Ancient
Joined: 14-March 10
From: Between The Worlds
Meh. Knights of the Nine with vampires instead. I was hoping for something with new lands to explore, like Point Lookout or the Shivering Isles. At least it appears to give the option of playing at both sides. KOTN never let you join Umaril.
I do not see the point in them creating some new anti-vampire faction. They already have the Vigilants of Stendarr and the Silver Hand for hunting down things that go bump in the night. How many creature-of-darkness-hunter factions does Skyrim need?
This post has been edited by SubRosa: May 31 2012, 04:54 PM