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> Sutch's Woe planning/discussion thread-recruiting now!
Colonel Mustard
post Jan 18 2013, 08:09 PM
Post #61


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From: The darkest pit of your soul. Hi there!



But...but I had some many plans to humiliate Drakothemir... sad.gif

Eh, fine by me. Just be quick about it, I have a feeling we're getting going soon!
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Illydoor
post Jan 18 2013, 08:56 PM
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Same, let's get this show on the road!



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Have you ever thought about taking the dark and thorny path?
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King Of Beasts
post Jan 18 2013, 10:15 PM
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QUOTE(Uleni Athram @ Jan 18 2013, 08:05 AM) *

OK, lads and lassies, since we have many members with the coming of the Phoenix Gamer, a warm welcome btw, me and the Colonel have decided to use a favored tactic of mine; the Duck Duck Goose. You strip naked, paint yourself sticky white, and cover yourself in feathers! After that, you run outside into the treets and quack at passerbys! It is recommended that you make as much noise as possible, and we, your merciful and graceful GMs, MAY show you some parts of our dead nails collection! This is an honor that we bestow rarely!



.......


I like doing random things like this, really. Trololololol. But anyway, my suggestion still stands. Since we have many members, it has been agreed upon, that we can use.... A posting order, so things wouldn't get messier and chaotic-er. You all take turns to post in the RP playground, in other words. There'd be a day limit, if you will. If that day limit has been broken, the guy next in turn would post instead.

So whaddya guys fink? Should we use this line or wot? Debate, brothers and sisters!


Seems like a good idea, when will you post the posting schedule?

This post has been edited by King Of Beasts: Jan 18 2013, 10:15 PM


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Darkness Eternal
post Jan 18 2013, 11:52 PM
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From: Coldharbour



Name: "Lycus".

Race: Imperial and Redguard mix.

Gender: Male.

Theme: Song.

Age: In his thirties. Appears in his mid twenties due to a Daedric Pact.

Sign: The Warrior.

Home Country: Cyrodiil.

Religion:Living in Cyrodiil, Lycus worshipped Hircine when he was a simple farmer hunting the wilderness of the Great Forest with his pet wolf, Tiber. In exchange of honoring Hircine, he was able to feed his family and save coin so that he could possibly search for a better life before he was sold into slavery. His devotion for the Daedric Prince grew even more personal and close-knit after certain events in his life.

Class: Hound of Hircine and Warrior/Barbarian.

Class Description: "Barbarians are the proud, savage warrior elite of the plains nomads, mountain tribes, and sea reavers. They tend to be brutal and direct, lacking civilized graces, but they glory in heroic feats, and excel in fierce, frenzied single combat." & "Warriors are the professional men-at-arms, soldiers, mercenaries, and adventurers of the Empire, trained with various weapons and armor styles, conditioned by long marches, and hardened by ambush, skirmish, and battle." & "Werewolves are Lycanthropes than can turn both voluntarily and involuntarily into the powerful form of a great wolf. Being Hircine's creation, during the times of the Great Hunt they were referred to Hircine's Hounds and are given rewards should they prove themselves loyal to the Prince of the Hunt."


Skills and talents:

"When I am transform into the wolf, I am treachery incarnate. After that happens, there is none who can stand between the hunter and his prey."

Despite his savage looks, Lycus uses his brains just as he does his brawn. He is a talented warrior, but his travels and life has given him vast experience in other trades; he is also a gifted hunter and a born leader, as well as a good cook and a farmer, and a great musician, able to play lute and drum with skill.

Lycus, upon his years as a barbarian, has built incredible stamina, allowing him to go without sleep days. Being mixed with Imperial and Redguard, he's also was a quick learner and rose to the gladiator ranks with dedication in a short amount of time and took to using his sword and shield with ease. He was able to fight armed men until he is overwhelmed, captured, and tortured. He can go night and a day without water, but still possesses the strength to fight for a long period of time before passing out.

Physical Appearance:

"Do not underestimate me. You see the man, brutish and hulking and savage and barbaric. But I am wolf as well. Deliberate. Cunning."

Lycus is a strong, muscular man with skin that shows the scars of past battles. When he was younger in his adolescent years, he had with long, black hair and an untrimmed beard. His skin is bronze from exposure to the sun, and also his mixed heritage of Redguard and Imperial. His appearance changed once he became a slave, and he was properly groomed by his master. He was often described by people who encounter him as "sullen" and savage,. His appearance was severely altered after his return from a certain realm of Oblivion. He was stronger, more feral looking, and almost bestial and his time in the foreign plane has shaped him into a different man altogether.

His werewolf form, granted to him in the most honorable way that could bestowed, is large and muscular. His fur is grey and light.

Eyes: Yellow/amber.

Build: Lycus had a muscular build that came from his time as a farmer and a hunter and a wood-cutter. He became physically imposing after working in the mines as a slave, and then as a gladiator during his years in servitude.

Weapons of preference: A spear and Dwarven sword. Additionally, he also uses a bow and arrow from time to time, a weapon he learned to use when he was an adolescent boy hunting for deer in the woods of the Great Forest in Cyrodiil. He also has in his possession an intricate scimitar: a curved sword. Lycus is a true warrior, and knows the weaknesses and advantages of using a spear, a scimitar, a broad-sword and a bow and arrow. He is well-taught in the ways of combat that rivals most, as he himself once became the Grand Champion of the Imperial City arena.

Clothing: Lycus took to wearing minimalist clothing such as tattered shirts and leather pants. Though when on quests or perilous tasks, he wears whatever armor is typical for the environment he finds himself in. Though most often times, he wakes up in the morning without any.

Miscellaneous: Lycus carries with him few things he gathers from his travels. Ingredients, trophies of the hunt, and anything he can salvage to make new armor or to decorate his home. He sometimes can be seen playing the drums or the lute.

Magic abilities or powers: Due to his Lycanthropy, Lycus is granted a number of abilities including preternatural strength, stamina, speed and efficiency agility. Due to training his body is also more durable and can endure more forms of injury than the body of a normal person. Due to a pact with Hircine and his service as a Beast, his Lycanthropy has dramatically altered his aging to the point that he hasn't aged at all over several decades. Despite the possibility of being over 70 years of age, he will maintain the physical appearance of a 30-year-old man.

Lycanthropy enhances Lycus' sight, hearing, and smell to supernatural proportions, adding to his already impressive tracking and hunting talents. He can see farther, and with greater detail, than a normal mortal. His hearing is likewise improved, enabling him hear from great distances. Lycus can use his sense of smell to track prey by scent, much as some creatures do, even if that smelll has been eroded and changed by natural factors.

Even before his Lycanthropy, Lycus was an Olympic-level athlete, a gifted leader, hunter, and spear-thrower and combatant and sword master.

Mental Profile/Personality:

As a young boy, Lycus was mindful and smart. He was friendly and easily got along with others despite his low-class life as a farmer. He also had a special spot in his heart for his mother, whom he took care of by buying her groceries, hunting for food and fishing. He was both helpful and generously kind; doing everything in his power so that he could to help her. Every coin he came across or earned, he gave to her in hopes of finding a better life. Though lovable, he had a darker side. He carried grudges and was vengeful of those who did him wrong. Lycus also hated being treated unfairly or being wrongly accused. He was fiercely loyal, doing his best to keep those he cared about from harm. His only price for such thing was loyalty in their part.

Lycus, despite his good nature, had a negative side to his personality. He learned hatred and anger at a young age, as he grew up with a father who abused him. Lycus, in turn, despised his father, who frequently insulted and berated him, calling him a Burden Beast of my life.

After being sold into slavery, Lycus' separation from his mother was the hardest thing he'd ever done, and it still hurt him for years. Because of his fear of losing even more friends, he kept to himself. During his growing years he grew especially close to a woman and a Redguard Blademaster, considering them a beloved friend and a role model. Due to his sudden ascension from being a servant boy to being known as the "Slayer of Beasts. Champion of Warriors, and the rising star of the gladiator stock, his pride and arrogance sunk in. He grew cocky, self-appreciating, and he began to despite being tended to, lectured or even reprimanded.

He was a naturally honest man and hated lying and deception, and detested politics, rightly considering most of the men and women in the Empires upper circle to be greedy and power-hungry. His fathers continual abuse against him hurt Lycus, who at times wasn't sure he even deserved to be loved, something his heart craved. Therefore, he was easily swayed by the promise of praise and glory in the arena and the promising loins of a Telvanni mistress.

His yearning to be loved, as well as cherished and appreciated, came out in his devotion to combat and secret relationship with a manipulative woman, one of the few people he ever thought cared for him. As his fame spread, he became more and more arrogant, and he knew that he was one of the best gladiators in Vvardenfell, believing that he could easily best any warrior or mage blindfolded with a spear tied to his back.

Despite having an arrogant personality, Lycus suffered from an overwhelming sense of fear. He struggles daily against a "wolf" in his heart. The wolf stands as everything that negatively defines his emotions; fear and self-doubts. His childhood trauma of being attacked and watching his sheep get killed by a wolf was so great that in his mind, he would compare his greatest fear to his own personal issues. His fears becomes a catalyst for his journey and growth into someone different and the very thing he feared the most.

As a warrior and a combatant, Lycus is a loyal friend to those true to him, with a savage and barbaric code of conduct that often marks him as beyond honorable than the most sophisticated of people he comes across in his travels. He had a strict code of honor, and refrained from stealing or cowardly acts of killing.

Aside from his warrior life, Lycus has a hobby of hunting big-game creatures such as lions or Sabretooth cats, and even mammoths. Before and after his slave life, he would spend time hunting creatures, taking their heads as trophies as well as their meat for sustenance. When he wasn't satisfied with hunting beasts, Lycus began working with the authorities to hunt down prisoners and escaped convicts into the wilderness, in which he would hunt them down. He even owned a private trophy room to display the skulls of animals and dangerous people he killed.

This post has been edited by Darkness Eternal: Jan 19 2013, 12:21 AM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Colonel Mustard
post Jan 19 2013, 12:14 AM
Post #65


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From: The darkest pit of your soul. Hi there!



Ah, so we'll be sharing the RP with Kraven, then? Interesting, interesting.
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Darkness Eternal
post Jan 19 2013, 12:20 AM
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From: Coldharbour



QUOTE(Colonel Mustard @ Jan 19 2013, 12:14 AM) *

Ah, so we'll be sharing the RP with Kraven, then? Interesting, interesting.

Wait, who? This is Lycus. Kraven has died tongue.gif

This post has been edited by Darkness Eternal: Jan 19 2013, 12:20 AM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Colonel Mustard
post Jan 19 2013, 12:20 AM
Post #67


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QUOTE(Darkness Eternal @ Jan 18 2013, 11:20 PM) *
QUOTE(Colonel Mustard @ Jan 19 2013, 12:14 AM) *

Ah, so we'll be sharing the RP with Kraven, then? Interesting, interesting.

Wait, who? This is Lycus. Kraven has died tongue.gif

Yes, DE, whatever you say... wink.gif
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Uleni Athram
post Jan 19 2013, 05:13 PM
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Full Name: Ylenno Sasalonia
Nicknames/Aliases: The Florentine Bleeder, Crowsgrin Runt
Sex: Male
Religion: Believes in he, himself and his. He survived his childhood (see below)and his adolescent years completely bereft from any guidance whatsover, divine or unholy.

Race: Bosmeri
Age: 26
Day of Birth: 12th of Evening Star, 3E 406
Birthsign: The Thief

Birthplace: A little village called Meriadoc south of Silvenar.
Occupation: Former smuggler and thug. Currently a sellsword.

Major Skills: Axe, Medium, Mercantile, Block, Athletics, Unarmed
Minor Skills: Alteration, Blade, Sneak

Gear:
He normally wears a padded leather jerkin and the additional protection here and there during his 'civillian' time, but he wears the complete set when out adventuring or just moving from place to place. The set consists of a cheap iron chain-mail shirt underneath the jerkin, and some hardy boots to reinforce his footing against the ground. He keeps a tattered grey scar around his face to conceal his identity and for protection against weather.

He has the heirloom of the clan Sasalonia; a golden necklace from which an ivory dove, outstretching its wings and revealing a flawless sapphire gem embedded in its chest, hangs. Around the perimeter of the large sapphire are chips of small emerald, surrounding it in a circle. This is the most valuable thing in his possession. Not even the Axe can compare itself in pure sentimental value. To deter thieves, he onced paid an exorbitant amount to enchant it; a curse to the wearer of those who do not have the Sasalonian blood.

Weapons:
The Swan's Bite, an heirloom of the clan Sasalonia. It is quite the sight: the whole haft is made of durable ivory steel, etched with intricate designs of leaves and fruits, and it shines with a glow. The axblade begins below the beak of an outstretched swan at the end of the haft, and many nicks scars its smooth edge. In any case he is disarmed, he will resort to a backup bowie knife. For defense, he uses a worn buckler made of yew.

Family: Father, Unknown. Diseased.
Mother, Unknown, Diseased.
Sister. Diseased.

Appearance: He stands several inches taller than the average Bosmer, standing at 6'3, and keeps his sun-dryed body in shape. Not quite muscular or wiry than your average 'grim-faced, battle-weary bearded warrior of the grim, grim North', but he has enough muscle in him to at least end an arm-wrestling match with a Nord quite gracefully. That, and he has enough power in those muscles to use his axe with the quiet flair of someone nearing complete mastery. And for a member of a race that excels in the arts of the bow, that says quite a lot. But as he considers himself a classic roguish scoundrel rather than a full-pledged warrior, so too did he inherit their debonair maintenance for their beauty.

The one thing he never, EVER, go lax upon is his hair. The white-gold mane is shaved completely bald on the left side of his head and tattooed with tribal markings. The rest on the right defies gravity and hangs suspended (OOC: the Punk'd hair in FO). He uses a special ointment, plus a little bit of Alteration magick, to keep it shiny and erect as it is, until he washes off the ointment and dispels the magick on it. He keeps his eyebrows razor thin and its imperious arch gives his volpine face a rather mischievous feel.

He has roughneck green eyes that antes up his level of crooked charm, and his caesarian nose speaks of several bone resets, whether to give it a roguish feel or just to fix it after a brawl. His moist, red lips is quirks in a smirk real easy, and is never far from a sneering smile. To top it all off, he pierces his left ear with six earrings descending from top to bottom.

(A true rogue if you ever saw one.)

Personality:

Things that happened to him in his life has left quite ... distanced from any form of authority, to put it mildly. He has an extreme disdain on those who put restrictions on people, just because they have high ranks or coin. Those who abuse their powers over others need to be wary around him.

He values no lords or masters, just himself and his axe. Born in the streets, he has what you may call 'gutter-wisdom'. It has served him quite well in sojourns. He's quick to point out anything he perceives as wrong, and will not hesitate to call out others on their actions. It borders on hypocrisy though, as he himself is no saint and in no position to judge others, and he is well aware of that fact. He is also a believer in the survival of the fittest; the streets of Bravil are unforgiving on those who are weak. Lone wolves that think themselves superior to the pack are laughed at before being devoured. And although he raised himself in this hard way, it never tarnished his lighthearted, and at times childlike whimsical, personality. Yes, he believes in strength. But he is not addicted to it. What he truly believes in is companionship, loyalty, and devotion. Without these positive things, power would become a meaningless fire, a strong fire, but in the end it will always burn out, alone and miserable after it consumed everything.

Because of that, he takes serious things light, and is amused by those who set themselves in a deadly grim manner. Life, for him, is a one-time only drug. Better enjoy the high while it lasts. Even the lows too need to be cherished, for it makes it all the more sweeter.


History:

Ylenno himself doesn't remember much about his past. The furthest reach his memory can give him are a clouded bits and pieces of a quaint little village, burning to mere cinders. Tall, golden monsters wearing the faces of imperious elves butchering people he didn't even know. The rest of his memory can give him are those of his days in the orphanage at Bravil. The place was good enough, he guessed. If the caretakers there weren't skooma addicts that beat them regularly when they couldn't get their precious poison. Worse yet, they took some of the older orphans to their bed. The thing that gave the children strength to endure was each other. Their days were fraught with misery, yes, but they cheered each other up and remained bright throughout. Ylenno was the youngest amongst the orphans, but he was the most brave and resistant, and for this, he was also the most physically abused. He would stand up to the bullies, speak what he thinks bluntly, and was generally the budding hero that the other kids looked up to. It was during this time of rebellion that he became best friends with another Bosmeri, a girl by the name of Caelefensil. They were both opposites in terms of personality, but between them there was an undeniable bond of compaionship. During their days in the orphanage, Ylenno was the bull-headed aggressor, while Caelefensil acted as his voice of reason and calmness. Where Ylenno in his childishness brought trouble, Caelefensil solved it with a maturity beyond her elven years. With the duo around the orphanage, things lightened up considerably. No more did the children fear their abusive caretakers; one by one, they stood up, and brought up the inner hatred they have kept burning inside.

But their glorious retaliation was but one brief moment of ecstasy and release; the caretakers brutally brought the children back in line, and they seperated the duo apart so such an event wouldn't happen again, as they know that one is nothing without the other. They did this in the most apprehensible way possible.

They sold Ylenno to the then-fledgeling Orum Gang in Cheydinhal, while keeping Caelefensil in Bravil for vile reasons. They fought as one when the day came for them to be kept apart, and when they were subdued, they made a promise to each other that no matter what, they will meet again. To seal that promise, Ylenno gave Caelefensil his most valued treasure; his necklace of a swan. Caelefensil gave hers; a key made in ivory and rubies. They swore their oath, and they were ripped away from each other.

Ylenno's life in the Orum was much more brutal than he could have ever imagined. They kept him caged in a small room devoid of anything, save for the basic furnitures, and fed him like an unworthy beast. In addition to this, the Orcs in the Gang used his natural tendency for violence to its maximum effect; they trained him as an underground pit-fighter. Ylenno at first resisted as he always did, but the Orcs' beating were harsher and they didn't pull their blows. Out of fear, and overwhelming despair and loneliness, Ylenno gave in. He defeated his first opponent, a hulking Nord, at the age of thirteen with nary a scratch.

For this tumultous victory, he was titled the 'Crowsgrin Runt' for his size and the broken smile he sports. For several more years he fought more and more, until he became renowned in the underworld. When he turned 18, Ylenno was made a member of the Orum Gang's smuggling operation, acting as a bodyguard and footsoldier against the law and other rival gangs. His name became a headline in the Courier when he participated in the Florentine Wars, a major conflict between the syndicates in Cheydinhal about who can form an alliance with the Camonna Tong in Morrowind. At the head of the Orum Gang was Ylenno, and he cut a swathe through the ranks of other gangs swiftly and bloodily, where he was titled the 'Florentine Bleeder' as a result. The War ended with the Orum's as the obvious victors, but since the majority of the other gangs had been annihilated or assimilated, the eyes of the Law remained focus on them and them only as a result. The Orums withdrew from the public view, and they maintained silence. Ylenno took this as a chance and he managed to escape, away from Cheydinhal and the life he lived there.

He headed back to Bravil, hoping to fulfill a promse that he made all those years ago.

When he arrived, he found that Caelefensil was dead. The other orphans, now grown adolescents themselves, told him that she died by a disease; a result from her work as a courtesan. They gave him her last wish; his necklace, well-taken care of after all of these years, a map pointing to a small hamlet south of the Bosmeri city of Silvenar, and her last testament before she succumbed to death. Ylenno took this, and in his grief, he stayed in Bravil a while longer, savoring the familiar sights he used to enjoy with his best companion. His experiences from his former occupation served him well in the time he spent in Bravil. When he finally mustered the courage to make sense of Caelefensil's last gifts, he did so with a bang.

He tracked down the caretakers that forced Caelefensil to her untimely death, and mercilessly executed street-justice upon them, one by one.

When he found the place that marked the spot in the map, it was nothing but a clearing with several patches of ground bare and lifeless. It was an alien sight to him, but his oul ached with an oversurge of dreadful familiarity. The trees here sang for him mournfully. The wind appeased him with the scent of what once was and what could have been. The ground cries for the tragedy that doesn't reveal itself to him. Even the sun dimmed to a grieving gray in this place of alien twilight.

And when he scooped up a handful of soil, and devoured its homely scent.... His surroundings spoke to him, and he was brought to his knees by the sudden rush of truth.

This place..... was his birthplace. Images of strangers.... His family. A blurred concept of safety and peace and warmth.... His home. Golden monsters with faces of elves marching in blindling light.... the destruction of his family and his memory. The intimacies of the soil grasped in his hand spoke to him that all of this should be familiar, and that he should REMEMBER.....

But he can't.

The scent of the soil spoke again, and this time, it told him of Caelefensil. A young bosmeri girl, skinny, hair matted to her head, eyes underneath star-shining. Looking at him. Holding his hand.

Saying the words 'Brother' to him. Before disappearing.

This was the truth that brought Ylenno to his knees. That he had a sister, and that sister was Caelefensil all along. He was possibly the only left in his bloodline, but he didn't wept for this place or its memories. He wept for Caelefensil, but not in sorrow, but in happiness. At least he was blessed to spend his childhood with her. That's when he realized he still had a mystery to solve, and poked around the site and eventually uncovered an old, old chest. He used the key given to him, and the contents therein were the last heirlooms of a destroyed family. An immaculate axe, and a leather-covered grimoire containing the history of his family; the Sasalonians.

He thanked his sister for giving him his identity back, and resolved to honor her memory by moving on with his life.
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Good enough, I suppose. So. Should we wait for LL or should we start right away? I know some of you are excited to start, I am too actually. But still.

Oh, and the Duck Duck Goose. I was thinking of people posting in the order when they submitted their Character Forms. So KoB will be the first to post in the Playground, and either me, LL, or another who joins late will be the last. Of course, if there are any objections, we could always compromise.


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Acadian
post Jan 19 2013, 05:44 PM
Post #69


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Uleni, love your sun-dried Bosmer!

On posting order, after a time the order won't matter much but for starting off, I think perhaps KoB is kind of new to this and I know I am a complete novice on RP threads. Therefore, it might be unwise to have us less experienced folks be first out of the gate. I know I would appreciate seeing more experienced folks posting first so I can study and cue from that to see how this all works.

With that in mind, it might ensure a smoother start if the less experienced RPers were later in the posting order?


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Darkness Eternal
post Jan 19 2013, 07:30 PM
Post #70


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From: Coldharbour



I agree with Acadian. Have the experienced ones post.

I can try for the opening post or the second post.


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Colonel Mustard
post Jan 19 2013, 07:31 PM
Post #71


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From: The darkest pit of your soul. Hi there!



QUOTE(Acadian @ Jan 19 2013, 04:44 PM) *
On posting order, after a time the order won't matter much but for starting off, I think perhaps KoB is kind of new to this and I know I am a complete novice on RP threads. Therefore, it might be unwise to have us less experienced folks be first out of the gate. I know I would appreciate seeing more experienced folks posting first so I can study and cue from that to see how this all works.

With that in mind, it might ensure a smoother start if the less experienced RPers were later in the posting order?

Acadian has a point here; maybe if DE goes first, seeing as he knows what he's doing? Then Illydoor, myself, PhoenixGamer, LL, KoB and then Acadian so that the two newbies can pick up what they're doing (I've no idea how much experience in RPing you have, Phoenix).

Also, for LycanthropicLegend:
HURRY IT UP, WILLS YA?
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Uleni Athram
post Jan 20 2013, 01:13 AM
Post #72


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Good point, guys! I never actually thought about it that way, admittedly. Well its decided then! Experienced ones go first to the meat grinder! Muawahahahahaha! I will enjoy this RP VERY VERY MUCH, lemme tell you! Muawahahahahaha!

*looks at the Colonel, nudges him to join the evil laughing*

MUAWAHAHAHAHAHA! KWABRAHAHAHAHAHAHA! Nyaraaaaaaaaaaaahahahahahahaha! Oooooooohohohohohoho!


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Colonel Mustard
post Jan 20 2013, 01:25 AM
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AHAHAHAHAHAHAHAHAHAHAHAAAAAAAAA!!!

*Mustard is framed by the dramatic strikes of lightning and the ominous rolling of thunder*
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Acadian
post Jan 20 2013, 01:37 AM
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Buffy looks around nervously. "Was that the door just slamming behind me? Oh, imp chips!
Acadian, what in the name of Mara have you gotten us into?" ohmy.gif

tongue.gif



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King Of Beasts
post Jan 20 2013, 03:54 AM
Post #75


Ancient
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From: Imperial City,Cyrodiil



QUOTE
Acadian has a point here; maybe if DE goes first, seeing as he knows what he's doing? Then Illydoor, myself, PhoenixGamer, LL, KoB and then Acadian so that the two newbies can pick up what they're doing (I've no idea how much experience in RPing you have, Phoenix).


That's a wonderful idea. This is my first time role-playing so I'd like to see some examples first...


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Darkness Eternal
post Jan 20 2013, 04:02 AM
Post #76


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I can make the thread and add the Dramatis personae and the first post. But where does the first post begin? We should all meet at a tavern, yes?


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And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Uleni Athram
post Jan 20 2013, 04:23 AM
Post #77


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The tavern scenario? Sarah Mcgooblargh, but that is sooo overused. But sure, the tavern it is then. Its a place of mingling, after all. Go ahead, DE. Let us start the butchery - err, RP.

WHAAAAAARYAAAAAA! Waaaaagh!

But we still have to wait for LL, so hold thy horses.

This post has been edited by Uleni Athram: Jan 20 2013, 04:23 AM


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Darkness Eternal
post Jan 20 2013, 05:03 AM
Post #78


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Got a better idea? Perhaps a brothel, then? Or maybe we get 5 Rpers to roleplay in the same location in a random fortress somewhere . . . .

We don't have to wait for LL. She can join whenever.

This post has been edited by Darkness Eternal: Jan 20 2013, 05:03 AM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Uleni Athram
post Jan 20 2013, 05:48 AM
Post #79


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How about the Adventurers Guildhall proper? In the streets? Parks? Eateries? Sweetrolls bakery shop? Blacksmith's shop? There are many places to start the RP with. The tavern is an iconic meeting place, of course. But its overused, kinda like the maiden and the bear.


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King Of Beasts
post Jan 20 2013, 06:16 AM
Post #80


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An ayleid ruin?

No, that's a dumb idea.


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