Welcome Guest ( Log In | Register )

29 Pages V « < 17 18 19 20 21 > »   
Reply to this topicStart new topic
> Fallout 4 Mods
TheCheshireKhajiit
post Apr 1 2018, 05:02 PM
Post #361


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 1 2018, 10:56 AM) *

I found an incompatibility between Remove Scope Sway and Same Sex Couples. I never would have imagined it, but each completely cancels the other out. Whatever loads last wins, and disables the other.

I looked at Remove Scope Sway in the CK, and I think I see why. It adds a perk that stabilizes your aim. Then it adds that perk directly to the player record. I expect that Same Sex Couples also directly modifies the Player record. So there the the problem.

The upside is that deleting the Remove Scope Sway perk from the player record and making it completely standalone should work. Then you could simply add the perk via the console. Or with a quest.

Wow, that is weird! Why would the perk cause it to cancel out the other?


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 1 2018, 05:04 PM
Post #362


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:02 PM) *

QUOTE(SubRosa @ Apr 1 2018, 10:56 AM) *

I found an incompatibility between Remove Scope Sway and Same Sex Couples. I never would have imagined it, but each completely cancels the other out. Whatever loads last wins, and disables the other.

I looked at Remove Scope Sway in the CK, and I think I see why. It adds a perk that stabilizes your aim. Then it adds that perk directly to the player record. I expect that Same Sex Couples also directly modifies the Player record. So there the the problem.

The upside is that deleting the Remove Scope Sway perk from the player record and making it completely standalone should work. Then you could simply add the perk via the console. Or with a quest.

Wow, that is weird! Why would the perk cause it to cancel out the other?

Because both are changing the Player record.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 1 2018, 05:12 PM
Post #363


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 1 2018, 11:04 AM) *

QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:02 PM) *

QUOTE(SubRosa @ Apr 1 2018, 10:56 AM) *

I found an incompatibility between Remove Scope Sway and Same Sex Couples. I never would have imagined it, but each completely cancels the other out. Whatever loads last wins, and disables the other.

I looked at Remove Scope Sway in the CK, and I think I see why. It adds a perk that stabilizes your aim. Then it adds that perk directly to the player record. I expect that Same Sex Couples also directly modifies the Player record. So there the the problem.

The upside is that deleting the Remove Scope Sway perk from the player record and making it completely standalone should work. Then you could simply add the perk via the console. Or with a quest.

Wow, that is weird! Why would the perk cause it to cancel out the other?

Because both are changing the Player record.

Oh ok. So how does the SSC mod change the player record? Does it utilize a perk too? Forgive Khajiit’s ignorance if it seems he’s asking stupid questions.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 1 2018, 08:07 PM
Post #364


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:12 PM) *

QUOTE(SubRosa @ Apr 1 2018, 11:04 AM) *

QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:02 PM) *

QUOTE(SubRosa @ Apr 1 2018, 10:56 AM) *

I found an incompatibility between Remove Scope Sway and Same Sex Couples. I never would have imagined it, but each completely cancels the other out. Whatever loads last wins, and disables the other.

I looked at Remove Scope Sway in the CK, and I think I see why. It adds a perk that stabilizes your aim. Then it adds that perk directly to the player record. I expect that Same Sex Couples also directly modifies the Player record. So there the the problem.

The upside is that deleting the Remove Scope Sway perk from the player record and making it completely standalone should work. Then you could simply add the perk via the console. Or with a quest.

Wow, that is weird! Why would the perk cause it to cancel out the other?

Because both are changing the Player record.

Oh ok. So how does the SSC mod change the player record? Does it utilize a perk too? Forgive Khajiit’s ignorance if it seems he’s asking stupid questions.

I don't know, I did not bother to look, since it must be a much larger and more complex mod. But given what it does, altering the Player record would not surprise me.

In any case, I use FO4Edit to remove the Player edits from Remove Scope Sway, and the two mods work fine.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 1 2018, 08:24 PM
Post #365


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 1 2018, 02:07 PM) *

QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:12 PM) *

QUOTE(SubRosa @ Apr 1 2018, 11:04 AM) *

QUOTE(TheCheshireKhajiit @ Apr 1 2018, 12:02 PM) *

QUOTE(SubRosa @ Apr 1 2018, 10:56 AM) *

I found an incompatibility between Remove Scope Sway and Same Sex Couples. I never would have imagined it, but each completely cancels the other out. Whatever loads last wins, and disables the other.

I looked at Remove Scope Sway in the CK, and I think I see why. It adds a perk that stabilizes your aim. Then it adds that perk directly to the player record. I expect that Same Sex Couples also directly modifies the Player record. So there the the problem.

The upside is that deleting the Remove Scope Sway perk from the player record and making it completely standalone should work. Then you could simply add the perk via the console. Or with a quest.

Wow, that is weird! Why would the perk cause it to cancel out the other?

Because both are changing the Player record.

Oh ok. So how does the SSC mod change the player record? Does it utilize a perk too? Forgive Khajiit’s ignorance if it seems he’s asking stupid questions.

I don't know, I did not bother to look, since it must be a much larger and more complex mod. But given what it does, altering the Player record would not surprise me.

In any case, I use FO4Edit to remove the Player edits from Remove Scope Sway, and the two mods work fine.

Ah, ok gotcha. Well glad you fixed it!


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 1 2018, 09:34 PM
Post #366


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Annie Ley Oak now has her face preset on The Nexus.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 2 2018, 07:05 PM
Post #367


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



True Eyes is back on the Nexus. It is not the same version I have, which has different lashes. I noticed that it is created by the same person who did my version. But the uploader is different. I believe when it was available before there were multiple options. It looks like someone uploaded just one option.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Kane
post Apr 2 2018, 07:12 PM
Post #368


Master
Group Icon
Joined: 26-September 16
From: Hammerfell



Hmm. Glad I still have the old version.


--------------------
* * * The Wayward Stone * * *
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 3 2018, 02:46 AM
Post #369


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 2 2018, 01:05 PM) *

True Eyes is back on the Nexus. It is not the same version I have, which has different lashes. I noticed that it is created by the same person who did my version. But the uploader is different. I believe when it was available before there were multiple options. It looks like someone uploaded just one option.

Khajiit can’t remember if he was using that or Eyes of Beauty. What were the options that it came with originally, do you remember?


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 3 2018, 04:50 PM
Post #370


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



QUOTE(TheCheshireKhajiit @ Apr 2 2018, 09:46 PM) *

QUOTE(SubRosa @ Apr 2 2018, 01:05 PM) *

True Eyes is back on the Nexus. It is not the same version I have, which has different lashes. I noticed that it is created by the same person who did my version. But the uploader is different. I believe when it was available before there were multiple options. It looks like someone uploaded just one option.

Khajiit can’t remember if he was using that or Eyes of Beauty. What were the options that it came with originally, do you remember?

Mine is TRUE EYES - Fallout 4 Edition - Saturated - Soft Lashes. I don't remember what the other options were.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 3 2018, 05:37 PM
Post #371


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



Annnddd, my F4SE is broken again. That’s [censored] great.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 3 2018, 11:18 PM
Post #372


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Did they update the game again?

Yes they did, and apparently it is a big one too


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 4 2018, 01:57 AM
Post #373


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 3 2018, 05:18 PM) *

Yeah, more Creation Crap.

——————————————
Spent today playing around with clothing textures in Gimp, namely draining the color out of a few select pieces and making them darker.


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 4 2018, 09:38 PM
Post #374


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



Player Voice Frequency Slider (PVoFS) = This allows you to change the frequency of the vanilla player voice - male or female. It works both with F4SE and MCM, or without. I have not tried it yet, but it sounds interesting.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 4 2018, 09:59 PM
Post #375


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 4 2018, 03:38 PM) *

Player Voice Frequency Slider (PVoFS) = This allows you to change the frequency of the vanilla player voice - male or female. It works both with F4SE and MCM, or without. I have not tried it yet, but it sounds interesting.

Lol, so we can make our characters sound like Vader or like they’ve been breathing helium laugh.gif


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 4 2018, 11:07 PM
Post #376


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



I experimented with it a little. The higher frequencies do not sound very good. But just a tiny bit lower sounds ok.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 4 2018, 11:43 PM
Post #377


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 4 2018, 05:07 PM) *

I experimented with it a little. The higher frequencies do not sound very good. But just a tiny bit lower sounds ok.

Yeah Khajiit thinks tweaking it a little in either direction might be ok. Soul Calibur 5 had voice sliders for pitch, tone, and something called “Super” which as far as this one could tell gave your characters voice a supernatural-ish echo. Khajiit thinks something like that could work in a TES game or Fallout (minus the echo in Fallout).


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
SubRosa
post Apr 5 2018, 01:14 AM
Post #378


Ancient
Group Icon
Joined: 14-March 10
From: Between The Worlds



The echo would work great for Persephone or Loviatar. An electronic sound would be fantastic for Fallout too, for cyborg characters.


--------------------
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
TheCheshireKhajiit
post Apr 5 2018, 01:33 AM
Post #379


Ancient
Group Icon
Joined: 28-September 16
From: Sheogorath's shrine talking to myselves!



QUOTE(SubRosa @ Apr 4 2018, 07:14 PM) *

The echo would work great for Persephone or Loviatar. An electronic sound would be fantastic for Fallout too, for cyborg characters.

Definitely. 100% agree


--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood."
-Dhaunayne Aundae

May you walk on warm sands!
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Kane
post Apr 5 2018, 01:09 PM
Post #380


Master
Group Icon
Joined: 26-September 16
From: Hammerfell



F4SE and SKSE64 are now both updated, and apparently SKSE64 is now in beta.


--------------------
* * * The Wayward Stone * * *
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

29 Pages V « < 17 18 19 20 21 > » 
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

- Lo-Fi Version Time is now: 3rd August 2025 - 08:25 PM