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> Mods for Fallout 3 and New Vegas
mirocu
post Aug 1 2015, 03:31 PM
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Downloading has occurred biggrin.gif


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SubRosa
post Aug 4 2015, 05:57 PM
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I am downloading The Lone Wanderer Theme for the Megaton House. I have been watching it for a while, and now it looks like it is finally finished. It adds appropriate trophies to the Megaton house whenever you do things like complete quests, discover specific locations, crafting things, reading skill books, and so on.

There are two versions, one that just unlocks all the trophies to start with, and the version I have been waiting for, that adds each trophy as you go through the game and meet the requirements for it. I don't know if I will use it in Hecate's game, since she has already done most things, and she has her house already filled with trophies she has taken. But I will definitely be using it with my next FO3 character, probably Annie. Or Persephone if I go back to her.


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mALX
post Aug 4 2015, 11:23 PM
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QUOTE(SubRosa @ Aug 4 2015, 12:57 PM) *

I am downloading The Lone Wanderer Theme for the Megaton House. I have been watching it for a while, and now it looks like it is finally finished. It adds appropriate trophies to the Megaton house whenever you do things like complete quests, discover specific locations, crafting things, reading skill books, and so on.

There are two versions, one that just unlocks all the trophies to start with, and the version I have been waiting for, that adds each trophy as you go through the game and meet the requirements for it. I don't know if I will use it in Hecate's game, since she has already done most things, and she has her house already filled with trophies she has taken. But I will definitely be using it with my next FO3 character, probably Annie. Or Persephone if I go back to her.



I love it! They even have an engine from "The Pitt!" But it did seem to make the Megaton house feel too cramped in the screens; wish they had created a basement or display room add on instead of stuffing it all into the little Megaton house.

Thanks for drawing attention to it!




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mirocu
post Aug 5 2015, 10:40 AM
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QUOTE(SubRosa @ Aug 4 2015, 06:57 PM) *

I am downloading The Lone Wanderer Theme for the Megaton House.

Neat. I would download it but I don´t wanna mess up my home, I like it as it is..


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SubRosa
post Aug 6 2015, 07:54 PM
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I uploaded a new version of Vegas Gear. All I did was modify the Rebreather to use a different slot. Now your glasses will remain equipped when you put the Rebreather on, as will hats.

This post has been edited by SubRosa: Aug 8 2015, 04:58 PM


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mALX
post Aug 6 2015, 11:22 PM
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QUOTE(SubRosa @ Aug 6 2015, 02:54 PM) *

I uploaded a new version of Vegas Gear. All I did was modify the Rebreather to use a different slot. Now your glasses will remain equipped when you put the Rebreather on, as will hats.



Oh, that is great !!! Thank you very much !!! We've been stormed out here, so I haven't gotten to install the original download yet and play with it, but I will most def be getting to play by this weekend at the latest and will install this update instead.

Thank you so much again, SubRosa!




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SubRosa
post Aug 12 2015, 07:03 PM
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Since I started playing New Vegas again, I have added a few essential mods into my load order.

Ultimate Invisible Wall Remover does just what the name says. Finally it gets rid of all those collision boxes all over the place, that funnel your movements into those few Obisidan-approved routes. Now we can go anywhere. Though surviving the creatures we find is another tale...

One Hud
"One hud to rule them all,
one hud to find them,
one hud to bring them all,
in the darkness bind them."

This does something similar to iHud in Skyrim. The big sell for me is that it dynamically removes and restores the hud as you play, so you only see the things you need, when you need them. You need MCM and NVSE, but I found it works without UIO (which I do not have, as I cannot open the blasted 7zip file it comes in).

Mojave Nights is sort of like Baywatch Nights, except without anything Baywatch-related. Which is a good thing. It adds a much more interesting night sky, and has options for how large you want to moon to be, and how bright. It is the successor for the next mod in the list.



Enhanced Night Sky is a Fallout 3 mod that vastly improves the night sky. Throw in krzymar HI-RES Moon (install after Enhanced Night Sky, as it overwrites ENS's moon files), and it creates a brilliant night sky to gaze up at.

This post has been edited by SubRosa: Aug 12 2015, 07:11 PM


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mirocu
post Aug 13 2015, 12:45 PM
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I believe the One Hud mod is applied to Fallout 4 smile.gif

This post has been edited by mirocu: Aug 13 2015, 12:45 PM


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It matters not how strait the gate,
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mirocu
post Nov 14 2015, 04:34 PM
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Just wanted to say all Fallout 4 mod suggestions and discussions go here as well, naturally smile.gif


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It matters not how strait the gate,
How charged with punishments the scroll,
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I am the captain of my soul.
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Grits
post Nov 14 2015, 05:04 PM
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Concerning the Commonwealth:

The first FO4 mod I will look for is one to stabilize the camera in third and first person. I do not find wobbly camera movement “immersive,” I find that it makes me hurl. Gun bob is not the issue. I think that’s done well in this game. In the meantime I will play my PS4 game with the “mod” of wearing Sea Bands on my wrists. tongue.gif

I would also like to see equipped weapons holstered on the characters instead of carried out of sight in crevices unknown.

My character’s hair texture looks like it is missing a file or two. Hopefully that will be patched, otherwise mod.

And finally (for now), the Pip Boy map is cute, but it is not a map. Maybe I just haven’t found one yet, but with all of the people around who do not have Pip Boys I would think that someone would have drawn a real map.


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mALX
post Nov 14 2015, 05:40 PM
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From what I've seen on YouTube, that PipBoy map was the worst I've ever seen in any of the previous Fallout games. Really have to agree with you - it is NOT a map.

I personally hope someone will find the cutting room floor stuff from this game and see if any of it is salvageable for some main questline doctoring and possibly some more substantial side/misc quests.

(Like for example: How Ghastley was able to take a "go kill Unicorn and bring back horn" quest into an amazing fun quest that did not leave you feeling like a murderous tool villain who would commit random slaughter for a jet pack hunting vest).





QUOTE(Grits @ Nov 14 2015, 11:04 AM) *

My character’s hair texture looks like it is missing a file or two. Hopefully that will be patched, otherwise mod.



I wondered when I saw your character's hair too. I mean, so far on YouTube i've seen male characters with darker hair, but their hair looked great. The female NPC's hair looked fine, too. There is most def an issue with her hair.

You can go to a barber in Diamond City and try a different style and color, see if that helps?




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Grits
post Nov 14 2015, 06:17 PM
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Yeah, I’ve seen an NPC with Jenna’s hair style and color and she looks just as dusty as Jenna. My son’s guy has great, shiny hair. When Jenna gets to the barber she might try a different color. Until then she has an awesome hat. laugh.gif


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mALX
post Nov 14 2015, 06:57 PM
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QUOTE(Grits @ Nov 14 2015, 12:17 PM) *

Yeah, I’ve seen an NPC with Jenna’s hair style and color and she looks just as dusty as Jenna. My son’s guy has great, shiny hair. When Jenna gets to the barber she might try a different color. Until then she has an awesome hat. laugh.gif



That is what I noticed too, shiny and healthy looking hair. It must be just that color or something. It does not look good, kind of like it is still in cryo or something - or like you said, dusty.




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Grits
post Nov 18 2015, 12:17 PM
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Fallout 4

I’m not on a PC so I can’t vouch for this mod, but here’s one on the Nexus that displays the full dialog options instead of the mysterious Yes, No, Sarcastic ones that can cause you to say things you don’t mean: Full Dialog Interface mod.


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mirocu
post Nov 18 2015, 03:53 PM
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QUOTE(Grits @ Nov 18 2015, 12:17 PM) *

Fallout 4

I’m not on a PC so I can’t vouch for this mod, but here’s one on the Nexus that displays the full dialog options instead of the mysterious Yes, No, Sarcastic ones that can cause you to say things you don’t mean: Full Dialog Interface mod.

Sweet! If I had the game I´d definitely download that smile.gif


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It matters not how strait the gate,
How charged with punishments the scroll,
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Lopov
post Nov 19 2015, 01:48 PM
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Thanks to this mod, actually a guide, I created my first custom companion for Fallout New Vegas. Instructions are very detailed and suitable for a beginner like me and companions come with their own companion wheels just like in the vanilla game.

Thorne, the man who saved Blondie's life in the Deep Creek Mountains, will at some point join her as a companion in the Mojave. I recommend this guide to anyone interested in making custom NPCs as followers.


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mALX
post Nov 24 2015, 03:40 PM
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QUOTE(Lopov @ Nov 19 2015, 07:48 AM) *

Thanks to this mod, actually a guide, I created my first custom companion for Fallout New Vegas. Instructions are very detailed and suitable for a beginner like me and companions come with their own companion wheels just like in the vanilla game.

Thorne, the man who saved Blondie's life in the Deep Creek Mountains, will at some point join her as a companion in the Mojave. I recommend this guide to anyone interested in making custom NPCs as followers.



This is Awesome, thanks Lopov!




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Grits
post Nov 24 2015, 04:34 PM
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Thank you for that link, Lopov. Congrats on making a companion for Blondie! smile.gif


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Lopov
post Dec 6 2015, 09:40 PM
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Looking for mods for the Hobo's game, I came upon a few lesser known but good mods:

Binoculars

No need to carry a sniper rifle for scoping.

Lower chance of alcohol addiction

Sometimes my characters like to have a beer or two or three but I dislike when I have to reload because they get automatically addicted.

Less suspicious NPCs

NPCs only say thieving-relaed comments when you're sneaking.

Portable lamps

No explanation required, I believe but I'll add one thing, not mentioned in the description - lamps require energy cells to be turned on.

Lootable rubble piles

Most of what you find inside is junk but there are people out there that call them treasures.


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mALX
post Dec 10 2015, 05:21 PM
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QUOTE(Lopov @ Dec 6 2015, 03:40 PM) *

Looking for mods for the Hobo's game, I came upon a few lesser known but good mods:

Binoculars

No need to carry a sniper rifle for scoping.

Lower chance of alcohol addiction

Sometimes my characters like to have a beer or two or three but I dislike when I have to reload because they get automatically addicted.

Less suspicious NPCs

NPCs only say thieving-relaed comments when you're sneaking.

Portable lamps

No explanation required, I believe but I'll add one thing, not mentioned in the description - lamps require energy cells to be turned on.

Lootable rubble piles

Most of what you find inside is junk but there are people out there that call them treasures.



I really like the sound of the "Less Suspicious NPC's," it really irritates me in (for example) Rivet City Marketplace where just turning around to leave nets you comments by Flak/Shrapnel/Harkness/etc.

Also like the idea of addictions coming on slower. When you use something like Jet once and 3 minutes later your vision blurs and stays that way for the next 12 hours - kind of ridiculous. I think you should probably have at least 3 doses of meds before addiction sets up. And Alcohol should take more than that, say 15 bottles of beer or 5 bottles of hard liquer? I don't know, I just think getting addicted after one bottle is kind of over doing it.

But that said; if you buy the chem lab for your Player house - it clears up addictions every time you activate it to, so you can keep yourself addiction free as long as you stop by home daily.



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