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> Fallout 4 Mods
TheCheshireKhajiit
post Nov 9 2017, 11:30 PM
Post #301


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QUOTE(Cain @ Nov 9 2017, 04:05 PM) *

Apparently updates will no longer break the script extenders.

Well this is good news


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Kane
post Nov 9 2017, 11:38 PM
Post #302


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Yeas.


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Kane
post Nov 13 2017, 03:11 PM
Post #303


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Start Me Up is working well, but I just can't decide on where to start. It's not fun trying to drop into some of the outlying areas on Survival Mode.

I think I'll end up settling for the non-protagonist Vault start.


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TheCheshireKhajiit
post Nov 13 2017, 08:23 PM
Post #304


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QUOTE(Cain @ Nov 13 2017, 08:11 AM) *

I think I'll end up settling for the non-protagonist Vault start.

That could be interesting. As one of the neighbors of the family, you probably knew them well enough to perhaps want to find Sean (or not, the little brat! He peed on my shirt!) and would give Coddy an excuse to recognize you (albeit with his programming a bit confused).


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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May you walk on warm sands!
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SubRosa
post Nov 13 2017, 11:36 PM
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QUOTE(Cain @ Nov 13 2017, 09:11 AM) *

Start Me Up is working well, but I just can't decide on where to start. It's not fun trying to drop into some of the outlying areas on Survival Mode.

I think I'll end up settling for the non-protagonist Vault start.

The safest way is to start near Vault 111. I tried a regular difficulty game starting Hecate out around the center of the map, and it was brutal.

I found an old post I made from back then:
QUOTE
But wow, it has been really difficult being low level in the actual city limits of Boston! I thought the enemies would be scaled like in Skyrim. Not! I was in the Fens Sewer at 2nd Level, and had to take on a Glowing One! It took all 20 shots in Hecate's Mk14 to bring it down. The Raiders she faces are not the ordinary ones, but Raider Scum, Raider Psychos, and Legendary Raiders. Not to mention Super Mutants that take about 10 shots to kill each.


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TheCheshireKhajiit
post Nov 14 2017, 02:33 AM
Post #306


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QUOTE(SubRosa @ Nov 13 2017, 04:36 PM) *

The safest way is to start near Vault 111. I tried a regular difficulty game starting Hecate out around the center of the map, and it was brutal.

I found an old post I made from back then:
QUOTE
But wow, it has been really difficult being low level in the actual city limits of Boston! I thought the enemies would be scaled like in Skyrim. Not! I was in the Fens Sewer at 2nd Level, and had to take on a Glowing One! It took all 20 shots in Hecate's Mk14 to bring it down. The Raiders she faces are not the ordinary ones, but Raider Scum, Raider Psychos, and Legendary Raiders. Not to mention Super Mutants that take about 10 shots to kill each.


Yeah when Sam Baron made his way to Diamond City from his shipwreck start, he could tell that mortals would have trouble making the trip.


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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SubRosa
post Nov 27 2017, 10:43 PM
Post #307


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Burnt Magazines and Comics Retexture = an outstanding retexture of the burnt comics and magazines.


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King Coin
post Nov 28 2017, 12:12 AM
Post #308


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IDK if anyone has mentioned this, but I have been using Sim Settlements.

Takes a lot of tedium out of building settlements and makes it kind of fun again.


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TheCheshireKhajiit
post Nov 28 2017, 04:25 AM
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QUOTE(King Coin @ Nov 27 2017, 05:12 PM) *

IDK if anyone has mentioned this, but I have been using Sim Settlements.

Takes a lot of tedium out of building settlements and makes it kind of fun again.

Khajiit has been toying with trying this. You recommend it then?


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King Coin
post Nov 28 2017, 11:20 PM
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Yep! It works great and I've had no issues with it.


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TheCheshireKhajiit
post Nov 29 2017, 02:57 AM
Post #311


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QUOTE(King Coin @ Nov 28 2017, 04:20 PM) *

Yep! It works great and I've had no issues with it.

Ok cool. Thanks!


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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SubRosa
post Dec 3 2017, 02:21 AM
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Player Head Tracking = finally brings back headtracking. MCM is required, but you should have that anyway.


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SubRosa
post Dec 9 2017, 04:19 PM
Post #313


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Technetronic Personal Defense Weapon = adds a new futuristic-looking gun that is very modular.

Build A Treehouse = adds a treehouse that you can build in your settlements. It can have issues with height that makes it not good for certain settlements with a low height set for the workable area.

Settlement Height Unlocked = is a good thing to use with the Treehouse mod, as it makes the vertical buildable area much higher.

Remove Scope Sway = does what it says. In case like me you don't like the mechanic of holding down the Alt key to keep scopes steady.

Pose It = has some good action/weapon poses for rifle, pistol, and melee characters. You have to use the console to activate/deactivate the poses though. It is the same as the FO3 and NV pose mods that way. But that is not really a big deal.

Double Action Revolvers = for those like me who hate having to cock the .44 before every shot.



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King Coin
post Dec 9 2017, 06:17 PM
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Durable Vertibirds for those of us that think the current vertibirds are laughably fragile.

Robot Home Defence so that you can make robots protect your settlements! biggrin.gif


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SubRosa
post Dec 10 2017, 03:10 AM
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I downloaded both those. I always thought the vertibirds got shot down way to easily. They were a lot tougher in Fallout 3.

Hecate's Face is now a Preset - All you need is LooksMenu, which you absolutely should have anyway. Plus few other mods, but those are not critical.


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Kane
post Dec 11 2017, 08:17 PM
Post #316


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QUOTE(SubRosa @ Dec 9 2017, 09:10 PM) *
Hecate's Face is now a Preset - All you need is LooksMenu, which you absolutely should have anyway. Plus few other mods, but those are not critical.

Just stumbled upon her a moment ago. biggrin.gif


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Kane
post Dec 11 2017, 08:43 PM
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QUOTE(SubRosa @ Dec 9 2017, 10:19 AM) *


Double Action Revolvers = for those like me who hate having to [censored] the .44 before every shot.



There's another mod referenced in this mod's description that is quite nice. A Fistful of Barrels.


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And wonder if some becoming season
Will make the angel melt in shame
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TheCheshireKhajiit
post Dec 11 2017, 09:41 PM
Post #318


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Khajiit wishes there was an animation for hammer fanning single action revolvers biggrin.gif


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"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
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Kane
post Dec 11 2017, 09:46 PM
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I've no doubt that a modifier could make that dream come true!

This post has been edited by Cain: Dec 11 2017, 09:46 PM


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SubRosa
post Dec 11 2017, 09:59 PM
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QUOTE(Cain @ Dec 11 2017, 02:43 PM) *

QUOTE(SubRosa @ Dec 9 2017, 10:19 AM) *


Double Action Revolvers = for those like me who hate having to [censored] the .44 before every shot.



There's another mod referenced in this mod's description that is quite nice. A Fistful of Barrels.

I love the title! It would be cool for a western-themed character. There are some western outfits from Nuka World. So a gunslinger character would be doable.

QUOTE(TheCheshireKhajiit @ Dec 11 2017, 03:41 PM) *

Khajiit wishes there was an animation for hammer fanning single action revolvers biggrin.gif



QUOTE(Cain @ Dec 11 2017, 03:46 PM) *

I've no doubt that a modifier could make that dream come true!

Fan The Hammer!


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