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Fallout 4 Mods |
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TheCheshireKhajiit |
Aug 30 2017, 04:17 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(Cain @ Aug 30 2017, 10:06 AM) Yikes. Glad I haven't played for a few days.
It worked fine yesterday.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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ghastley |
Aug 30 2017, 04:20 PM
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Councilor
Joined: 13-December 10
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And it gets worse. The update that patches the game executable to support CC also delivers all the resources (.ba2 files) that the CC mods DLCs supply, so you'll get your hard drive flooded with crap you don't want.
I don't have FO4, but I'm watching closely, as Skyrim will be next. I may stop using SE if they screw that up as wel.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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TheCheshireKhajiit |
Aug 30 2017, 04:31 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(ghastley @ Aug 30 2017, 10:20 AM) And it gets worse. The update that patches the game executable to support CC also delivers all the resources (.ba2 files) that the CC mods DLCs supply, so you'll get your hard drive flooded with crap you don't want.
I don't have FO4, but I'm watching closely, as Skyrim will be next. I may stop using SE if they screw that up as wel.
Well crap. This is just horrible. Have y'all looked at any of the stuff on there? It's a joke!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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ghastley |
Aug 31 2017, 03:55 PM
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Councilor
Joined: 13-December 10
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Found on the FO4 forums at Bethesda.net
"So here is what I see as a future scenario. CC will continue to force the ba2 etc content on to people's systems with a series of updates. On systems where the OS cannot actually be accessed directly, this CC content will gradually fill up all available space where free mods were stored. At that point the user will be asked to delete free mods to make room for more potentially paid content or the program will not run. Once the free content is gone completely, the goal will have been achieved. Paid mods or no mods."
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Mods for The Elder Scrolls single-player games, and I play ESO.
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TheCheshireKhajiit |
Aug 31 2017, 04:27 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(ghastley @ Aug 31 2017, 09:55 AM) Found on the FO4 forums at Bethesda.net
"So here is what I see as a future scenario. CC will continue to force the ba2 etc content on to people's systems with a series of updates. On systems where the OS cannot actually be accessed directly, this CC content will gradually fill up all available space where free mods were stored. At that point the user will be asked to delete free mods to make room for more potentially paid content or the program will not run. Once the free content is gone completely, the goal will have been achieved. Paid mods or no mods."
So in other words, it will be fine on PC, but consoles will be S.O.L? Also, the Fallout4 Script Extender team was fairly expedient about getting an update out. It was ready to go as soon as Khajiit was able to get home and download it. This post has been edited by TheCheshireKhajiit: Aug 31 2017, 04:29 PM
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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ghastley |
Aug 31 2017, 05:43 PM
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Councilor
Joined: 13-December 10
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What I actually suspect is that this is being done entirely to circumvent Sony restrictions on PS4. If there's a limit on the space allowed for "mod content" then making the .ba2's part of the "base" means that the much-smaller .esl's are all that counts against that. By my theory that CC exists to get mods onto PS4 at all (Sony requiring Bethesda curation) this starts to make sense.
But everyone else has to suffer in various degrees. It looks like Xbox1 users will get content they don't want and not be able to remove it. PC users will get it downloaded again every time there's a patch (but can at least delete it after it arrives), and everyone suffers the bandwidth wastage on the download. Several times if a PC user deletes it and gets it refreshed.
So now I'm starting to hate Sony for screwing up PC users' games.
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Mods for The Elder Scrolls single-player games, and I play ESO.
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TheCheshireKhajiit |
Aug 31 2017, 06:13 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(ghastley @ Aug 31 2017, 11:43 AM) What I actually suspect is that this is being done entirely to circumvent Sony restrictions on PS4. If there's a limit on the space allowed for "mod content" then making the .ba2's part of the "base" means that the much-smaller .esl's are all that counts against that. By my theory that CC exists to get mods onto PS4 at all (Sony requiring Bethesda curation) this starts to make sense.
But everyone else has to suffer in various degrees. It looks like Xbox1 users will get content they don't want and not be able to remove it. PC users will get it downloaded again every time there's a patch (but can at least delete it after it arrives), and everyone suffers the bandwidth wastage on the download. Several times if a PC user deletes it and gets it refreshed.
So now I'm starting to hate Sony for screwing up PC users' games.
Yeah Sony was very uncooperative with the whole thing. Perhaps they didn't fully trust Beth's intentions or just don't understand mods.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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TheCheshireKhajiit |
Sep 2 2017, 09:41 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(SubRosa @ Sep 2 2017, 01:32 PM) I found I could not open the Fallout 4 Creation Kit today. My guess this is a side effect of the Creation Club. I tried to reinstall it, but you can only do that through the Bethesda.Net Launcher. That would not start either. So I had to reinstall the Launcher first, then reinstall the CK from it.
After all that it works again.
Thanks for the heads up. Now Khajiit will know why and what to do when it acts stupid!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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TheCheshireKhajiit |
Sep 3 2017, 09:30 PM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(SubRosa @ Sep 3 2017, 02:51 PM) Tumbajamba's XM73 Gauss Rifle - Looks much better than the vanilla gauss rifle, or the FO3 version on the Creation Club. Loviatar might start using this. Ooh! Khajiit likes the looks of that Gauss Rifle!
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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TheCheshireKhajiit |
Sep 9 2017, 05:41 AM
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Ancient
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!
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QUOTE(SubRosa @ Sep 8 2017, 09:04 PM) Better Console - is a must have. It vastly improves the console, giving much more information than it does in vanilla. Khajiit tries to use the console as little as possible, well, except for Sam Baron's game which largely relies on "console command voodoo", lol Perhaps we should look at it for his game if nothing else.
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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
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