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> Fallout 4 Mods
mALX
post Jun 27 2019, 07:14 PM
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What happened to Lopov's post about his Fallout 3 game becoming unstable and wanting to know about how often it was safe to use the PCB command?





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Acadian
post Jun 27 2019, 08:02 PM
Post #522


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QUOTE(mALX @ Jun 27 2019, 11:14 AM) *

What happened to Lopov's post about his Fallout 3 game becoming unstable and wanting to know about how often it was safe to use the PCB command?


Since it was a FO3 question posted in the FO4 mods thread, he asked for the post to be moved. I moved it to the FO3 mods thread but forgot to check the box that would leave a forwarding marker for users.

Here it is: http://chorrol.com/forums/index.php?s=&...st&p=316829


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Lopov
post Jul 19 2019, 09:54 AM
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Is there a mod for FO4 that would allow "angry" facial animations to be shown during combat, instead of that the facial animations don't change at all? In FO3 and FNV animations would change on their own during combat.


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mALX
post Jul 19 2019, 05:50 PM
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QUOTE(Lopov @ Jul 19 2019, 04:54 AM) *

Is there a mod for FO4 that would allow "angry" facial animations to be shown during combat, instead of that the facial animations don't change at all? In FO3 and FNV animations would change on their own during combat.



I agree, that was a basic function in the game that was really immersive = can't imagine why they didn't have it in FO4!





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Lopov
post Sep 15 2019, 10:05 PM
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Sleepless nights - a mod that adds a chance to be attacked by enemies while sleeping. The default options are way too hardcore for me, but the Daydream mode is perfect and you can tweak it even more, if desired.


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Lopov
post Sep 17 2019, 08:35 AM
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Desperate raiders - raiders can now wear civilian clothes, and are a little tougher in general.

No radscorpion tunneling - as they were in FO3 & FNV.

Dumpster Diving - most essential for the Hobo.

Disabled auto-healing when crippled - what it says.

Immersive PipBoy radio - makes music sound like it's coming from a PipBoy, not from an MP3 player.


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Lopov
post Sep 21 2019, 11:55 AM
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Scrap button - workshops are no longer needed to scrap stuff. Most essential for the Hobo's game.


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Kane
post Oct 21 2019, 02:50 PM
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Fairly new mod I found that unlocks every workshop for use, so that you don't have to attain them through any questing. https://www.nexusmods.com/fallout4/mods/41244

I have it running now, but am only a couple of hours into a new game. Haven't left the Concord/Sanctuary area yet.

QUOTE(Lopov @ Sep 21 2019, 06:55 AM) *
Scrap button - workshops are no longer needed to scrap stuff. Most essential for the Hobo's game.

Now this is a find! I love it. I've been using a junk grinder in settlements, but this is sooooooooooo much better!


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SubRosa
post Feb 4 2020, 11:35 PM
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A few days ago I found HD Distance and Detail ReShade (Blur Fix). It removes the blur you get whenever you move. Thank goodness! Wow, the game looks so much better.

It is a Reshade. But it is all neatly packaged together. There are no files to edit or tweaks you have to make, or extra programs to download and install. Just copy it to your Fallout folder and it is good to go. I have not noticed any hit to performance, nor any CTDs from it.


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TheCheshireKhajiit
post Sep 15 2020, 03:30 AM
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Here’s something that I thought looked kinda interesting. It’s a work in progress, but it looks pretty nice so far.

Fallout: Miami


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SubRosa
post Sep 15 2020, 06:18 AM
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Ghouls with sunglasses and bathing suits!

Can you play as Crockett or Tubbs? wink.gif


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TheCheshireKhajiit
post Sep 15 2020, 04:12 PM
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QUOTE(SubRosa @ Sep 15 2020, 12:18 AM) *

Ghouls with sunglasses and bathing suits!

Can you play as Crockett or Tubbs? wink.gif

Lol I thought the ghouls in bathing suits and glasses were adorable!


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SubRosa
post Sep 15 2020, 08:31 PM
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QUOTE(TheCheshireKhajiit @ Sep 15 2020, 11:12 AM) *

QUOTE(SubRosa @ Sep 15 2020, 12:18 AM) *

Ghouls with sunglasses and bathing suits!

Can you play as Crockett or Tubbs? wink.gif

Lol I thought the ghouls in bathing suits and glasses were adorable!

The ones wearing the life preservers at the end were awesome!


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TheCheshireKhajiit
post Sep 15 2020, 09:07 PM
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QUOTE(SubRosa @ Sep 15 2020, 02:31 PM) *

QUOTE(TheCheshireKhajiit @ Sep 15 2020, 11:12 AM) *

QUOTE(SubRosa @ Sep 15 2020, 12:18 AM) *

Ghouls with sunglasses and bathing suits!

Can you play as Crockett or Tubbs? wink.gif

Lol I thought the ghouls in bathing suits and glasses were adorable!

The ones wearing the life preservers at the end were awesome!

I somehow managed to miss that!


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TheCheshireKhajiit
post Sep 18 2020, 04:25 AM
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I’m currently working on tweaking the mod Nuka Sanguinare in Creation Kit. It’s a vampire mod (yes, I’m still messing around with this idea), and I’m trying to see what all it does so I can decide if I want to use a modified version of that, or try making my own mod. In the past I used a combination of the mods “Survival Options” and “Start Me Up”, along with certain console commands to simulate vampiric gameplay. It does work but it’s not ideal (lots of pregame set up that gets a bit tedious, and it does require a bit of imagination).

Anyway, back to Nuka Sanguinare. Right away I discovered that the sunlight damage had to go because the feature is broken. All light hurts you; fluorescent lights in buildings, even your pip-boy light causes you to get radiation burn. I altered the perk in the mod that gives you the vampirism and did away with the sun damage effect, and also changed bloodpacks to satisfy the blood craving. Still need to test those to see if they are working. No big loss with the sunlight damage being taken away. Vampires being harmed by the sun was a Hollywood invention anyway. Well, in some movies anyway. Bram Stoker’s Dracula (which I thought was a fun movie despite a questionable casting for the character of Jonathan Harker), is a good example of a Hollywood vampire film that allows vampires to walk about in the daylight without any obvious negative effects for the creature. I feel that perhaps they should simply be more potent at night. Stronger, faster, sharper senses. That sort of thing.

Sorry if I rambled a bit there, lol.

This post has been edited by TheCheshireKhajiit: Sep 18 2020, 04:33 AM


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