|
|
  |
Mojave Meanderings and Wasteland Wanderings, The Fallout "Where are you now" thread |
|
|
Diamandis |
Sep 30 2013, 03:27 PM
|

Finder

Joined: 27-December 12
From: England

|
QUOTE(Callidus Thorn @ Sep 30 2013, 03:08 PM)  Playing Fallout 3 today I managed my most pathetic death in the game yet. After killing a bunch raiders on a bridge, near Vault 101, I then managed to fall off it. After that the only thing to do is restart.
Haha a similar thing happend to Eva Bree once, so I understand the frustration! Haha Welcome to the forums BTW 
--------------------
Fi yuo cna raed tihs, yuo hvae a vrey srtnage mnid, wchih si good bceasue I od ot :D
|
|
|
|
Renee |
Sep 30 2013, 04:37 PM
|

Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

|
QUOTE(Callidus Thorn @ Sep 30 2013, 10:08 AM)  Playing Fallout 3 today I managed my most pathetic death in the game yet. After killing a bunch raiders on a bridge, near Vault 101, I then managed to fall off it. After that the only thing to do is restart.
Hey CT! Welcome!  Have some cake. I promise it's rad-free  Heh heh. I didn't want to admit it, but since you're here I will say it now: Marge N. Overra (the lady in my profile pic over at Beth's forums) died awhile back; maybe 2 weeks ago. She got killed by this big dinosaur-looking creature, which Lopov told me is a deathclaw, I think. It sucked. The thing came up from behind and I panicked--hit the wrong set of buttons. Marge was in sneak-mode at the time (sneaking up on a bunch of raiders) and the deathclaw only had to hit her 3 times. I have a new character I'm forming; I think he'll be semi-evil, or at least kind of a pr!ck. He'll have a low Personality (I forget what this stat is called). His name will be Ben D. Banana.  I think I got that name from The Simpsons, when Bart makes his prank calls he asks for funny names and stuff.
--------------------
|
|
|
|
Renee |
Oct 3 2013, 03:04 PM
|

Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

|
QUOTE(Callidus Thorn @ Oct 1 2013, 05:54 AM)  Started again yesterday, from the save before leaving the vault. I'd just bagged a deathclaw courtesy of one of those random events, and then made a second attempt at clearing the bridge I fell off yesterday. Only to fall off it again backpedalling to get away from a grenade.
I think I'm just going to stay the hell away from that bridge from now on.
You're not playing FO3 dead-is-dead? QUOTE(SubRosa @ Sep 30 2013, 12:35 PM)  Sorry to hear about Marge. That is why some of us do not play dead is dead...  I am just glad we made it as far as I did, being a n00b new player and all. I didn't expect to get that far, seriously. This post has been edited by Renee Gade IV: Oct 3 2013, 03:07 PM
--------------------
|
|
|
|
Callidus Thorn |
Oct 3 2013, 03:10 PM
|

Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

|
QUOTE(Renee Gade IV @ Oct 3 2013, 03:04 PM)  QUOTE(Callidus Thorn @ Oct 1 2013, 05:54 AM)  Started again yesterday, from the save before leaving the vault. I'd just bagged a deathclaw courtesy of one of those random events, and then made a second attempt at clearing the bridge I fell off yesterday. Only to fall off it again backpedalling to get away from a grenade.
I think I'm just going to stay the hell away from that bridge from now on.
You're not playing FO3 dead-is-dead? Yeah, I'm playing Dead is Dead, I just don't see a reason to go through the tutorial everytime in Fallout 3. Without a skill based leveling system the only differences between characters that aren't from the character confirmation screen are the contents of the inventory, and that doesn't really change much. Might as well skip all that and create my character just before leaving the vault. Edit: Fired up my new game, new character by the name of Gregor. He's cleaned out Springvale, didn't kill Silver, did kill all the raiders in the elementary school, netting himself a sawed off shotgun and a hunting rifle. And in the barn near the "Bridge of Doom" he found something that caught me totally be surprise. A dead Wastelander, dreesed as a roving trader, carrying a Fatman! Plus a mini-nuke and an instruction manual for it. Gregor learned the basics of handling nuclear devices from the manual, and so was able to disarm the bomb in Megaton when he returned. So now he's got somewhere to live, and to store spare weapons. And he's reached level 4. This post has been edited by Callidus Thorn: Oct 3 2013, 04:48 PM
--------------------
A mind without purpose will walk in dark places
|
|
|
|
Renee |
Oct 4 2013, 08:46 PM
|

Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

|
QUOTE(Callidus Thorn @ Oct 3 2013, 10:10 AM) 
Yeah, I'm playing Dead is Dead, I just don't see a reason to go through the tutorial everytime in Fallout 3.
And we don't actually have to do this every time, anyways, since FO3 allows us to change stuff just before leaving the vault; it's just like in Oblivion. Only for TES: V Skyrim did they change this.  What about FO:NV? Can we change characters just after exiting any sort of Tutorial?
--------------------
|
|
|
|
Lopov |
Oct 4 2013, 09:02 PM
|

Councilor

Joined: 11-February 13
From: Slovenia

|
QUOTE(Renee Gade IV @ Oct 4 2013, 09:46 PM)  What about FO:NV? Can we change characters just after exiting any sort of Tutorial?
Yes, you can but IIRC you can change your character once you wander a distance away from the starting town, not directly after a tutorial.
--------------------
"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
|
|
|
|
Callidus Thorn |
Oct 4 2013, 09:06 PM
|

Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

|
QUOTE(Renee Gade IV @ Oct 4 2013, 08:46 PM)  QUOTE(Callidus Thorn @ Oct 3 2013, 10:10 AM) 
Yeah, I'm playing Dead is Dead, I just don't see a reason to go through the tutorial everytime in Fallout 3.
And we don't actually have to do this every time, anyways, since FO3 allows us to change stuff just before leaving the vault; it's just like in Oblivion. Only for TES: V Skyrim did they change this.  What about FO:NV? Can we change characters just after exiting any sort of Tutorial? Skipping the tutorial in Oblivion does have it's downsides though. I generally go through the tutorial with every character I start just to make sure the skill usage is right. Otherwise it would bug me. If I recall correctly in FO:NV once you leave the area you start in it gives you the option to finalise your character, but it's been a long time since I played, so I could well be wrong. Edit: Seems I'm not. Apparently Lopov's been taking some ninja training. Damn was that game a mess. This post has been edited by Callidus Thorn: Oct 4 2013, 09:07 PM
--------------------
A mind without purpose will walk in dark places
|
|
|
|
SubRosa |
Oct 5 2013, 02:48 AM
|

Ancient

Joined: 14-March 10
From: Between The Worlds

|
The radscropions walking around doing handstands on their forelegs were hilarious. But the submersible scorpions - who were under the ground, except for their tails - were not. You could not shoot them because you hit the ground. But they could still sting you with their periscopes tails. Of course who can forget the dog with the external eyes?
--------------------
|
|
|
|
Lopov |
Oct 5 2013, 08:26 AM
|

Councilor

Joined: 11-February 13
From: Slovenia

|
QUOTE(Renee Gade IV @ Oct 5 2013, 03:20 AM)  QUOTE(Callidus Thorn @ Oct 4 2013, 04:06 PM) 
Damn was that game a mess.
 Now you've got my attention!  I want to try FO: NV now! That's a must! Although FNV relies more on story than on exploration IMO, it's for me far better than FO3, maybe also because it was produced by some original FO developers.
--------------------
"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
|
|
|
|
Callidus Thorn |
Oct 5 2013, 10:47 AM
|

Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

|
QUOTE(Renee Gade IV @ Oct 5 2013, 02:20 AM)  QUOTE(Callidus Thorn @ Oct 4 2013, 04:06 PM) 
Damn was that game a mess.
 Now you've got my attention!  I want to try FO: NV now! Whatever you do, don't get it for the 360! When I had that game it started out with gamebreaking bugs, and became less stable with each successive patch. By the time they finished "patching" the game it was so unstable that I only had a 50% chance of getting out of character creation before it completely froze. While Obsidian have made some fantastic games, including one of my all time favourites, Star Wars Knights of the Old Republic 2, they are awful when it comes to bugs.
--------------------
A mind without purpose will walk in dark places
|
|
|
|
Renee |
Oct 5 2013, 12:37 PM
|

Councilor

Joined: 19-March 13
From: Ellicott City, Maryland

|
QUOTE(SubRosa @ Oct 4 2013, 09:48 PM)   And of course, we can just "rp" this as a dog which has been mutated to the point of no return. QUOTE(Lopov @ Oct 5 2013, 03:26 AM)  That's a must! Although FNV relies more on story than on exploration IMO, it's for me far better than FO3, maybe also because it was produced by some original FO developers.
Oh really? Yes, I read all about the early days of Fallout, and how they were on the verge of bankruptcy and stuff. It's cool some of the original devs got their job back, at least. QUOTE(Callidus Thorn @ Oct 5 2013, 05:47 AM) 
Whatever you do, don't get it for the 360!
I'll probably get it for 360.  I'll just deal with the bugs I guess. These next few months years are gonna be devoted to modding OB and Skyrim, I won't have time to get involved with FO. The vanilla game seems like it'll be fine for me for a very long time. So much to explore.
--------------------
|
|
|
|
Callidus Thorn |
Oct 5 2013, 09:06 PM
|

Councilor

Joined: 29-September 13
From: Midgard, Cyrodiil, one or two others.

|
QUOTE(Renee Gade IV @ Oct 5 2013, 12:37 PM)  I'll probably get it for 360.  I'll just deal with the bugs I guess. These next few months years are gonna be devoted to modding OB and Skyrim, I won't have time to get involved with FO. The vanilla game seems like it'll be fine for me for a very long time. So much to explore. Bah, just stck to Fallout 3. 90% of the fun, 1% of the bugs, glitches, and instability. @Mirocu: Sure you will, right after you start a new character in Oblivion 
--------------------
A mind without purpose will walk in dark places
|
|
|
|
SubRosa |
Oct 5 2013, 09:25 PM
|

Ancient

Joined: 14-March 10
From: Between The Worlds

|
I have got to agree with Call here. I did not try FONV until about six months ago, so I missed the really huge game slaying bugs it shipped with. But even with the final and supposedly fixed version of it, it really was buggy. Most it was just weird things like scorpions doing handstands, or the dog with his eyeballs floating in midair beside his head. But there was one completely game breaking one involving the vault that was overgrown with plants. If not for the command console, I would not have been able to escape that one.
But even bugs aside, FONV is literally half the game FO3 is. The right and left sides of the game map are completely inaccessible, so you can only explore the part running down the middle. When it comes to locations, FO3 has much more to places to explore, things to kill, and loot to scav.
This post has been edited by SubRosa: Oct 5 2013, 09:27 PM
--------------------
|
|
|
|
|
  |
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
|