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ureniashtram
post Jul 9 2010, 05:59 AM
Post #1


Knower
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Joined: 12-October 09
From: The River Acheron to the Gates of Hell.




During his study of the Mysterium Xarxes, Martin Septim found a page about Akatosh and the Amulet of Kings. Wondering why would the Author's worst enemy have a page of it's own in this unholy book, he decided to venture further. What he found gave him nightmares and chilled his bone. Although several pages have torn due to Time's touch, he nonetheless translated it to:

'Distill the Blood of the Dragon with the Mehrunes' Claw, and thou shall be protected should the Amulet be Destroyed. Death shan't touch thy pale Skin, nor Time's Touch shall catch to thou.'

At first, he ripped it from the book and burned it. Several weeks passed and the Hero's final quest ended. As they made their way for the Imperial City for Martin's official crowning, the descendant of Talos had a vision of the Page and a Dragon fighting over a Gigantic Monster. In the Imperial City!

He ignored it, but the mind can only withstand so much. While talking to the Chancellor and the rest of the Elder Council, a Legionnaire Scout burst from the door and Martin's fear has been confirmed.

Mehrunes Dagon himself and the Mythic Dawn have launched a desperate Assault to turn the tide in their favor. At first, the Hero and the whole of the Legion managed to cut their way out, but by the time they reached the Temple of the One, Martin collapsed. From fatigue and the visions.

The Hero managed to fend off the daedra and haul Martin inside the said Temple. The second Martin stepped on the tile floors, he became livid and hysterical. All the while screaming:

'No! Stop it!', 'Get out of my head!', or 'I won't do it, please stop!'.

In his state of dementia, he bolted for the altar at the center. The Hero, concerned for the well being of his friend and future Emperor, grabbed him at the back of his collar. At the same time though, Martin held the Amulet of Kings in his right hand, ready to smash it into smithereens.

But he felt an iron grip on his back and pull. Of course, his frail body obliged and he fell backwards, but the Amulet was flung out of his grasp and smashed against a pillar.

-----

So, the Amulet was smashed and Martin Septim lived. Somehow, the joined powers of the Temple and the Amulet managed to summon the Avatar of Akatosh. As if on some twisted cue, the Daedra Prince of Destruction smashed the Temple's outside walls and faced the Dragon of Time.

A great battle was joined and ultimately Mehrunes Dagon was vanished back into the fiery pits of the Deadlands. Although it lasted in minutes, Mehrunes placed some lethal wounds on the golden fiery scales of the Avatar, with the latter nearing death.

Before it turned into stone, it accusingly glanced down on Martin, and the Septim felt as he had done the most vilest of sins. As his stomach made flips, he suddenly fell in his knees and shrieked in pain. A booming voice entered his head.

"Thou hast broken the Threads of Destiny and Cursed thyself! Thou will find the Broken Shards of Akatosh and long line of Septims, and redeem thyself! Tamriel shall never be at peace until thou have found it's Pieces!"

For the next ten years of Martin's reign, it was peaceful inside Cyrodiil. But if one ventures forth outside the border of the Empire, he or she would be inclined to go back. Usually by an arrow or a sword to the stomach. Chaos and pandemonium are everywhere. The other provinces took advantage of the Empire's weakened state, and rushed to their selfish needs first.

The Nords waged war with the Redguards and Orcs for the 'Gem of Chronilith's Limb', while High Rock battles Summurset Isle for the control over a 'Mysterious Stone'. The Bosmeri currently defends the Garden of Tamriel from the Mane's assault. The Khajiit's objective is the 'Apple of Akatosh', a gem that supposedly able to stop time.

Black Marsh has been raided and attacked several times by the Dunmer of Morrowind, and Stormhold and Thorn have fallen and became outposts for the Frontline Vanguards of Tomorrow's Wind (don't ask about the name, tongue.gif). The Dark Elves, led by an anonymous Enclave, seek out the 'Roots of Sve'lkreen', a gem made of Hist roots.

In order to retain peace and prosperity among the Provinces, Martin hired mercenaries and mages-for-hire to seek out the Mysterious Objects so that he could use it as bargaining chips. Of course, he knew that this was the Pieces the Dragon mentioned.

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Basically, this is like the Arena storyline, only this time we (if anyone joins that is) are searching for the broken shards of the Amulet of Kings and bring it to Martin. So... since we (again if anyone joins) have multiple places to go, I understand that I or someone have to make seperate threads for seperate Provinces like 'thread number $%, Hammerfell'. Also, our characters should have some history with other characters. So we don't meet 'accidentally' and become companions (or enemies) in a short time.

Multiple comes with multiple Factions, no doubt. We can join, side and betray each one of 'em. Comes with a basket of consequences if you rip their trust off, though, so it could affect the storyline. But the enemies of the faction you betrayed could be more nice to you. 'The enemy of my enemy is my friend', right? For example:

'Tim betrayed the Nords and stole the Overlord Chieftein's amulet. The Breton assassin, Tim encountered and fought with earlier, heard of this and proposed an offer the Nords cannot refuse. By first light, Tim's severed head will be brought to them. Fortunately for Tim, word spread around and Redguards took notice of the Imperial's skill. Thinking that they could put Tim's abillities in good use, they sent out a war band to find the young opportunist before the Nord does'.

I like to call this 'Faction Feature'. I'm not sure who would control this 'feature', mainly because it needs a GM. Bah, we'll figure something out.




RULES



1. NO UBERING! ( this is like, the most basic rule in RPs right?)
2. Posts can be in third person, but first person perspective is also allowed.
3. Romance? Sure.
4. Should you have a question, post it in the 'Plannings Thread' that I'll create later.
5. No flaming.



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Ok, so here's the character sheets.



Name:
Gender:
Age:
Race:
Appearance:
Tatoos/Misc:

Personality:
History:
Class:
Weapon of choice:
Armor/Clothing:


(Faction Feature)

Ally:
Foe/Enemies:


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Djinn: What wish would you like to have, young master?
Random dude: SUPA POWAZ!
--
Djinn: Is there anything I could make true, lord?
Old guy: .. Youth and charisma.
--
Djinn: Your heart speaks of wanting. I could make it true, milord.
Me: Hmmm. I wish to know what I want. Then you could hook me up in some insidious deal, spirit.
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DarkZerker
post Jul 14 2010, 06:02 AM
Post #2


Agent

Joined: 12-July 10
From: Cheydinhal/Seattle



Name: Riden Snowe
Gender: Male
Age: 30
Race: Imperial
Appearance: Very sleek. Has a strong appearance but not muscular.
Tatoos/Misc: A glyph on his right hand to control a very deep reservoir of magic.

Personality: A recluse by nature, he spends most of his time in the Imperial City, not leaving unless he's needed. A master tactician, he never does anything that won't benefit him or his family. Because of that, he has many enemies and has trust issues because of those enemies.

History: He was born in a wealthy family, father was an Imperial Legion trooper and mother an alchemist. Due to his father being an Imperial Legion trooper, he began training on the art of the blade when he was only 6 years old. Despite showing a good grasp of blade, his true passion was in the arcane arts.

During one of many raids, his father was murdered by a bandit. Due to the death, his mother started teaching him unorthodox magics of destruction and illusion. Eventually his mother died of poisoning due to all the poisons she taught Riden how to make.

During that time though, a family friend, Midas taught Riden the advanced Destruction and Illusion magics that the Mage's Guild has outlawed but is not illegal outside the guild due to his political ties. In a mere 15 years, he became a master at destruction magics and illusion magics. He could easily sneak into a fortress undetected because of his Illusion magics and could decimate a warrior in a minute provided he had the opportunity to do so. Even so, he still could not grasp the true potential of the magics he had and never will.

During his mother's death bed, she gave him Gwilth. When he grasped it, Gwilth gave Riden a glyph to protect him from his deep uncontrollable Destruction magics. Due to the glyph, he was no longer able to do what he used to be able to do but was still a very powerful man.

Class: Tactician. An arcane expert, he specializes in Destruction magics but also on illusion. Due to the glyph, he cannot summon anything or go beyond his normal capabilities of the illusion and destruction magics. As an alchemist, he can heal himself with potions although it takes a while. Also a decent warrior with blade but can only fight well if his illusion magics or destruction magics accompany him. Obviously, with all that focused training, Riden cannot use any bows with skill and cannot lift any blunt weapons due to the sheer weight of it.

Weapon of choice: Gwilth or Destruction spells. Gwilth is an Akavir Katana engraved with Aleiyd markings and Daedric symbols so in the case of Daedra, it instantly claims the souls of such creatures. Other than that, it's a well rounded two handed weapon that's light and a good thrusting weapon. It's hard to penetrate thick armor with this though. But...

Riden usually uses a very strong lightning spell that can pierce all weaker armors like leather or iron. Daedric armors however are tempered with otherworldly materials and has trouble penetrating it but does give a good shock though. Daedric armors are probably a weakness neither Gwilth nor this spell, Mega Thunder can penetrate. Also with very well made Ebony.

Armor/Clothing: Tyrael Armor. This well created mixture of very dense ebony and shield enchantments make this armor impenetrable to weaker weapons such as bronze or iron arrows and weapons. For any normal fighters weapons, this can block it to some degree but will easily wear out to blunt weaponry and repeated thrusts with a blade. Used to block spells to a large degree. Even Riden's own can't penetrate this armor. The hood on the other hand is just there for intimidation and very strong protection against Demoralization spells. Easy head shot considering you can sneak up on him. After all he's just as good as ranged attacks, just not with bows.

Basic upper class clothing.

Ally: Imperial Legion(just friends), Midas(Tutor and Family friend), Tess(Spouse), and Aleswell(Tess' place of origin).

Foe/Enemies: The Mage's Guild, due to certain reasons. The Dark Brotherhood since he's with the Legion, most Orcs because he despises Orcs, and Hannibal Traven, Riden trying to beat him in magics.

Riden's alignment is True Neutral. He does what benefits him and his family.

This post has been edited by DarkZerker: Jul 14 2010, 06:05 AM


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Never argue with an idiot, They'll bring you down to their level and beat you with experience.

Banana Cream Marmalade is good on pickles.
-A wise sage.
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Posts in this topic
ureniashtram   Shards of Broken Emperors   Jul 9 2010, 05:59 AM
jack cloudy   Since the other rp seems to be dead (no replies in...   Jul 9 2010, 08:37 AM
Zalphon   Name: Tristan Draconis Race: Imperial Age: 37 Hai...   Jul 9 2010, 10:57 AM
ureniashtram   Kaye Soscean, the one and only! What a wonderf...   Jul 11 2010, 03:41 PM
Zalphon   I personally would like Vvardenfell. Since Red Mo...   Jul 11 2010, 09:44 PM
jack cloudy   Vvardenfell sounds good enough. I just need to get...   Jul 13 2010, 08:35 AM
ureniashtram   Vvardenfell it is then. As for Cyldreen, well. Let...   Jul 13 2010, 07:09 PM
Zalphon   Oh, and Tristan's alignment is Lawful Good, by...   Jul 14 2010, 12:01 AM
ureniashtram   Welcome Zerker, to Chorrol's RP boards! We...   Jul 14 2010, 09:41 AM
DarkZerker   Nah the blade is heavily based on the Chinese Xian...   Jul 14 2010, 02:35 PM
ureniashtram   EDIT: This post is removed for the time being. But...   Jul 15 2010, 03:34 AM
jack cloudy   I've got a few questions. I'll just put th...   Jul 17 2010, 09:36 AM
DarkZerker   Actually, the fact of the matter is that the Tyrae...   Jul 18 2010, 01:30 AM
ureniashtram   Gagh! I always knew something was up with that...   Jul 18 2010, 03:26 AM
DarkZerker   A little history of my Tyrael Armor. All it is a...   Jul 18 2010, 05:06 AM
ureniashtram   So. . . Should we continue this and RP by ourselve...   Jul 20 2010, 04:43 AM
DarkZerker   Former but let's keep it open for other people...   Jul 20 2010, 05:02 AM
ureniashtram   One down, two to go. :D   Jul 20 2010, 05:32 AM
jack cloudy   Let's just get started. I seriously doubt we...   Jul 20 2010, 11:43 AM
ureniashtram   Noted. Off to create the official Planning Thread,...   Jul 20 2010, 12:06 PM
Dantrag   If you've got room for one more: Name: Nelaca...   Aug 6 2010, 07:41 AM
ureniashtram   Whoopie! Welcome, Dantrag! AS for the cons...   Aug 6 2010, 10:11 AM
minque   Ok I give in, just can't resist an RP.... Wil...   Aug 12 2010, 09:47 PM
ureniashtram   Minque!! You do no know how much you honor...   Aug 12 2010, 09:55 PM
saqin   Hi. Can I join? Seems fun, and this rp also seems ...   Sep 15 2010, 04:27 PM
ureniashtram   Welcome, welcome! So good to see a Khajiit joi...   Sep 16 2010, 10:36 AM


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