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> The Fallout Screenshot Thread, For FO3, NV and their DLC
Renee
post Oct 25 2016, 01:14 PM
Post #1661


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Goodbye Mit

:sadvaultboy:



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Winter Wolf
post Oct 29 2016, 03:18 AM
Post #1662


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Lopov-

Awesome work there. Loved the explosion on the dam and that final pic where he walks down the final lonely path. So cool!

How many hours did you play to reach the ending? Was it a quick run through?


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Lopov
post Oct 29 2016, 08:27 AM
Post #1663


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A little more than 75 hours but I rushed it through the final quests. So I'd say it was a quick run.


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SubRosa
post Oct 29 2016, 03:24 PM
Post #1664


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My last time doing the main quest with Hecate was only 50 hours and change. But that was without doing any of the dlcs.


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Lopov
post Oct 29 2016, 06:28 PM
Post #1665


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Mit also didn't complete any of the DLCs. In my roleplay he wasn't the fateful courier responsible for the destruction of the Divide.


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Lopov
post Nov 1 2016, 09:22 PM
Post #1666


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Alan Webb lives!

Greeted by Sun and Raven

There will be blood a.k.a. swearing revenge on his grave

Shooting practice

Barton Thorn surrenders

"Surrender? I don't know that word."

Perspective of waking up

_

In the first screenshot seasoned FNV players will notice that Webb is wearing a patient gown which you normally only get in OWB. For the first time I've been using a mod that automatically equips this item on your PC instead of being naked (or in underwear). When you get the Vault 21 jumpsuit, the gown gets automatically unequipped and removed from the inventory.

The last screenshot was taken in a mod-added camper parked right outside the Prospector Saloon, which is my interpretation of where guests in Goodsprings can sleep for a modest fee.


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SubRosa
post Nov 1 2016, 09:55 PM
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I didn't like how Lonesome Road decided your history for you by making you the person who destroyed The Divide either. It worked for Annie, as it helped build her character as Kimball's personal assassin. But most of my other characters would never do such a thing.



Is Alan related to Colin Moriarity? He looks like a younger version if the barkeep we all love to hate.

The raven is a good touch. Perhaps it is Huginn or Muninn?

I see he is packing a 1911 Colt! Is that from the mod by Millenia?

Take no prisoners!

You modded one of the trailers in Goodsprings for a home. That is pretty cool. One thing I like about Goodsprings and Novac is that there are plenty of empty buildings and trailer that we can mod into player homes.

This post has been edited by SubRosa: Nov 1 2016, 09:59 PM


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Acadian
post Nov 2 2016, 02:05 AM
Post #1668


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A big desert welcome to Al! As I said in the other thread, he's a looker! I hope he's nicer than Rattler. laugh.gif


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Lopov
post Nov 2 2016, 05:29 PM
Post #1669


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QUOTE(SubRosa @ Nov 1 2016, 09:55 PM) *

I didn't like how Lonesome Road decided your history for you by making you the person who destroyed The Divide either. It worked for Annie, as it helped build her character as Kimball's personal assassin. But most of my other characters would never do such a thing.

Is Alan related to Colin Moriarity? He looks like a younger version if the barkeep we all love to hate.

...

Webb will be the courier behind the destruction of the Divide, that's why I included working for the NCR in his backstory. He'll do the MQ only up to the point to get revenge on Benny and retrieve the chip. He also has a good personality profile for a bounty hunter so I'll probably do the New Vegas Bounties mods with him.

Heh, he's indeed similar to Moriarty, I haven't noticed it until now.

I had to be quick to take the 'raven shot' because ravens disappear from the camera after a few seconds. The same goes with B-29 during the final battle of Hoover Dam, I took too much time to take a screenie when it was flying over so it disappeared, then I reloaded and made a shot on time.

The camper mod isn't mine, I found it on Nexus. I also found your mod that turns one of the houses into a home, maybe I'll use it in the future.

QUOTE(Acadian @ Nov 2 2016, 02:05 AM) *
A big desert welcome to Al! As I said in the other thread, he's a looker! I hope he's nicer than Rattler. laugh.gif

He's definitely nicer but he has his own views of what is right and what is wrong, and he may be (too) harsh against those that he considers to act in a wrong way. Still, he's not a cannibal and doesn't enjoy killing innocents so I guess that makes him a much better person. bigsmile.gif


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Renee
post Nov 2 2016, 05:53 PM
Post #1670


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QUOTE(Lopov @ Nov 1 2016, 04:22 PM) *

Look into the camera, my nu t00n! Bwahaha!


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mALX
post Nov 2 2016, 06:36 PM
Post #1671


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QUOTE(Lopov @ Nov 1 2016, 04:22 PM) *

Alan Webb lives!

Greeted by Sun and Raven

There will be blood a.k.a. swearing revenge on his grave

Shooting practice

Barton Thorn surrenders

"Surrender? I don't know that word."

Perspective of waking up

_

In the first screenshot seasoned FNV players will notice that Webb is wearing a patient gown which you normally only get in OWB. For the first time I've been using a mod that automatically equips this item on your PC instead of being naked (or in underwear). When you get the Vault 21 jumpsuit, the gown gets automatically unequipped and removed from the inventory.

The last screenshot was taken in a mod-added camper parked right outside the Prospector Saloon, which is my interpretation of where guests in Goodsprings can sleep for a modest fee.



I don't know how you manage to make such decent looking characters in NV !!! rollinglaugh.gif




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Lopov
post Nov 2 2016, 07:35 PM
Post #1672


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QUOTE(Renee @ Nov 2 2016, 05:53 PM) *
Look into the camera, my nu t00n! Bwahaha!

That particular screenshot was just for you. biggrin.gif

QUOTE(mALX @ Nov 2 2016, 06:36 PM) *
I don't know how you manage to make such decent looking characters in NV !!! rollinglaugh.gif

With the G.E.C.K. it's possible but it takes time and patience. I definitely wouldn't be able to create these faces with the default face creator because the G.E.C.K. has a lot of features that aren't available with the default creator. I usually use a randomizer as long as a face that I'm satisfied with, shows up. Then I tweak that face to make it even more likeable. It's easy to save the face in the G.E.C.K. at any time so if you screw something up, you can always revert to the last saved face. When working, I have to know exactly what kind of character I want to play, I can't just create some face, it has to reflect that particular character. After a while it becomes rather easy to create good-looking characters.


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mALX
post Nov 2 2016, 08:10 PM
Post #1673


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QUOTE(Lopov @ Nov 2 2016, 02:35 PM) *

QUOTE(Renee @ Nov 2 2016, 05:53 PM) *
Look into the camera, my nu t00n! Bwahaha!

That particular screenshot was just for you. biggrin.gif

QUOTE(mALX @ Nov 2 2016, 06:36 PM) *
I don't know how you manage to make such decent looking characters in NV !!! rollinglaugh.gif

With the G.E.C.K. it's possible but it takes time and patience. I definitely wouldn't be able to create these faces with the default face creator because the G.E.C.K. has a lot of features that aren't available with the default creator. I usually use a randomizer as long as a face that I'm satisfied with, shows up. Then I tweak that face to make it even more likeable. It's easy to save the face in the G.E.C.K. at any time so if you screw something up, you can always revert to the last saved face. When working, I have to know exactly what kind of character I want to play, I can't just create some face, it has to reflect that particular character. After a while it becomes rather easy to create good-looking characters.



You make great faces too, Sarah is one of my favorites!

I had a friend that used to make celebrity faces in Oblivion, but he used the Singular Inversions Facegen software that you have to buy for thousands of dollars. (I had the free one, and it was great but put a big "SI" in the middle of their foreheads).






This post has been edited by mALX: Nov 2 2016, 08:10 PM


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Lopov
post Nov 3 2016, 05:31 PM
Post #1674


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QUOTE(SubRosa @ Nov 1 2016, 09:55 PM) *
I see he is packing a 1911 Colt! Is that from the mod by Millenia?

I checked my mod list and I'm not using any weapon-altering mods so that should be the default 9mm pistol you get at the beginning from Doc Mitchell. Unless the mod which changes the weapon is embedded into some other mod which I use.

__

"This area is your territory?"

Who's calling the shots now?

There wasn't much inside in the first place

Welcome to Goodsprings! "Where we shoot convicts for breakfast."

Ten legs

Explosive approach

DynaSprings

Looting time

Webb bids farewell to Goodsprings "You can put Cobb down now."


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Acadian
post Nov 3 2016, 06:59 PM
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Looks like Goodsprings will never be the same after Al's explosive visit! tongue.gif


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SubRosa
post Nov 3 2016, 10:14 PM
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Oh, that must be the 9mm then. It looks a lot like the Colt in general design.

Joe Cobb is calling the shots? I don't think so... wink.gif laugh.gif

Al is the Shotcaller!

Ewwww!

I love leaving Joe's body on the sign! The best thing is it will be there forever, since it never respawns.

You know, maybe you should change Al's name to The Dude. He is staring to look like Jeff Bridges.

The Dude got downright nihilistic on those Powder Gangers!


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Lopov
post Nov 5 2016, 08:46 PM
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@Acadian - Alan's explosive work should teach Powder Gangers to avoid Goodsprings in the future.

@SubRosa - I've never killed Cobb before doing the related quest so it was interesting to see that both Sunny and Trudy comment on his premature death, wondering whether it was just out of sheer fun and whether that should bring more problems to Goodpsrings. Ringo's dialogue is also slightly different when you approach him for the 1st time because Webb already killed Cobb before talking to Ringo.

You're good at comparing Webb with various people, whether in the FO university or real life.

__

Primm

Fireworks!

Rifleworks!

Leather, jeans & boots

That's what happens when you open a door and step on a mine placed right behind it

Meeting the convict leader

Lobby showdown

Not even his hockey mask helped him

Deputy in need

Leaving Primm


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SubRosa
post Nov 5 2016, 09:09 PM
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That is neat about killing Cobb outside of the quest. I never thought to try that either. It if fun to experiment like that, and see what is built into the quests, and what is not.

Fireworks! Off with his head!

Looks like the Convict Leader had a face off with Al!



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Acadian
post Nov 5 2016, 09:44 PM
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Your game looks great! That fireworks shot really does look like fireworks. I gather Primm is a safer place now? biggrin.gif


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Winter Wolf
post Nov 5 2016, 11:08 PM
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I always love the exploring the Bison Steve. The architecture inside is not really the best, but the combat is always so fun. Lobby showdown is such a neat camera angle. The gun fire looks great in the dingy building.

Leaning back and taking a smoke while waiting for the deputy to either- plead, or praise you, is taking time. He must still be wanting that credit. laugh.gif


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