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> A Couple of Mod Ideas, Here are some small mod ideas
davebordon
post Jun 6 2006, 01:34 AM
Post #1


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Joined: 6-June 06



I have a couple of ideas that should make Oblivion a little more interesting.

I don't know if these ideas have already been made into mods, but I haven't seen them anywhere.

First. The ability to write on the map.
That way the player can mark of the Forts, Shrines and stuff that have been done without having to travel there, then find out of you have already looted everything there.

Second. 10 fingers and only able to wear 2 rings?
You should be able to wear more than that. I have found some of the coolest rings (Like ring of perfection, Ring of Night-Eye, Ring of Life Detect) and I think it would be cool to be able to wear more of them.

Third. The ability to merge items together at enchanting altars. ie. Take a sword that does fire damage, combine it with a sword that does soul trap, and have a new sword made that will do fire damage and soul trap. You would obviously only be able to combine similar items (not a sword and shield, for example).
Either that, or when enchanting items, be able to add more than 1 soul gem to add more effects or power to a weapon or armour.

That's just a few ideas. Don't know if anyone would like them.
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Dirox
post Jun 6 2006, 10:38 PM
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Joined: 29-March 06
From: Winnipeg, Canada



Well a script could easily be slaped onto enchanted weapons with a simple formula, say multiply PC's willpower by somethin, divided by enchantment str or w/e. Only 1 problem i can think of, and that is the fact you can add enchantments yourself. Therfore i would think you would have to add a scripted effect to each "enchantment" in the editor, not the weapons. Or at least on the enchantment you want to return. This however is asuming there is a function that can detect how much charges an item has(i don't think there is one..) so.. i guess you would have to make the script add, and use an extremely weak soul gem every now and then (depending on the formula you choose).

What do you guys think? doable? i think so

~Dirox


--------------------
Not what could be, not what should be, but what is.
~Allan Watts

Check out the Fantality Mods web site, we could use more people.
http://fantality.leviathanlvt.com/
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