got my door open, and am ready for some Fallout 3.

Marge N. Overra
got a new quest from Moira Brown, but it's way too far away from her present comfort zone. It involves retrieving some books from Arlington Library. indifferent.gif Too far away.

So she's retrieving a Stradivarius violin. Hold on, did I spell that right? Yep, Stradivarius. That's the problem with having just one screen, I have to change channels to look at the game. laugh.gif Anyways, she's supposed to get this violin, which is also kinda far away, but it's not as far.

She's figuring she can take it one step at a time. If things get too tough, she can always turn around. But this is a Bethesda game, so I'm sure she'll find plenty of things to do along the way..

This post has been edited by Renee Gade IV: Aug 15 2013, 06:54 PM


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SubRosa
post Aug 15 2013, 07:56 PM
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Make sure you follow my link. You know you want to Renee! laugh.gif Seriously though, the wikia is very handy for figuring out how skills and perks actually work, when perks are available, what their requirements are, and so on. It really helps with building an uber toon to beat the game with (which I know you are going to want to do right?) wink.gif

That violin is not easy to get. The opposition is tough. Take care not to wander into the town next door (Old Olney) until you are really high level and can dish out a pile of damage.


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Renee
post Aug 15 2013, 09:14 PM
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I haven't looked at the Wiki yet, but I have gazed at the map. Thanks for all the tips. smile.gif I kinda doubted Marge would get anywhere near her goal, and I was right. She came across a band of Raiders (I think) except they were all packing these super machine guns. unsure.gif I forget their official name, these guns. Marge only managed to kill one of the raiders, but then I realized she had no stimpacks. blink.gif Dammit, I think she left them in the Super Duper Mart, or even worse, way back in Megaton.

She got beat up pretty bad, so now she's back in Farragut station, drinking radioactive water to heal up.



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mirocu
post Aug 15 2013, 10:17 PM
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QUOTE(Renee Gade IV @ Aug 15 2013, 07:53 PM) *

What is Lookout, mirocu? smile.gif

Itīs one of the DLCs called Point Lookout. The Fallout 3 equivalent of Shivering Isles, if you will. Meaning it adds a new land mass to which you can come and go as you please without having to complete the MQ.

QUOTE(Renee Gade IV @ Aug 15 2013, 10:14 PM) *

..came across a band of Raiders (I think) except they were all packing these super machine guns. unsure.gif I forget their official name, these guns.

It was probably just 10mm Submachine guns. They can be pretty bad for a low-level character though. Especially if more than one raider has one.


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Renee
post Aug 15 2013, 11:34 PM
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That is exactly what they were: 10mm submachine guns.

Marge has hit a wall, it seems, now that she's Level 5. It's looking like ALL the raiders she finds in unexplored areas are now packing submachine guns, and (yes) there's always several of them. She keeps winding up limping away from this place, running from that one with a concussion. I appreciate the challenge but she's getting frustrated.

And she either used up all her Stimpacks, or she stashed them somewhere, but she can't find 'em mellow.gif There are no forms of income ATM (everywhere she goes, she can't make any headway) and while she had hundreds of caps last week, she blew it all and now is struggilng for currency. indifferent.gif Damn.

So she went back to Farragut Station, and is now in the Tenleytown part. Dealing with ghouls & radroaches. AT least ghouls carry bottlecaps often, as well as simpacks and other necessities. And they aren't smart enough to wield a weapon.

kvleft.gif


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SubRosa
post Aug 16 2013, 12:02 AM
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Sounds like a good time to hook up with a follower. There are several in the game to be had depending on whether you are good or evil. There is Dogmeat of course, though I can understand why you don't want him to get killed. Jericho in Megaton is a good choice for an evil character. Depending on where you are in the main quest there is Butch, Fawkes, and Paladin Cross. You can buy Clover at Paradise Falls but I don't think you have the caps for that. Same with Sarge RL3 at Robco, and Charon at Underworld.

And start using those 10mm submachine guns! They are good early game weapons, as you have noted from the pain they inflict!

You can buy stimpacks from Moira and the doctor in Megaton. You can also pay doctors to heal you.


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Renee
post Aug 16 2013, 12:55 AM
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Yes, she has found Dogmeat, and (you know me well) I don't want him to die. Marge keeps walking him from Silver's ranch to Megaton and back. Whenever she stops in one of those two locations, she picks up the dog and takes him for a walk.

I have noticed he can face more adversaries than a Skyrim dog. A Skyrim dog would have already been dead! But Dogmeat did take on multiple raiders, and multiple mole rats, while Marge was walking him from the scrapyard to Megaton the first time.

My first character Cho already spoke to Jericho; he's really a pr!ck. Lopov told me Jericho can only been bought by an evil character, just like you said. So that rules Jericho out. Marge (unlike Cho) has a small habit of stealing. She'll take bits of food from people's homes and stuff. She also stores a lot of her things in the Water Treatment locker, so she gets a steady stream of negative karma here and there. Despite this, the Pipboy is still describing her as "Good" A Dignitary.

Marge has found a submachine gun, by the way. But she don't need it down in the subway, so far.



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SubRosa
post Aug 16 2013, 01:14 AM
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If you disarm the bomb in Megaton, you can steal everything in the game is not bolted down, set children on fire, murder, loot, and pillage, and your karma will never drop below good. Vice-versa with blowing Megaton up on the opposite side of the scale.

Dogmeat is tougher than Pittsburgh steel. If you have Broken Steel installed he is neigh-indestructible (I think only kyrptonite can slow him down then). It's because every time you level up with Broken Steel installed, he gets a huge amount of health. He can get up to 15,000 hit points. After a while he can literally be nuked multiple times and not break a sweat. Usually when I find him in the scrapyard he has already killed the three or four Raiders there single-pawdedly.

This post has been edited by SubRosa: Aug 16 2013, 01:16 AM


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Colonel Mustard
post Aug 16 2013, 01:54 AM
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Welcome to the Capital Wasteland, Renee! Fallout 3's a great game, and I hope you have a good time with it.

If you're stuck in a rut, there's a couple of things I recommend doing:

1. Go subway spelunking in the DC ruins. Stick to the edge of the ruins (I wouldn't recommend going deep into the city until you're at least level 7 or 8) but that can be a good way to get caps, XP and ammo. Also, you can play some Russian music in the background while you play and have a dual Metro 2033 and Fallout 3 experience at the same time! That's like playing two great post-apocalyptic games at once!

2. Follow the Potomac to Rivet City, which can yield a good number of quests and places to explore.

3. Head into the house of that kid you meet in Greyditch (I think that's the name of the place with the ants); there's a Chinese Assault Rifle and some ammo just lying in there, which is an absolute boon to a low-level character.

QUOTE(SubRosa @ Aug 16 2013, 01:14 AM) *

If you disarm the bomb in Megaton, you can steal everything in the game is not bolted down, set children on fire, murder, loot, and pillage, and your karma will never drop below good. Vice-versa with blowing Megaton up on the opposite side of the scale.

You can, in fact, bounce back in karmic terms from blowing up Megaton; my character did it, and then later when I asked Fawkes if he wanted to travel with me he replied "No way, brah! You're a douche!" (my recall of the exact dialogue is teensy bit scrappy). So I had a complete turnaround; helped out people in Rivet City, joined the Regulators and gave lots of water to the guy who always wants water. Ended up with good karma and a completely reformed character, which is probably the most fun roleplay I've ever done.
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SubRosa
post Aug 16 2013, 02:36 AM
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QUOTE(Colonel Mustard @ Aug 15 2013, 08:54 PM) *

Welcome to the Capital Wasteland, Renee! Fallout 3's a great game, and I hope you have a good time with it.

If you're stuck in a rut, there's a couple of things I recommend doing:

1. Go subway spelunking in the DC ruins. Stick to the edge of the ruins (I wouldn't recommend going deep into the city until you're at least level 7 or 8) but that can be a good way to get caps, XP and ammo. Also, you can play some Russian music in the background while you play and have a dual Metro 2033 and Fallout 3 experience at the same time! That's like playing two great post-apocalyptic games at once!

2. Follow the Potomac to Rivet City, which can yield a good number of quests and places to explore.

3. Head into the house of that kid you meet in Greyditch (I think that's the name of the place with the ants); there's a Chinese Assault Rifle and some ammo just lying in there, which is an absolute boon to a low-level character.

QUOTE(SubRosa @ Aug 16 2013, 01:14 AM) *

If you disarm the bomb in Megaton, you can steal everything in the game is not bolted down, set children on fire, murder, loot, and pillage, and your karma will never drop below good. Vice-versa with blowing Megaton up on the opposite side of the scale.

You can, in fact, bounce back in karmic terms from blowing up Megaton; my character did it, and then later when I asked Fawkes if he wanted to travel with me he replied "No way, brah! You're a douche!" (my recall of the exact dialogue is teensy bit scrappy). So I had a complete turnaround; helped out people in Rivet City, joined the Regulators and gave lots of water to the guy who always wants water. Ended up with good karma and a completely reformed character, which is probably the most fun roleplay I've ever done.

My guess is that you did the mq and activated project purity by yourself, and/or blew up the Enclave command center at the end of Broken Steel? Those are the biggest karma cash cows in the game. I usually never do the main quest beyond fixing up GNR, so typically never get either. Even so I have never been able to even stay neutral. After a while I started using a mod that made it harder to get good or bad karma, and I have always had good karma. Granted, my characters never enslaved people or blew up megaton, but they often stole everything in sight, and several did not hesitate to murder people they felt deserved it, like Doc Lesko in Greyditch.

This post has been edited by SubRosa: Aug 16 2013, 02:36 AM


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Renee
post Aug 16 2013, 03:06 AM
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Hey Mustard, good to see you. My first character, Cho Zen~Wahn, started the Greyditch quest, and got inside the boy's house. I don't remember if he picked up that assault rifle or not.

Thanks for all your tips. Marge N. Overra went from Farragut to Tenleytown stations, and spent several days trying to take down a group of raiders camped outside the Metro exit. A couple of them had rocket launchers. Marge had to run back to this one Navy cot a couple times to heal up, but she's a persistent one. She kept wanting to jump back into the pool!

She eventually got 'em all. The final one was the funniest; he had a rocket launcher, and he would stand in this one spot behind a car. Marge managed to get a rocket launcher of her own from one of the dead raiders, and tried to surprise-attack him using VATS, but her Big Guns skill sucks (it's only 16), and the launcher wasn't in such good condition, so she missed the final raider by a mile.

OH NO!

She began running away, expecting any moment the dude would blow up yet another rocket near her, but then we heard this giant BOOM! Turned around. The final raider had fired his missle right into the car in front of him apparently. laugh.gif Took the car and himself right out!

Marge also found some sort of recuiting center, so far full of Protection robots. She's blown most of them up with grenades. laugh.gif

Love this game.
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mirocu
post Aug 16 2013, 08:08 AM
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QUOTE(Renee Gade IV @ Aug 16 2013, 04:06 AM) *

Love this game.
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Youīve come a long way already, havenīt you Renee? Considering you wouldnīt touch this game before. Iīm glad you turned around smile.gif

One thing about RL-3 outside the RobCo factory. If you want him you need to have neutral karma. Just so you know. Iīm surprised you found Dogmeat so soon btw. I didnīt until much later in my game. Have you tried making him fetch ammo or weapons for you yet?

This post has been edited by mirocu: Aug 16 2013, 04:55 PM


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Renee
post Aug 16 2013, 04:49 PM
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Dogmeat already died. sad.gif It's Marge's fault, she was trying to bring him to the Super Duper Mart. There happened to be some raiders with submachine guns camped outside, and this NEVER has happened before. Anyways, one of the raiders hit the bus that's always sitting there. Marge saw this and ran, but she couldn't save her dog. sad.gif

I did not get him to fetch anything, but I have heard this can be done.

Oh, and I found out why my game is so hard, why there's Raiders with rocket launchers and whatnot. It's because the DLC "Broken Steel" comes with the game. A friend has told me to try to delete this, but the disc's files are not seperated. In other words, the DLC is not seperate from the game itself; it's all one big 5.5GB file.

But it's okay. This game is challenging, and I need a challenge. I'm enjoying it. Marge is making headway, slowly but surely.



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mirocu
post Aug 16 2013, 04:57 PM
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QUOTE(Renee Gade IV @ Aug 16 2013, 05:49 PM) *

Oh, and I found out why my game is so hard, why there's Raiders with rocket launchers and whatnot. It's because the DLC "Broken Steel" comes with the game. A friend has told me to try to delete this, but the disc's files are not seperated. In other words, the DLC is not seperate from the game itself; it's all one big 5.5GB file.

Thatīs strange. Even on the PC GotY itīs all seperated. Oh, well. You can always adjust the difficulty in the menu smile.gif
You plan on reloading to get Dogmeat back?

Oh, and I gotta ask. What box did you get? You couldnīt have gotten the original because then Broken Steel wouldnīt be on and you couldnīt have gotten the GotY because then you would have all DLCs.

This post has been edited by mirocu: Aug 16 2013, 05:27 PM


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Renee
post Aug 16 2013, 06:19 PM
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QUOTE(mirocu @ Aug 16 2013, 11:57 AM) *
Oh, well. You can always adjust the difficulty in the menu smile.gif


Never. Absolutely not. It's survival, man, don't you see?

Oblivion is pretty much a cakewalk for me right now, and I predict that once Saga gets the ability for Spell Creation, it might get tougher as the levels go up, but it'll still be somewhat of a cakewalk. FO3 is not a cakewalk. I am fully focused and .... and .... immersed in this game.

And no reloading. Dogmeat's gone. indifferent.gif I'll see him perhaps in another game.

QUOTE
Oh, and I gotta ask. What box did you get?


I have GotY. Sucks that I can't delete that particular DLC, but I'll be okay.

The National Guard Depot (the place I called a "recruitment center" yesterday) turned out to be a dead end. Place was full of robots and gun turrets. She found some new weapons & ammo, and also a few Stimpacks, but she couldn't get past the final robot, despite the fact that she crippled its arms, it could still fire at her.

She then ran back outside, and headed a different direction. Found a place with a couple Super Mutants standing nearby, but she's low on ammo so she didn't even bother to fight them. Then, she climbed some nearby steps, and found a trio of Raiders up there. Once again, one of them had a rocker launcher. She got a critical shot to his head, but the guy didn't die.

So what she did is ran back towards the Super Mutant camp,, and then made a sharp left. Eventually raiders saw the super mutants and started fighting with them. The mutants lost, so Marge went and sought their camp later on. They didn't have anything she could use, though. Dammit. She's got 19 bottlecaps, and just 4 energy pulses in her laser gun. She just found a 10mm handgun, too. At least she's got something.

Marge is now in a place called "Shelter". I'm feeling good about this. I'm not sure what sort of enemies are here, but I'll tell you about it later.

This post has been edited by Renee Gade IV: Aug 16 2013, 06:25 PM


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mirocu
post Aug 16 2013, 06:25 PM
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QUOTE(Renee Gade IV @ Aug 16 2013, 07:19 PM) *

QUOTE(mirocu @ Aug 16 2013, 11:57 AM) *

Thatīs strange. Even on the PC GotY itīs all seperated. Oh, well. You can always adjust the difficulty in the menu smile.gif

Never. Absolutely not. It's survival, man, don't you see?

I do wink.gif

QUOTE(Renee Gade IV @ Aug 16 2013, 07:19 PM) *

And no reloading. Dogmeat's gone. indifferent.gif I'll see him perhaps in another game.

In my game Dogmeat died to a Giant Radscorpion. But I was "No way!" and reloaded. I wnats him alive verysad.gif

But you have the GotY you say. That means you have all the DLCs and can do Point Lookout too? smile.gif


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It matters not how strait the gate,
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Renee
post Aug 16 2013, 06:29 PM
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Yes, I have Point Lookout. And also Anchorage, The Pitt, and Mothership Zeta. And Broken Steel. The box says my game has all the DLC, is this correct?

EDIT: Shelter is packed with Feral Ghouls. Cool, I hope they have lots of bottlecaps.

This post has been edited by Renee Gade IV: Aug 16 2013, 06:31 PM


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mirocu
post Aug 16 2013, 06:38 PM
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QUOTE(Renee Gade IV @ Aug 16 2013, 07:29 PM) *

Yes, I have Point Lookout. And also Anchorage, The Pitt, and Mothership Zeta. And Broken Steel. The box says my game has all the DLC, is this correct?

Yep. You have every available DLC. As Garth said; Game on!! biggrin.gif



This post has been edited by mirocu: Aug 16 2013, 06:41 PM


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Renee
post Aug 16 2013, 11:30 PM
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Well I have some good news. Marge disarmed the bomb in Megaton. I was expecting some lame reward: 50 caps and some tin cans, maybe, but WOW I didn't expect that her reward would be as grand as it is! And with her own personal robot? Holy flip!

She already got a new haircut (nice touch), I think she chose "Rough Night" this time.

Right now, she's too worn out to go rushing off again. She's gonna settle down for a while. I might just look on that Wiki, SubRosa, to see how long it takes for stuff to respawn. Wouldn't mind doing the easier stuff again, like Springvale Elem. School, the Super Duper Mart, and the Metro stations.



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SubRosa
post Aug 16 2013, 11:59 PM
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QUOTE(Renee Gade IV @ Aug 16 2013, 06:30 PM) *

Well I have some good news. Marge disarmed the bomb in Megaton. I was expecting some lame reward: 50 caps and some tin cans, maybe, but WOW I didn't expect that her reward would be as grand as it is! And with her own personal robot? Holy flip!

She already got a new haircut (nice touch), I think she chose "Rough Night" this time.

Right now, she's too worn out to go rushing off again. She's gonna settle down for a while. I might just look on that Wiki, SubRosa, to see how long it takes for stuff to respawn. Wouldn't mind doing the easier stuff again, like Springvale Elem. School, the Super Duper Mart, and the Metro stations.

Wow, sorry to hear about Dogmeat. He has never died on me, even against Super Mutants. If I were you I would just reload. But I know that's not your style.

Marge could try the road south from Megaton to the Library. Just follow the highway that is west of Greyditch. Its mostly lined with Raiders, so the loot is good. There is one bunch near the end with a rocket launcher and a turret though. But there are also plenty of locations to explore along the way as well, like the Nuka Cola plant, and the Red Racer factory. You might also try Operation Anchorage along the way. Its a computer simulation, so the gear you have does not matter. You can only use the things you get in the sim. It is not exactly easy, but the end rewards are pretty substantial.

This post has been edited by SubRosa: Aug 17 2013, 12:01 AM


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