Here's something brand new to bring to this thread: Fallout 1. I assume this is the first time someone has posted screenshots of pre-Bethesda Fallout games. Unfortunately, it took me toward the end of the game to find how to take screenshots (and it was right in front of my face every time I clicked on the game in the Steam client to play it). Thus, there isn't a whole lot of variety to these screenshots. But I figured some people might be interested in them.
In a bunker out in the middle of nowhere is where the Brotherhood of Steel resides, out in Lost Hills. The small area above the surface masks the vast complex that lies beneath the ground. There are four levels to the place, and here are a few screenshots.
Brotherhood of Steel - Level 2 ----- This particular room is where some Brotherhood Knights are training. Well, they actually just stand there the whole time, but, you know...
Brotherhood of Steel - Level 4 ----- The man in the bluish/purple robes there is John Maxson. That last name should sound familiar to probably all of you from Fallout 3 and 4 (can't remember if there is one in New Vegas). This Maxson is the grandson of Roger Maxson, founder of the Brotherhood of Steel.
Brotherhood of Steel - Level 4 (Meeting with the Elders) ----- You can request armed assistance in your assault against the Mariposa Military Base, which is where super mutants are being created in vats of goo and FEV.
These next few screenshots are from the very final level in the game (technically, it can instead be the second-to-last level).
The Depths Below the Cathedral ----- Yes, that is human flesh lying everywhere.
These Super Mutants Met the Gatling Laser ----- Such catharsis to unload on them like that.
The Hallway to the Big Bad ----- Oh, you didn't ask for more human flesh oozing out of the walls? Too bad. This is the Big Bad
Face-to-Face with the Master ----- The guy in the middle at the end of the human-flesh hallway is The Master, the main antagonist and the one responsible for creating super mutants in New California. Once you kill him, you have 300 seconds (5 minutes) to get out of the base and the Cathedral up top before it gets blown to kingdom come.
Unfortunately, however, the Vault Dweller will be cast out of Vault 13, their home, forever despite being recognized as a hero throughout the wasteland. Why is this the case? Well...
I can provide more context on all of this for people who want to know more. I just wanted to get these screenshots up and show them off. Here are a couple pictures from the very end of the game.
The Hero Cast OutWhat Else Lies in Store for the Vault Dweller?