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> Shield of Resdayn, A work in progress
jack cloudy
post Mar 11 2007, 11:28 AM
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Hopefully, I won't forget about this if I post it here.

Anyway, I've decided to model Pelinal which is also known under various titles, including Shield of Resdayn, a certain Dwemer Centurion that plays a role in one of my stories (Which I hope to update tonight.)

So far, I've only got a basic head ready, no details yet or anything.

http://i100.photobucket.com/albums/m9/jack...dy/pelinal1.jpg



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jack cloudy
post Oct 12 2007, 10:33 PM
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Joined: 11-February 06
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Another new sword, some more work on the shins and I think that's it. Hmm, a rather short post. How about some technobabble?

The big fins on the back are actually armoured heat exhaust filters. Basically, it is a not so vulnerable collection of pipes. Pelinal doesn't run on steam power, but it still gets hot from time to time. To cool, it sucks in air (from as of yet unmodelled intakes), cycles it throughout the body and then shoots it out through the back. To be honest, heat disposal is not much of a problem. Akulakhan had no trouble standing in a lake of magma with its internals exposed and Pelinal is likely superior to that machine in all respects. Dwemer steel can take a lot. But still, there are times that Pelinal might be so active it really begins to heat up and that's what it's for.

Now that I think of the temperatures involved, Pelinal would probably fry any organic being that gets too close just from radiated heat. biggrin.gif

Moving on to the sword, I've been thinking of a scabbard. A back-scabbard won't work due to the fins. A hip-scabbard will limit it in its movements and will make walking through a city even more of a pain than it already is. (Well, as long as the city's continued existence is a priority. If it isn't, just stomp through all the buildings.)

So I've decided that Pelinal has its very own warehouse complete with a maintenance staff of smaller Centurions. From there, it can summon a shiftgate and basically draw whatever it needs out of the air. The only problem with this is how I describe shiftgates in Corrupted Heart. In there, they are a wall or pool of magical water. Once used, the water becomes plain water and splashes down onto the ground. This is all nice and handy, but considering the size of Pelinal's weapons, every single shiftgate will mean a brand-new lake.

Wow, I guess Pelinal simply won't function when a friendly army is nearby. If it is all alone and surrounded by enemies though, it has way too many ways to dispose of any nasties. Flooding, frying, slicing, stomping, poking with a spear, causing heart attacks by just being plain intimidating. Sending them flying with all the earthquakes it makes by merely walking. Dammit, now I want a render system that can animate this machine. tongue.gif
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jack cloudy   Shield of Resdayn   Mar 11 2007, 11:28 AM
jack cloudy   I've played around with the lighting settings ...   Mar 12 2007, 07:19 PM
Taillus   very nice Jack. I just wish I could produce anythi...   Mar 20 2007, 06:47 PM
jack cloudy   Nah, I'm just an amateur. You should see what ...   Mar 20 2007, 08:43 PM
milanius   Nice... very unconventional sword.   Mar 21 2007, 12:08 AM
Taillus   Nicely done, very creative sword. I think it would...   Mar 21 2007, 04:32 PM
Ibis   That is a great sword ... looks a bit dangerous to...   Jun 26 2007, 06:45 PM
jack cloudy   Long time no update and guess what, still no updat...   Aug 14 2007, 09:13 PM
jack cloudy   Removed the big laser on the head, most of the tor...   Aug 16 2007, 11:15 AM
The Metal Mallet   Those shoulders definitely look dwemerish, good ch...   Aug 16 2007, 07:52 PM
Ibis   I like all this 3D work you are doing , Jack. How ...   Aug 18 2007, 10:13 PM
milanius   Sweet Mother of Megatron :O I'm drooling here....   Aug 20 2007, 08:56 PM
Ibis   Yes, they do look Dwemerish in the entirety of the...   Aug 29 2007, 05:00 AM
jack cloudy   Dang, I just can't seem to find the time to wo...   Sep 2 2007, 05:52 PM
Soulseeker3.0   Milanius, why the Dwemer never conquered the worl...   Sep 6 2007, 02:49 AM
milanius   Milanius, why the Dwemer never conquered the worl...   Sep 14 2007, 12:29 PM
Ibis   *drools* .. 'drool of antiqued yellowy golden ...   Sep 20 2007, 06:48 AM
jack cloudy   Redid, redid and redid the legs again. I'm usi...   Oct 5 2007, 10:03 PM
milanius   Awez. It's beginning to look big & nasty.   Oct 6 2007, 10:33 PM
Ibis   It looks great in the golden color.   Oct 7 2007, 05:27 PM
jack cloudy   Ok, I'm kinda stuck. So in the meantime, I...   Oct 16 2007, 02:16 PM
Lord Revan   I feel tempted to brag about the *Curse the fact R...   Oct 16 2007, 10:39 PM
jack cloudy   I had time, so I decided to plug around some more....   Nov 23 2007, 07:56 PM
Ibis   OMG that's looking great with the latest color...   Dec 7 2007, 09:48 PM
jack cloudy   Since I've posted about this bot earlier, I fi...   Dec 16 2007, 07:18 PM
mALX   Since I've posted about this bot earlier, I f...   Aug 20 2010, 09:00 PM
Ibis   Wow, wild colorations. I love it!!   Dec 18 2007, 08:47 AM


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