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> Some more information, Horses, Travel, Shouts and Guilds!
Ahrenil
post Jun 4 2011, 02:17 PM
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Joined: 23-February 09
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http://www.pcgamer.com/2011/06/03/skyrim-h...rses-confirmed/

Some interesting stuff in there I thought, seems like the Dragon Shouts are more of an expanded spell book to me at the moment, rather than unique abilities, though we'll see how they turn out. The voice acting being improved is definately a blessing.

Seems like we have all the normal guilds surviving as well, though they're taking them in a new direction which could be interesting. The Companions sounds more like a mercenary group than a fighters guild to me so it could lead to some interesting quests. (Here's hoping taking part in massive battles)

Finally i'm glad they have a new fast travel system between cities like Morrowind, i'll still not fast travel into the wilderness but I don't have to trek for hours to get between every place for a package quest. (I absolutely refused to use Oblivions fast travel whenever).
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Thomas Kaira
post Jun 4 2011, 10:34 PM
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Joined: 10-December 10
From: Flyin', Flyin' in the sky!



QUOTE
Newly confirmed dragon shouts include “Yol Toor”- Fire breath, “Iiz Slen” – Ice crystals, “Strun Bah Qo” – Lightning Storm and couple more that can slow down time and let you move speedily in one direction.


:epic facepalm:

Bethesda, try harder. I don't want Shouts to be spells on stroids, I want them to be SPECIAL. Like they actually mean something to obtain. nono.gif

Thank you for addressing the Psychic Guards, issue, though. smile.gif




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