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Today in Skyrim..., Epic battles, mudcrab sightings, anything but spoilers. What did your |
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Jacki Dice |
Dec 5 2011, 02:30 AM
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Knower

Joined: 18-March 10

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Today Melinoe decided to explore north!
After doing a burglary job for the Thieves Guild in Whiterun, she decided to just go north from there. Of course it was anything but boring.
First there was a bandit fort. It was rather small, but thank Azura the bandits didn't have the good sense to drink the health potions laying about! Just outside there was a small pit that led into a cave. Well not only was the interior a Skeever fighting pit -ugh- but there just so happened to be an old family sword she had been on the look out for. So back to Whiterun she went to return it to the grateful Redguard.
After that was an even larger bandit fort. This place had to have been a military outpost at one point. There was a mini tavern, the former proprietor was killed in his bed, which two bandits with him. Melinoe couldn't help wondering exactly what they were doing in bed with him....
Then there was a prison keep. More bandits inside. Then the main room. Then the final bandit in the commander's room, a rather weak Argonian mage.
That took all night! Soon after, Melinoe was able to steal (and very narrowly escape from) a giant camp.
Going further north, she came across a shipwreck. There was no one inside but a bunch of mudcrabs. It was near impossible to walk through because of how confusing the angle was, but it was worth the trip. She found some gold ore, an amulet, and lots of septims!
The last thing she did for the day was explore an old tomb. There was a Nord already inside who Melinoe almost killed. The Nord needed help finding a scroll that would prove her lineage to Ysgramor. I can't remember her name, so I'll call her "Nakies" since she was nearly naked.
Melinoe and Nakies got through the tomb pretty easily. Nakies would shoot explosions of fire, then Melinoe would follow up with her daggers. The tomb led them to an old Dragon priest. If it wasn't for Nakies' help, Melinoe might not have bested him.
After Nakies got her scroll and Melinoe got everything else in the tomb, they parted ways. Now it's time to go east.
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mALX |
Dec 5 2011, 10:57 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(McBadgere @ Dec 5 2011, 01:27 AM)  Kiw de Dwaaagon!!, Kiw de Daaagon!!!...x8...  ...Huh-huh-huh-huh...  ... I'll bet you hear that a LOT when you are playing and the children are watching, lol.
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SubRosa |
Dec 6 2011, 02:39 AM
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Ancient

Joined: 14-March 10
From: Between The Worlds

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QUOTE(liliandra nadiar @ Dec 5 2011, 05:10 PM)  Random Note. High Elf PC are fetching TALL.
Been starting throw-away characters to see how flavor text changes between races and experimenting with playstyles. Got to the Altmer last night and when I finally got to shift the camera to third person... All I could think of was some lines from Deuce Bigalo. "That's a huge b***h!"
I normally do not go in for Rob Schneider movies, but I loved that one. "You must have some magical mangina." I felt that way in Oblivion, the first time I played a high elf. About the height that is, not the mangina... I promptly modded the game to make them shorter. This post has been edited by SubRosa: Dec 6 2011, 02:40 AM
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McBadgere |
Dec 6 2011, 01:40 PM
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Councilor

Joined: 21-October 11

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QUOTE(Thomas Kaira @ Dec 6 2011, 09:33 AM)  Today, my adventures ground to a halt after encountering a broken 1.2 dragon and discovering that I no longer seem to be capable of obtaining dragon souls. I think I'm going to put Skyrim on hold for awhile and go back to Oblivion until Bethesda actually demonstrates some competence with patching this game.  Blimey...I got a non-soul dragon the other day...Scared the hell out of me...But the next one went fine so yeah... Took Esbern to Riverwood, walked out of the Sleeping Giant to much exciting music and a "RAWR!!" there, stood on the roof was a DWAAAAGON!!...So what do I do?...I KIW DE DWAAAGON!!, KIW DE DWAAGON!!...In Riverwood...There's now a pile of bones next to the mill!!...Oh, how I laughed...  ... Next, four go off to some Forsworn bastion outside Markath... mALX...Yes indeedie...Much singing like Elmer Fudd!!...  ... Grits...Can't wait till that bit...*excited-ish*...  ...
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King Coin |
Dec 7 2011, 12:50 AM
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Master

Joined: 6-January 11

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While Aravi was traveling from Solitude with High Hrothgar as a final destination, she encountered a fort. Skeleton archers and necromancers manned the walls and towers.
Aravi and Kharjo cleared the walls with bows, then moved into the keep. Along with more necromancers and skeletons, Aravi found quite a few spell tomes and alchemy ingredients. She already knew most of the spells, but had no idea what most of the ingredients did. She packed them anyways. She'll try them later and hopefully won't throw up.
The final necromancer had some powerful ranged ice magic, but didn't have the range to properly employ it. A quick swirl of swords and there was a dead necromancer and two slightly chilled Khajiit.
On the way out, a chest provided Aravi with the final item she needed to begin a quest... way out by Markarth. So Aravi and Kharjo are back on the road, with High Hrothgar as their final destination still, but a significant detour planned.
This post has been edited by King Coin: Dec 7 2011, 12:55 AM
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Captain Hammer |
Dec 7 2011, 03:24 AM
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Knower

Joined: 6-March 09

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An ancient and epic argument, long subdued but never truly dormant, was re-ignited in the most extreme of circumstances. Source.
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My fists are not the Hammer! 100% Tamriel Department of Awesomeness (TDA) Certified Grade-A Dragonborn. Do not use before 11/11/11. Product of Tamriel.Awtwyr Draghoyn: The FanFic; The FanArt.
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Thomas Kaira |
Dec 7 2011, 04:06 AM
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Mouth

Joined: 10-December 10
From: Flyin', Flyin' in the sky!

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Okay, I have given Skyrim a bit of time to cool down after my bug-filled experience yesterday (broken dragon, dragon failed to yield soul, both on 1.2), so that embarrassment of a patch has been removed from my game for good. I gave Oblivion some love before trying Skyrim again, and this time, things worked out. Dragons are giving me souls again, so I'm back to playing the game. And this time, I'm waiting until I get confirmation that 1.3 actually fixed the things it was supposed to before I put Steam back online. @Hammer: Neither! Cookies all the way! This post has been edited by Thomas Kaira: Dec 7 2011, 04:06 AM
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Rarely is the question asked, is our children learning?
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Captain Hammer |
Dec 7 2011, 04:43 AM
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Knower

Joined: 6-March 09

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@Kaira: No! Iiz Kahnu!! (ICE CREAM!!)
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My fists are not the Hammer! 100% Tamriel Department of Awesomeness (TDA) Certified Grade-A Dragonborn. Do not use before 11/11/11. Product of Tamriel.Awtwyr Draghoyn: The FanFic; The FanArt.
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Burnt Sierra |
Dec 7 2011, 05:39 PM
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Two Headed cat

Joined: 27-March 05
From: UK

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QUOTE(Thomas Kaira @ Dec 7 2011, 03:06 AM)  Okay, I have given Skyrim a bit of time to cool down after my bug-filled experience yesterday (broken dragon, dragon failed to yield soul, both on 1.2), so that embarrassment of a patch has been removed from my game for good. I gave Oblivion some love before trying Skyrim again, and this time, things worked out. Dragons are giving me souls again, so I'm back to playing the game.
And this time, I'm waiting until I get confirmation that 1.3 actually fixed the things it was supposed to before I put Steam back online.
Anyone figured out a way of going back to pach 1.1 on the 360 yet? As 1.2 is causing me no end of problems - bloody resistances failure...
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mALX |
Dec 7 2011, 06:16 PM
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Ancient

Joined: 14-March 10
From: Cyrodiil, the Wastelands, and BFE TN

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QUOTE(Burnt Sierra @ Dec 7 2011, 11:39 AM)  QUOTE(Thomas Kaira @ Dec 7 2011, 03:06 AM)  Okay, I have given Skyrim a bit of time to cool down after my bug-filled experience yesterday (broken dragon, dragon failed to yield soul, both on 1.2), so that embarrassment of a patch has been removed from my game for good. I gave Oblivion some love before trying Skyrim again, and this time, things worked out. Dragons are giving me souls again, so I'm back to playing the game.
And this time, I'm waiting until I get confirmation that 1.3 actually fixed the things it was supposed to before I put Steam back online.
Anyone figured out a way of going back to pach 1.1 on the 360 yet? As 1.2 is causing me no end of problems - bloody resistances failure...  Can't you remove the patch the same way it was done for the Oblivion patches? (disconnect the internet connection from the 360 then a cache cleaning and maintenance on the hard drive) - you can't hook back up to the XBox live or they'll just DL the patch again, but you can play pre-patch again. * Here is a link to the page on how to do it : http://support.xbox.com/en-US/xbox-360/set...ar-system-cache* This post has been edited by mALX: Dec 7 2011, 07:17 PM
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Grits |
Dec 7 2011, 09:15 PM
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Councilor

Joined: 6-November 10
From: The Gold Coast

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It's great to hear from you, Destri!!  I'm still having fun on the PS3, despite the, uh, hiccups. I started a Nord Archer today, I’m hoping she turns out to be what I think of as a Buffy Build.  Maybe this one will cooperate. I tried it with a Bosmer last week and only got as far as Riverwood. The Bosmer pretty much said, “Screw you, I’m going back to Cyrodiil.” Sigh, start over. Anyway, I made up some stuff about a matriarchal Eastmarch hunting clan for her backstory. Jensa was born to Clan Early-Winter, the seventh daughter of clanmother Hedla Four-Fingers. The clans of the high passes never counted their sons, for they would be married off to other camps and so lost to the family. Still, Jensa knew she had three brothers. Her heart broke every time one of them left Early-Winter’s camp. As the youngest daughter, it was unlikely that Jensa would be given hunting rights of her own. She would never be allowed to marry, for how could she start her own camp with no lands to support it? As long as she stayed quick and strong her bow would be welcome in any hunting party, though the choicest cuts of meat would always go to the life-givers. Some day she would earn her broth by serving in her mother’s longhouse, which would pass to Jensa’s eldest sister. She would be Auntie Jensa by-the-fire, if she managed to live long enough and stay in her sister’s good graces. It stung to know that she would never hold her own child at her breast, though she would always have the opportunity to clean the bottom of someone else’s. And so it was that Jensa headed out to find her way, carrying with her the good wishes of her clan but little else. After all, a highland hunter knew how to feed herself, especially in summer. The valley was rich and beautiful beyond her dreaming. Jensa Summer-Song, she named herself. The first of her line. And that’s what she told the Imperials who took her in an ambush near Darkwater Crossing.
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