It’s nowhere near usable yet, as the cave is almost empty. It does have a location, an entrance, and a shackled hagraven-under-construction, whom you can’t yet release. And a goat.
Bothela is getting a few new lines of dialog via xVASynth, so she can help create a potion to let the girl stop becoming a hagraven, and revert. Her voice seemed to work nicely when I tested it, which is what reminded me about this project. Plus, she would only need a couple of conversations, one to ask for her help, and one when you pick up the results.
The major part will be scripting the build, but if your main interest is in the finished home, I might have you try that out when I get that completed. It has to be constructed first, before the build process hides it all, and reveals as you fashion the pieces. I can leave the young mage who is not becoming a hagraven in it as your first recruit. Feedback on her, and the layout/content, early in the build will help avoid problems later.
Knowing there is interest raises the priority of this one, but voicing Orc Hearthfires 2.0 still comes first. I’ll see if what exists can be packaged up, or if it needs more added right away.
Edit: I took another look, as perhaps it's not all that empty. It does have all the crafting facilities - grindstone, forge, armorer workbench, as well as alchemy and enchanting in the "tower" part. There's a player bed, but little else in the tower, too. It wouldn't take long to drop in a few more bits of furniture up there. The tents for the forsworn "staff" are there, but with no way to assign them to anyone you bring home. If "Make Yourself at Home" got ported up to SE, I think that has what you'd need to do that.
This post has been edited by ghastley: Dec 3 2022, 09:14 PM
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Mods for The Elder Scrolls single-player games, and I play ESO.
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