Finally got out of character creator.
1. Combat is different. No longer do you just swing your weapon as fast as you can doing the same strikes repeatedly. Now there’s a bit of a rhythm to it. Were once it was “swing, swing, swing, swing”, now it’s “swing, swing, flourish, pause (that leaves you open to counter attacks)”. You still power attack by holding down the melee attack button. Your health also regenerates on its own.
2. Doesn’t seem to be any fem-versions of the armors. My character is Brenna and when she tried on the rusty iron cuirass, it looked just like the male version in Oldblivion. I’m not a huge fan of that, to be honest, but it is probably “more realistic”.
3. Over-encumbrance does *not* make it to where you cannot move. You can now walk but not run. Praise Azura!!
4. The sewers look really gross, lol
5. The new zombies don’t seem quite as scary as the ones in Oldblivion.
6. The inventory, spell book, and journal have all been integrated into the pause menu.
7. You can sprint. Praise Azura!!
This post has been edited by TheCheshireKhajiit: Apr 24 2025, 02:31 PM
--------------------
"Family is an odd thing, is it not? Defined by blood, separated by blood, joined by blood. In the end, it's all just blood." -Dhaunayne Aundae
May you walk on warm sands!
|