Well, *clears throat*, as co-leader of the Narza'Tai, I shall clarify. The formation of the Narza'Tai took place after Karn and Patholos destroyed the Judgement of Sithis (a symbol of Sithis' devine might) and denouncing Sithis as unworthy of any mortal's loyalty.
One of the first orders of business after winning the war with the Silhouete will be.... erm,
clearing out the competition. More specifically eliminating the Morag Tong to sever ties with the past (not to mention, showing this new guild's superiority over its predecessor's).
The Narza'Tai place an extraordinary focus on fighting as a team. All assassins train and live as a group, while the brotherhood was motivated more by simple slaughter and greed, the Narza'Tai hold the well-being of all brothers and sisters above all.
Profits are shared, and the teams learn to fight and plan as one, forming a minature hieracrhy of their own. The training is more strict than the Dark Brotherhood, but it is also more more well-rounded varient. Assassins train in conventional weapons as well as exotics like chain whips and wrist blades. Every team has at least two archers to cover the melee fighters and serve as look outs.
The Narza'Tai wish to sieze power in the aftermath of the fighting, forming a stable base for their chapter of history. POS and I have decided that Vvardenfell shall the their central power base, but there will be multiple strongholds that will be used as way stations and places of refuge.
So they shall be a political presense as well. I'll eleborate further if it is necessary.
