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Mojave Meanderings and Wasteland Wanderings, The Fallout "Where are you now" thread |
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Lopov |
Aug 9 2014, 10:52 AM
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Councilor

Joined: 11-February 13
From: Slovenia

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She has really cool sunglasses!  And I like her name because doves are hard to find in the wastes. I got an idea about a new FNV character today, travelling the wastes under a pretense of a courier, but in fact he'd be a lawman / bounty hunter. Maybe I'll realize it. This post has been edited by Lopov: Aug 9 2014, 11:17 AM
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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SubRosa |
Aug 10 2014, 06:14 PM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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Takoma itself can be hard to find. Not to mention that place tucked away behind it. Most of my characters have never been to either.
Lonesome Dove has been rambling around the province looking for Ranger stations to give new cyphers to. Along the way she stopped at several tradin' posts to unload some of her excess iron. A Comanchero at the 188 had a fancy new bolt for her Hecate II, which she bought for a huge pile of caps. But she had enough iron and gold coins from Legion rascals and badmen that the Comanchero ended up giving her more money back in the end. Now Dove can work the bolt faster than greased coyote, handy in those big gunfights.
She mosied west from there, and stopped off at the Repconn HQ. Some liberal use of an old dog-eared copy of Progammers Digest helped her to cypher the codes to get into the computers. Thanks to that she tricked the bots floating around the place into thinking she worked there. She mined a good haul of electronic iron there, including a new-fangled plasma rifle prototype that was made just 'afore the Big One.
Well she ambled on west from there, and put down some Power Gangers on the road north 'o the prison. Sheeeoot, she'd done kilt all them badmen in there ages ago. But they're still hoppin' around like ticks on a dog's butt.
After cleaning up the highway, she finally made her way back home to Goodsprings. After jawin' a bit with the locals, she commenced to converting all her extra cartridges into .556 rounds for her pistol, and .50 cal for her Hecate II. Then she relaxed at home at set to cookin' up some grub for the days to come: Red River Stew, Gecko Steaks, and some Fried Mantis Legs.
The next day she mosied on north, and musta killed a zillion winged varmints along the way to the Ranger Station up in the mountains west of New Vegas. Naturally some Legion Rascals showed up too, and had to be put down. But thankfully Dove had plenty of lead for the task.
This post has been edited by SubRosa: Aug 10 2014, 06:16 PM
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Lopov |
Aug 10 2014, 09:45 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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There's a Behemoth at Takoma, right? Did you find, it mirocu? QUOTE Sheeeoot, she'd done kilt all them badmen in there ages ago. But they're still hoppin' around like ticks on a dog's butt. -- As said earlier, I launched a new character in New Vegas, and after some playing I'm thrilled to game even more, so I'll stick to him instead of Jackknife for now. -- Goodman is a bounty hunter, travelling the wastes under a pretense of a courier. He hails from somewhere East, and contrary to most wastelanders, he puts his physical appearance above everything else - his hair are always neatly combed (even after a headshot), he sunbathes regularly to keep his skin tanned and he always carries a razor (a straight one) to remove any unnecessary facial hair. He has a deep, yet slightly melodic voice, and he pronunces most words as they should be pronounced. He is well-mannered, prone to solving troubles with his silver tongue but when it doesn't work or when some people are so mean that they just have to be put down, he shoots them with a smile and without any remorse. Lately, he followed a bloody trail of murderous Fiends, led by Driver Nephi. On a way there, to conceal his bounty-hunter profession and earn some caps, he accepted a simple delivery job, requiring a platinum chip to be deliverd to the New Vegas Strip. Just when he was about to confront the Fiends close to Goodsprings, someone sneaked on him from behind and knocked him unconscious. Later, when he was rudely awoken, Goodman saw that it's not the Fiends, yet a man in a fine suit (Goodman would sure like to have such a suit) and some thugs that ambushed him. Not his silver tongue, not his neatly combed hair, not his tanned skin and not his clean-shaven face could save him this time - the man in the fine suit shot him in the head. But four days later Goodman walks the Wasteland again. Not only did the man in the fine suit try to kill him, and took his precious gear, Goodman also lost a track of Driver Nephi because of him. "But one day things will come full circle," thinks Goodman as he eats a delicious brahmin steak at the Prospector Saloon in Goodsprings. Bartender Trudy was so nice to allow him to use the sink in her saloon because currently the most important thing is - to be clean. Eventually he'll find out why did he have to be killed and eventually he'll track down Driver Nephi. "All in good time," he thinks, has a sip of cold sunset sarsaparilla, and unlike a farmer at the bar, Goodman doesn't belch.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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SubRosa |
Aug 11 2014, 01:16 AM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(Lopov @ Aug 10 2014, 04:45 PM)  As said earlier, I launched a new character in New Vegas, and after some playing I'm thrilled to game even more, so I'll stick to him instead of Jackknife for now. -- Goodman is a bounty hunter, travelling the wastes under a pretense of a courier. He hails from somewhere East, and contrary to most wastelanders, he puts his physical appearance above everything else - his hair are always neatly combed (even after a headshot), he sunbathes regularly to keep his skin tanned and he always carries a razor (a straight one) to remove any unnecessary facial hair. He has a deep, yet slightly melodic voice, and he pronunces most words as they should be pronounced. He is well-mannered, prone to solving troubles with his silver tongue but when it doesn't work or when some people are so mean that they just have to be put down, he shoots them with a smile and without any remorse. Lately, he followed a bloody trail of murderous Fiends, led by Driver Nephi. On a way there, to conceal his bounty-hunter profession and earn some caps, he accepted a simple delivery job, requiring a platinum chip to be deliverd to the New Vegas Strip. Just when he was about to confront the Fiends close to Goodsprings, someone sneaked on him from behind and knocked him unconscious. Later, when he was rudely awoken, Goodman saw that it's not the Fiends, yet a man in a fine suit (Goodman would sure like to have such a suit) and some thugs that ambushed him. Not his silver tongue, not his neatly combed hair, not his tanned skin and not his clean-shaven face could save him this time - the man in the fine suit shot him in the head. But four days later Goodman walks the Wasteland again. Not only did the man in the fine suit try to kill him, and took his precious gear, Goodman also lost a track of Driver Nephi because of him. "But one day things will come full circle," thinks Goodman as he eats a delicious brahmin steak at the Prospector Saloon in Goodsprings. Bartender Trudy was so nice to allow him to use the sink in her saloon because currently the most important thing is - to be clean. Eventually he'll find out why did he have to be killed and eventually he'll track down Driver Nephi. "All in good time," he thinks, has a sip of cold sunset sarsaparilla, and unlike a farmer at the bar, Goodman doesn't belch. Have gun will travel reads the card of a man. A knight without armor in a savage land. 
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mirocu |
Aug 11 2014, 07:22 AM
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Spam Meister

Joined: 8-February 13
From: [CLASSIFIED]

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QUOTE(Lopov @ Aug 10 2014, 10:45 PM)  There's a Behemoth at Takoma, right? Did you find, it mirocu?
Found them all ages ago  I liked that you could use artillery bombing there!
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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Lopov |
Aug 11 2014, 08:28 AM
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Councilor

Joined: 11-February 13
From: Slovenia

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QUOTE(SubRosa @ Aug 11 2014, 02:16 AM)  Have gun will travel reads the card of a man. A knight without armor in a savage land. What a catchy song!
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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SubRosa |
Aug 11 2014, 03:19 PM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(Lopov @ Aug 11 2014, 03:28 AM)  QUOTE(SubRosa @ Aug 11 2014, 02:16 AM)  Have gun will travel reads the card of a man. A knight without armor in a savage land. What a catchy song! It's the theme song from the old tv show Paladin
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Lopov |
Aug 11 2014, 06:16 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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A short distance south of Goodsprings, Goodman found something very precious in an old dresser - and that's why when he later returned to Goodsprings, he was quite a sight to see. Instead of a Vault 21 jumpsuit, given to him by the friendly doctor, Goodman was wearing a fine black pre-war suit with a wihite shirt and a red tie, slightly grimy in places, but one can't really expect to find any clean pre-war clothes. A brown fedora was sitting on his head, taken from a preserved corpse in a refrigerator.
To repay his debt to Goodsprings residents for saving his life, Goodman teamed up with Ringo and Sunny Smiles and helped them to defeat the Powder Gangers. Before they attacked, he made sure that Trudy and some other prominent residents would join the fight, that Chet would supply residents with some leather armor, that Easy Pete would give them some of his dynamite and that Doc Mitchell would offer medical assitance, if necessary. Before the gang attacked, Goodman also dealt with one of their leaders, namely Joe Cobb, killing him in a duel.
They quickly dealt with the rest of the gang - Sunny, Trudy and Easy Pete attacked them with rifles while Goodman attacked them with dynamite sticks. When the Powder Gangers were dead and peace again returned to Goodsprings, Ringo paid Goodman 100 caps for his services. After eating an abundant supper, joined with a bottle of irradiated whiskey, Goodman took a night walk with Sunny Smiles. However, if something more than just walking happened between the young adventurer and the middle-aged gentleman, is a mystery.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Lopov |
Aug 12 2014, 07:32 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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QUOTE(SubRosa @ Aug 12 2014, 04:10 AM)  Goodman put some sun in her smiles!  Goodman's plan was to travel to Sloan to find out why exactly the highway is impassable but on a way there, he couldn't help but have a peek at the NCR Correctional Facility, which was now overrun with convicts instead of lawmen. And while having a peek, he couldn't help but try and clear the facility of convicts. The battle was very difficult and lasted altogether for about 18 hours. First he sneaked all around the facility, taking care of convicts on watchtowers while avoiding Powder Charges, hidden in the grass - even stepping on just one could mean instant death. This was the most difficult part because he didn't have any good places to hide, convicts were very accurate when shooting, and all of them wore powerful armor to which Goodman's varmint rifle couldn't do much damage. Though except a few guards at the western side he managed to clear the rest of the watchtowers. Then followed the funny part - but the problem was that there were many convicts inside buildings at the facility and entering and shooting them just wasn't an option. So Goodman lured them out, and as soon as some of them exited, he threw at them dynamite sticks. Being good with explosives, Goodman managed to eradicate these convicts fairly easy. The final battle followed but surprisingly it wasn't that difficult either. Once again, Goodman used his lure-out-and-explode tatic to get the most powerful convicts out but this time he also placed some mines outside the entrance so convicts were literally flying in the sky. When only a handful of them remained in the office building, Goodman entered and finished the rest of them off with a frag grenade. This grenade was also fatal for Eddie, the convict leader. He used a lot of stimpaks during the battle but it was worth it, now he's much more hardy than before. Right now he's walking back to Goodpsprings, to sell some loot and wash himself and his fine pre-war suit.
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Lopov |
Aug 14 2014, 04:43 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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You can type his reference ID in the console, along with the command player.moveto and you are teleported to him.  -- "Hey, where do hell do you think you're goin'? Primm is off limits." With these kind words an NCR Trooper greets a man in a pre-war business suit that is approaching Primm, a town taken over by Powder Gangers. "Good morning to you too," says Goodman, making the trooper feel embarassed because of his rude greeting. "It's hot today, isn't it? If I'm hot in my suit, I imagine how you must feel in your armor. But...why is Primm off limits?" asks Goodman. "Convicts from the prison up the road have taken over. Everyone inside is either dead or in hiding. What's worse, there are two groups of raiders causing troubles in the area. You'd be safer heading back to Goodsprings." "Of course," says Goodman and the trooper feels proud that his words have an impact on the travelling stranger. Until he says: "But I don't like going 'somewhere safe', because life without taking risks is not worth living. Anyway..." says Goodman, pulls a cigarette from his suit pocket, puts it into his mouth and lits it with a shining lighter, engraved with letters LLG. "But you are a trooper, right?" he goes on ,"so I suppose that your duty is NOT to protect the town." The trooper feels embarassed again but he knows what his duties are."Oh, we'd love to protect the town." "Oh, I'm sure you would," Goodman interrupts him with a smile." I can feel the uncontrollable desire to help people in your behavior. But excuse me, I didn't mean to interrupt you. What did you want to say?" "Primm doesn't fall under NCR's jurisdiction. And even if it did, we're in no shape to protect them." "Aaaand why not?" asks Goodman with a hint of teasing. "Convicts are way better armed than our intel initially suggested. You should talk to Lieutenant Hayes. Just make sure that you stay on the west side of the Overpass unless you want to get shot." With these words, the trooper returns to his position and lets the stranger decide for himself whether he'll enter Primm or not. As he glances at him once again, he sees him entering the town. "Another one bites the dust," says the trooper and continues to watch the road. *BANG! BANG! Aaaaah! BANG! BANG! I'm hit, I'm hit! BANG, BANG! Now you're mine! BANG! BANG!BANG!BANG!BANG! Watch out, he's got dynamite! KA-BOOM! BOOOOOM! BANG!BANG! Now I'll show you! BANG!BANG! BANG! Ahhhh! BANG!BANG! KA-BOOM! I'm out of here! Let me live, let me live! BANG!BANG!BANG! BOOM* These sounds could be heard from Primm for the next few hours and the trooper was curious what's going but his duties are to never leave his position. But he's surprised when he sees the stranger whom he met earlier, walking out of town. His hat has a few holes in it, and his red tie isn't tied as tightly as before but apart from that, the stranger seems unharmed. "Hello again," says Goodman, smiles and tips his fedora to the trooper. "You were right, my good man. They were very-well armed and there were plenty of them. And mind you, they weren't a talkative bunch. But what's important, my fellow trooper...they WERE. And now I bid you a good day and may you save many more lives in your fruitful career." As Goodman leaves Primm, the trooper doesn't really know what to think. Until a popular thought crosses his mind and he mutters:"Patrolling the Mojave almost makes you wish for a nuclear winter."
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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Lopov |
Aug 15 2014, 04:27 PM
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Councilor

Joined: 11-February 13
From: Slovenia

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EDIT: Heavily edited, especially to make it more clear for those that don't or didn't play New Vegas. After bringing law back to Primm by establishing Meyers as a new sheriff, Goodman signed up as a bounty hunter at the Randall & Associates, a bounty hunting organization with its HQ west of Primm. His first assignment was to find a former NRC ranger Tom Quigley who went insane because of syphillis and was now mindlessly killing anyone that crossed his path. According to latest intel, Quigley was stationed somewhere north, close to a Poseidon gas station, in a dangerous area occupied by several deadly creatures. The shortest way up north was through the Quarry Junction but since it was overrun by deathclaws, Goodman tried going north by crossing the Black Mountain instead - he didn't much about the area but he had hoped to find some shortcut there. At the foot of the mountain he met Neil, a friendly Super-Mutant and teamed up with him in killing Tabitha, a mad mutant queen of the Black Mountain. Goodman also fred Raul Alfonso Tejada, a friendly Ghoul mechanic and allowed him to tag along until he gets accustomed to the Mojave again. Goodman and Raul eventually found a way down from the Black Mountain and headed northwest, killing Powder Gangers, Geckos and Vipers on their way, until in the evening of the following day, they finally reached Quigley's hideout. Goodman wanted to execute him alone so he ordered Raul to wait a distance away and before doing it, he had to promise Raul that he'll return shortly. Then he sneaked close to Quigley but since he never attacks while sneaking, he showed himself to Quigley so that the mad ranger started shooting in his direction (like a madman). After provoking Quigley some more so that he spent more ammo while shooting in his direction, Goodman ran from behind a rock that served as his shelter and precisely threw a dynamite stick at Quigley. Being a demolition expert, one stick was enough to send Quigley in the air, ending his syphillitic life. An unpleasant task followed but Goodman needed a proof that the former ranger was killed. He cut off his trigger finger and took his powerful rifle, called the Ferguson rifle, as a personal reward. The finger will serve as a proof that Quigley is taken care of, while the rifle will serve him to kill anyone who deserves to be killed. Since it was not possible to climb the Black Mountain from the north, Goodman & Raul travelled back to Goodsprings, using a road that winds through the hills north of Goodsprings. The road was said to be populated by poisonous cazadores, so Goodman & Raul proceeded cautiously. But instead of cazadores, they encountered something much worse - a deathclaw. Goodman managed to throw a grenade at it but it didn't hurt the deathclaw as badly as intended. The angry beast knocked Raul out and then rushed at Goodman. It managed to punch him once but after some well placed shots from the Ferguson rifle straight to its chest, the deathclaw was dealt with. After Raul regained consciousness, the duo headed on toward Goodsprings where they finally arrived without further disturbances, around 2 AM. This post has been edited by Lopov: Aug 15 2014, 09:14 PM
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"I saw a politician the other day." "Horrible creatures - I avoid them whenever I can."
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mirocu |
Aug 16 2014, 04:46 PM
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Spam Meister

Joined: 8-February 13
From: [CLASSIFIED]

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Are the New Vegas deathclaws worse than in Fallout 3? ---------------- Been running all around with Gunny. Last we visited the Valley of Death and then took to the south, mauling raiders etc that came in our way. Had tons of fully repaired raider outfits as well as Talon Company armour, and loads of well-repaired weapons to sell, so I aimed for T. Tower. I had to use all merchants and buy everything I wanted or even remotely wanted in order to get rid of almost all the stuff I came with. And when we finally departed from the luxurious complex, three Talons and several raiders crossed our path, loading us up even more  Btw, repaired Gunny for the third time now 
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Lol birdIt matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate, I am the captain of my soul.
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SubRosa |
Aug 16 2014, 05:07 PM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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The FONV Deathclaws are about the same. Though they come in more varieties, from smaller adolescents, to big bad momma Deathclaws. The most dangerous thing about them in FONV is that they come in huge packs. You almost never encounter a lone Deathclaw. Typically there will be 6-12 of them, or even more. So unless you have some Uber Ph3r M3 t00Ns! weapons, you just die if you go into Deathclaw territory. Then later you get so many such overpowered weapons that you can one-shot kill Deathclaws all the time. It is one of the things I don't like about FONV.
Lonesome Dove mosied about the Mojave a bit lately. She went back to the Helios power station, and helped the Follower of the Apocalypse feller get the juice flowin' again. She spreaded the spark out evenly through the Mojave, which probably made them NCR fellers plump loco. But she don't cares, she don't work them no hows anyway.
She also finished her wanderin' about to the Ranger stations, and upgraded all their cyphers. She was taken aback to learn that their chief was spreadin' bogus stories about Injun uprisin's to try 'en git the NCR out of the Mojave. But she didn't have the heart to turn 'em in. 'Sides, as far as Dove can see, the Mojave'd be better off without the likes of both the Legion and the NCR.
She commenced to do some mores wanderin' after that, and mosied down the western hills puttin' lead in six and two legged varmints. She headed back east at the border crossin' to Cal-if-orn-i-a, and kilt whole passels of sex legged varmints in the dry lakebeds. She done kilt them afore, but they must have some nests hidden nearby, 'cause they was back again, thicker than ticks on a Bighorn's butt.
This post has been edited by SubRosa: Aug 16 2014, 05:07 PM
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