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> Mojave Meanderings and Wasteland Wanderings, The Fallout "Where are you now" thread
mirocu
post Jun 23 2014, 09:38 AM
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Billy Bobīs story so far is very much like my own. I defused the bomb, saved Simms and met both Uncle Leo and Sam smile.gif


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Lopov
post Jun 23 2014, 01:57 PM
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I installed a mod beforehand that makes Simms more powerful else Burke always finishes him with one shot and I don't like reloading. So with this mod he still inflicts a lot of damage but gave BB enough time to punch him to death and keeping Simms alive.

Just curious, mirocu, how far through the main quest did you make it? Or didn't you touch it at all? The same goes for DLCs.smile.gif



This post has been edited by Lopov: Jun 23 2014, 01:58 PM


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mirocu
post Jun 23 2014, 03:12 PM
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Think I had to reload at least five times before I managed to save Simms.. tongue.gif

QUOTE(Lopov @ Jun 23 2014, 02:57 PM) *

Just curious, mirocu, how far through the main quest did you make it? Or didn't you touch it at all? The same goes for DLCs.smile.gif

The MQ hasnīt been touched except for making GNR hearable all over, but no dialogue about my dad has been touched. And the only DLC Iīve played is PL and I did that MQ up until before going to the cave to collect the seeds.

Edit: I also did the simulation but reloaded afterwards and left dad to be a dog tongue.gif

This post has been edited by mirocu: Jun 23 2014, 03:13 PM


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Lopov
post Jun 23 2014, 07:33 PM
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QUOTE(mirocu @ Jun 23 2014, 04:12 PM) *
Edit: I also did the simulation but reloaded afterwards and left dad to be a dog tongue.gif

Still better than a mudcrab, I guess. biggrin.gif


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SubRosa
post Jun 23 2014, 09:10 PM
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Saving Simms is a real pain. It always took me tons of reloads to stop Burke in time too. Most of the time I just skip that part. Instead after entering Megaton and talking to Simms, I just go straight to the bomb and defuse it. That way I keep the local lawman alive.


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Renee
post Jun 23 2014, 10:41 PM
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I simply RP'd that part. I figure that Marge and Cho both dealt with Burke in their own ways. Since they are part of a trio with Joe King, and I already know what happens, I just wound up skipping that part. I'd like to get rid of Burke in some other way, perhaps. We'll see.



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Lopov
post Jun 25 2014, 10:49 AM
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Billy Bob replaced the broken dish at the Washington Monument with the dish from Virgo II Lunar Lander, so Galaxy News Radio can now be heard all over the wastes. In return Three Dog pointed him towards the Rivet City, specifically to Doctor Li, to whom Billy Bob's dad was heading.

He's doing good so far, I can't complain and I'm not afraid that he'd die early unless something unexpected happens. He uses spiked knuckles most of the time, even mirelurks are quite easy to punch down with them, sometimes he switches to .32 pistol, although he's starting to realize that the weapon is weak and not very useful. He also carries Lincoln's repeater but it's still in mint condition, also because the ammunition it's not too common.


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Lopov
post Jun 27 2014, 01:38 PM
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Billy Bob saved Bryan Wilks from the fire ants and after dealing with Doctor Lesko, found him a new home in Rivet City. Dealing with Doctor Lesko means that Billy Bob killed him with one precise punch because no matter how smart he was, Billy Bob found him too dangerous to be left alive. He also killed the Ant Queen, no matter how unique and precious.

In other news, his search for Dad reached a dead end for now. The last clue that he found in the Jefferson Memorial, was a personal note from his Dad, saying that "he's headed to vault 112 which is in a garage west of the Evergreen Mills". The problem is that Billy Bob doesn't know where the Evergreen mills or this garage are.*

For now he returned to Megaton and placed some goodies that he found while adventuring in his shack, namely the intact garden gnome, Abe action figure and Lincoln's voice. There is also Lincoln's repeater but this one is just too valuable to be left behind in the shack.

He doesn't have any plans right now, so we'll see what happens next, he might venture into the wasteland on his own, hoping to find either the Evegreen Mills or the garage, or he might stay in Megaton for some time.

*The quest marker conviently appears and points straight to the garage but to make things more interesting, I RP-ed that part like it didn't happen.*


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mirocu
post Jun 27 2014, 03:38 PM
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I definitely recommend him to visit Evergreen Mills from topside with a sniper rifle biggrin.gif biggrin.gif


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SubRosa
post Jun 27 2014, 04:45 PM
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Most of my characters kill Lesko as well. Though not until he comes through with the +1 to strength or perception! laugh.gif


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Lopov
post Jun 27 2014, 05:52 PM
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QUOTE(mirocu @ Jun 27 2014, 04:38 PM) *
I definitely recommend him to visit Evergreen Mills from topside with a sniper rifle biggrin.gif biggrin.gif

I have a feeling that he'll deal with them up close and personal - hand to hand. cool.gif And maybe switch to Lincoln's repeater when things get nasty.

QUOTE(SubRosa @ Jun 27 2014, 05:45 PM) *
Most of my characters kill Lesko as well. Though not until he comes through with the +1 to strength or perception! laugh.gif

Same here, Billy Bob chose +1 PER and then it was time to punch him! laugh.gif


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mirocu
post Jun 27 2014, 06:41 PM
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QUOTE(Lopov @ Jun 27 2014, 06:52 PM) *

QUOTE(mirocu @ Jun 27 2014, 04:38 PM) *
I definitely recommend him to visit Evergreen Mills from topside with a sniper rifle biggrin.gif biggrin.gif

I have a feeling that he'll deal with them up close and personal - hand to hand. cool.gif And maybe switch to Lincoln's repeater when things get nasty.

But itīs so much fun to let loose the Behemoth amongst them!! biggrin.gif biggrin.gif


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Lopov
post Jun 29 2014, 03:26 PM
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QUOTE(mirocu @ Jun 27 2014, 07:41 PM) *
But itīs so much fun to let loose the Behemoth amongst them!! biggrin.gif biggrin.gif

Hmmm...that's true. I guess I'll have to wait until Billy Bob finds Evergreen Mills, then he'll make a plan. smile.gif

After spending one day in Megaton, that unlike other days, didn't involve killing or being shot at, Billy Bob is back in the wastes. He agreed to help Moira with a survival guide, and his first assignment involves scouting out Minefield and disarm some mines. He haggled an armored vault suit for free, after all it's in Moira's best interest to keep her protege alive. Right now he left Megaton and is ready to face whatever awaits him in the wastes.



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Lopov
post Jun 30 2014, 02:25 PM
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Minefield turned out to be anything but a ghost town. Well unless a ghost is supposed to be an old sniper, holed up atop a ruined building, shooting mines and cars' engines, blowing any visitors up. When Billy Bob spotted him, the old man, identified by PipBoy as Arkansas, went down the stairs so Billy Bob patiently waited for him to reappear again. For this occasion he loaded the Lincoln's repeater and shot Arkansas in VATS but unfortunately missed him. The old man immediately opened fire back at Billy Bob who this time decided to shoot him wihout VATS help. Once again, the Lincoln's repeater turned out to be reliable and deadly, Arkansas died after only one shot.

In other news, the Armored vault suit turned out to be a piece of crap. Although he had a few dangerous encounters with raiders, it was completely broken by the time Billy Bob arrived to Minefield, compared to his former outfit, the Tunnel Snake jacket that sustained a lot more damage. Because it was unwearable, he ditched it in a house in Minefield and equipped a clean pre-war spring outfit for a returning trip to Megaton. Once there, he had his jacket repaired at Moira's and is now proudly wearing it again.

This post has been edited by Lopov: Jun 30 2014, 04:10 PM


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SubRosa
post Jun 30 2014, 03:57 PM
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That is weird, because the vault suit has a DR of something like 12 or 14, and the Tunnel Snake Jacket is only about 4 or 5.


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Lopov
post Jun 30 2014, 04:09 PM
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It surprised me too but the Tunnel Snake jacket was only slightly damaged after many battles in the wastes, that involved everything from ghoul attacks, raiders and grenades, while the armored suit was completely broken after only a few battles. Unless it has something to do with energy weapons - BB was caught in a crossifre between the Outcasts and raiders and some 'blind' paladin heavily damaged him with his laser weapon. He wasn't damaged by EW before but I doubt that's the reason.


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SubRosa
post Jun 30 2014, 06:21 PM
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That is odd. I have always done well with the Armored Vault Suit. The wiki says The Tunnel Snake Outfit has a 100 hit points, and a DR of 4. The Armored Vault Suit has a DR of 12, and 100 hit points.

Maybe the Armored Vault Suit was already damaged and in a lowered condition when you got it? I cannot remember if Moira gives it to you at full health or not. You might try getting it fixed up and trying again.

This post has been edited by SubRosa: Jun 30 2014, 06:22 PM


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Lopov
post Jun 30 2014, 07:03 PM
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Could be because he got it for free when he agreed to help her with the guide. Before that the only option was to buy it and I didn't pay attention in what condition was it back then, and later when he got it.


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Lopov
post Jul 1 2014, 07:58 PM
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It's the energy weapons - was hit today only twice by a Protectron when wearing a Tunnel Snake Jacket and the DR immediately decreased from 4 to 3. This explains why the vault suit was broken so qucily when an Outcast paladin hit BB instead of a raider with his energy laser.


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SubRosa
post Jul 1 2014, 11:31 PM
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Wow, I never really noticed energy weapons being that bad. Note to self!


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