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A commoner's life |
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Kuukulgur |
Jul 10 2005, 05:50 AM
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Agent
Joined: 27-June 05
From: Estonia
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Well, isn't there a mod called "Complete Morrowind" or something like that wich adds things like fishing and sewing. Found it at Morrowind Summit. It's pretty close.
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He who knows everything, knows he knows nothing.
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MerGirl |
Jul 10 2005, 04:40 PM
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Mouth
Joined: 11-May 05
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QUOTE(Kuukulgur @ Jul 10 2005, 01:50 AM) Well, isn't there a mod called "Complete Morrowind" or something like that wich adds things like fishing and sewing. Found it at Morrowind Summit. It's pretty close. But, isn't that the same one that adds in more difficult enemies/creatures? (I could be confusing this with another mod. There are so many....)
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Kuukulgur |
Jul 10 2005, 07:08 PM
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Agent
Joined: 27-June 05
From: Estonia
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Nope. Here's an extract from the mod description at the Summit: QUOTE The full list of additions:
* Cooking * Sewing (tailoring), including both cloth and leather items * Pottery Making * Woodcutting * Carpentry * Mining * Smithing * Making Bonemold\Chitin items * Brewing poisons * Making arrows, bolts, darts, throwing knives, and throwing stars * Poisoning any arrows\bolts\darts\throwing weapons with one of nine types of poisons * Filling your bottles with drinks from kegs and water from wells * Making straw items and setting Campfires
If you want more just go to Summit mod database and search for "Complete Morrowind".
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He who knows everything, knows he knows nothing.
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Intestinal Chaos |
Jul 23 2005, 10:42 PM
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Mouth
Joined: 9-July 05
From: Portland, Oregon
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QUOTE(stargelman @ Jul 20 2005, 06:27 PM) I think having characters that have a real personality goes a long way to make a game more fun. I'm just playing Redguard, and I have to say, the NPCs in that game are superior the the ones in Morrowind in every respect. There're actually distinguishable by factors other than their looks, and they seem to have real personalities. Now I know Oblivion won't be a TES Adventure game, it will be a massive RPG with a huge world, and > 1000 NPCs. Thus it would be asking too much of Bethesda to fill all those bit-heads with personality. However, that IS a good idea for mods. I for one would greatly appreciate such a mod or mods. Yeah, It would be nice for someone with greater Construction set skills than I (being just about everyone) to get on this and try to give personality to all characters. It'll be a big job, but it was attempted (and completed?) in Morrowind.
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Ragnar |
Aug 22 2005, 03:20 PM
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Retainer
Joined: 20-August 05
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QUOTE(stargelman @ Jul 20 2005, 08:27 AM) I think having characters that have a real personality goes a long way to make a game more fun. I'm just playing Redguard, and I have to say, the NPCs in that game are superior the the ones in Morrowind in every respect. There're actually distinguishable by factors other than their looks, and they seem to have real personalities. Now I know Oblivion won't be a TES Adventure game, it will be a massive RPG with a huge world, and > 1000 NPCs. Thus it would be asking too much of Bethesda to fill all those bit-heads with personality. However, that IS a good idea for mods. I for one would greatly appreciate such a mod or mods. Actually Oblivion will have npcs with a personality. It is part of the whole radiant ai thing. The npcs will have a personality in their modpack and that will affect the descisions they make. As for the mod suggestion, I think it would be great. I have always wanted to get a normal job in the game. A job that does not involve killing creatures.
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ShogunSniper |
Aug 24 2005, 10:11 PM
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Master
Joined: 30-May 05
From: The state of Confusion.
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QUOTE(Intestinal Chaos @ Jul 11 2005, 08:11 PM) I once had a Wood Elf by the name of Jim. Try as hard as I could to make it look like he had a life (eating,actually needing sleep) it was nothing but monotony. Even getting him a "job" as an Egg Miner ended up in his assasination by the Dark Brotherhood (sleeping on the job and having Tribunal Installed).roflmaool i think it is a good idea to be able to get jobs in oblivion and own a store and such. and does that mod for morrowind mentioned above work well? or is it buggy?
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War is over if you want it.
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MerGirl |
Aug 24 2005, 11:47 PM
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Mouth
Joined: 11-May 05
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QUOTE(Intestinal Chaos @ Aug 23 2005, 07:46 PM) They won't exactly have personality. They may have favored activities and certain racial preferences and precoded reactions to certain things but as a whole every NPC shares this. You won't see very many personally tailored people unless they are quest related or important somehow. Yes, I agree with Intestinal. I think it will be like the Sims 2, but perhaps slightly more advanced. In Sims 2, the characters have a certain aspiration(sp?) (family, romance, fortune, or knowledge) and their actions depend on that aspect of their personality. Also, their actions can be affected by how shy/outgoing, active/lazy, playful/serious, etc they were. But, I would love a mod that would add some ordinary jobs. It would add more personality to the world besides just noble knights/monster killers, mages, and thieves/assassins. This post has been edited by MerGirl: Aug 24 2005, 11:48 PM
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raistlin |
Sep 14 2005, 10:38 PM
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Evoker
Joined: 12-September 05
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being the local blacksmith would be pretty cool for a while,or the pimp.
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