haute ecole rider: I never really thought of a ghost shipwreck. That would have been an excellent idea! I guess you will have to save that for the JF.
Like Caught in the Hunt, I had to throw a lot of what is in the game right out the window in order to make this make sense. Like the Emma May being wrecked for months, if not longer, just a few feet away from a main road and easily visible from the bay. Yet no one else in the world has ever noticed it there. Let alone why in the world is Grantham's ghost appearing on the
other side of the bay and walking around? It is pretty standard ghost lore that when a ghost is trapped somewhere (as he is chained up in the hold of the ship), that they are bound to the area of their death. Hence Grantham being seen on the deck of the ship in the TF.
Good call on the stretchyness. I suppose it was my cat's fault. She loves to stretch out as far as she can when she lays on the floor acting cute. Until she rolls over and lays on her back like a pR0n star of course!
liliandra nadiar: I needed a reason for the crew to turn into undead. Apparently the devs believe that when someone commits mutiny, they automatically turn into a wraith (I am sure they based this on RL incidents of mutiny...). So I needed a necromancer, and I also needed a reason for them to be in enough of a hurry to risk the rocks in the storm. The latter will be revealed in a few episodes.
I also went back a few episodes ago, and had Tadrose describe herself and most young elves as dibellic when she and Teresa talked about their first lusts.
Acadian: And next an Almost Battle, against Almost Undead.

Erm I mean a real battle, with real wraiths. That section you noted was one I worked on to show the two sides of Teresa in action here. On one hand she wants to help Grantham, on the other she is a professional, and does not want to jeopardize either the mission or her comrades by rushing off alone.
ghastley: I think we all know that Kalthar has the power of the unibrow on his side!

And as we will see, there is no reason that they cannot go get the rest of the gear. Now that they know Grantham is in no immediate danger.
Olen: This is indeed part of that overall necromancer arc, which I am reanimating. Once we get the business between Teresa and Tadrose finished, I will be concentrating upon the necs until they are finished.
I worked on that crumbled part to make it more evident that it was recent, not destroyed by age.
Like I said in my last post, Stratonic works wonderfully. I am going to go back to the chapter were Ardaline talks about her brother in Kvatch, and use it there. I have also had ideas for the Altmer having the equivalent of the Sacred Band of Thebes - perhaps the Sacred Band of Alinor instead?
Grits: There is no rest for the weary. At least the ghosts did not walk in on them! That is indeed the second half of the Teresa Doctrine, along with what she told Morandil when she threw down on him last chapter:
"I don't kill for gold, or for pleasure. I do it to protect myself and others." That whole Grantham boring Teresa to death was one of those things that was not planned on. It just rolled out of Teresa's lips as I was typing. Like you said, it is those little quirks of humor that make her such an adorable character to me.
We will also indeed see Tadrose take charge, but perhaps so gently as not be too obvious. This episode in fact. Teresa is not an alpha male, so it is not like she is going to make a big confrontation over who has the larger genitals. Nor does Tadrose feel the need to hose down the deck with testosterone. That is one of the joys of writing the scenes between them.
McBadgere: So you have done the Miss Wet Tunic contest more then once?

Teresa has in fact. This is her second time. Her first was way back in Chapter 5, when she went slaughterfish catching for Aelwin.
King Coin: I had fun with Grantham being a chatty ghost too! I wanted to show that he was not a threat, and try to make him sympathetic. I also used it as an opportunity to gently reveal some of the details about trade up and down the Niben.
Destri Melarg: It is my favorite trumpet-playing Redguard historian! I was hoping you might make an appearance now that the Fall Semester is over (or near to it).
Tábrasa: Good to see you enjoying the cute and often amusing antics of my faintly smiling Teresa. Her being a lesbian comes natural, as I am as well. You write what you know and all that. Given that you have found that out, I take it you have at least gotten to Chapter 5, when Teresa first meets Nerussa, and falls victim to her feminine wiles.
Previously On Teresa of the Faint Smile: Our last episode found T&T rudely awakened by the news of a shipwreck near the village. They raced to the shore, to find a ghost standing on the rear deck of the ruined ship, pleading for help. Speaking to him at Teresa's insistence, they learned that his name was Grantham Blakely, and that his crew had mutinied at the prodding of a necromancer they had unwittingly taken aboard in Leyawiin. Named Kalthar, this necromancer carried a magical helmet, and has animated the remainder of the crew. Next, Teresa must protect the villagers from the threat of Kalthar and his minions.
Chapter 41.8 – Nothing is TrivialAfter promising they would return, the two elves made their way back to the shore. There a crowd of villagers had already gathered. The news that the shipwreck was infested with undead cooled the curiosity of the farmers. Especially when Tadrose told them that ordinary steel could not harm them. After they were assured that no one would approach the wreck until they returned, Teresa and Tadrose made their way back to the stable in Clearwater.
"Wraiths are more dangerous than the ghost you encountered in Castle Magia," Tadrose said as Teresa helped her into her armor. "They are tougher, have a more powerful frost bolt, can use physical weapons, and can silence your magicka. They can only be harmed by magic weapons, but at least we have no problems there. Like all undead, they are also completely immune to poison and frost attacks as well."
"I will make us some potions to resist their frost," Teresa said as she strapped a greave to Tadrose's leg. "And some others to dispel magic, that should counter their silence."
"Your bow's weakness enchantment should be strong enough to overcome their resistance to poison," Tadrose said. "I remember Hirtuleius could poison even Argonians with it. Just remember it will not be as effective as it would against others."
"How can it work at all, if they are ethereal?" Teresa's eyebrows beetled together.
"An ordinary poison would not," Tadrose said. "But yours are not ordinary, nor that of Ravenfeeder. When alchemists like yourself create a potion, you are really just placing a spell in a bottle. When someone drinks it, the magic takes effect upon them. That is what makes your poisons act so quickly, and so lethally. That magic is just as effective against a creature that is not of flesh and blood. Can you create fire poisons? All undead are vulnerable to it."
"I have some entomola cap." Teresa rubbed her chin with one hand. "I should be able to make some fire poisons with that. I've never done it before though."
"There is a first time for everything," Tadrose smiled.
They returned to the beach fully armed and armored. By then it seemed that most of the village had gathered at the edge of the cliffs and the beach itself to watch. Teresa was relieved to see that none of them had strayed too near the shipwreck. Instead they all stared and pointed at the wreck with a mixture of excitement and apprehension.
Still, she saw that many of them carried wooden shields, and had armed themselves with long spears bearing wide, leaf-shaped heads. Others had nothing but pitchforks, sickles, or knives. So far they continued to stay away from the shipwreck, which the forester was thankful for. Teresa did not doubt that they could hold their own against bandits or goblins that threatened their village wall. But in an open battle against professionals - or the undead that Grantham said infested the ship - she knew they would be lambs for the slaughter.
She produced her mortar and pestle and went to the work of creating potions. That attracted the attention of many of the peasants, who turned away from the wreck to watch Teresa instead. She imagined that they did not often see alchemists at work, and tried to ignore them as best she could. The last thing she wanted was to become distracted, and make a mistake with a potion that she might just need to save her life.
She had created magicka restoration potions enough times with steel blue entomola that she was familiar with both the energy and alchemical symbols that lay within the mushroom. Coaxing forth its desire to flare and burn was not too difficult. It was even easier to do likewise for the dispel potions she distilled from her bergamot seeds, and those to resist frost from her supply of sacred lotus.
A burst of inspiration came over her as she stared at the freshly-made potions arrayed before her. Drawing forth
Grognak's Bravil Guide from her bag, she flipped through its colorful pages until she came to the entry for morning glory.
"Have an idea?" Tadrose squatted down on her haunches beside Teresa.
"Something that might help tip the odds." Teresa smiled faintly in return. "If I can make some frost shields, then I think they will work in concert with the resist frost, and the regular shield potions as well."
"Double the protection," Tadrose grinned, and clapped a hand on the wood elf's back. "Have I ever told you that you are brilliant? Get to it then."
Teresa shook some powdered morning glory into her mortar and pestle and went to work. Within minutes she had produced a soft blue liquid that she poured into her potion bottles. Using her Mark Potion spell, she etched their surfaces with the standard symbol for a frost shield - a triangular shield with a snowflake in its center - and set them with her other potions.
"All set," Teresa said. She rose to her feet, and looked down the beach to the ship. The water had receded, and now she could see half of the hull rising above the waves. The clinker-built boards were broken and warped, creating numerous cracks and outright holes in the side of the vessel. Teresa wondered if those were caused by rocks, or if the hull broke up after it was holed elsewhere, and the stresses tore the ship apart?
"The villagers tell me that it will be low tide soon," Tadrose said, following Teresa's gaze. "We will wait until then. It will be easier to fight in the hold after all the water has drained away."
"I was thinking we might go straight for the cabin in the sterncastle," Teresa said. "It sounds like that is where the necromancer is."
"Perhaps, perhaps not," Tadrose said. "I suspect he can move about the ship more freely than Grantham. We had best be prepared for anything."
So they waited, and watched, as the tide slowly crept away from the shore. Soon women from the village appeared with wicker baskets tied to their backs. Staying well clear of the wreck, they combed the strand for shellfish left behind by the water, throwing all they found into their hampers.
"It looks like now is as good a time as any," Tadrose said. Without another word, she bent down to the potions Teresa had arrayed before them and started drinking them one at a time. Teresa followed suit, and felt the magicka buzzing within her from the combined shield, frost shield, frost resistance, and magicka restoration effects. The remaining potions were split between the women's belt pouches, and then they were off.
Tadrose led the way down the beach, and the villagers let out a ragged cheer as Teresa followed. She wondered if this was what felt like to fight in the Arena? But she knew the farmers were not ecstatic over the chance to see one of them die. Rather they doubtlessly looked forward to seeing the safety of their homes assured against the threat of the undead that lurked within the wreckage. Now she fully understood why settlements far from the cities were always so happy to see a guild member. They were their best defense against the worst dangers of the world.
"Let us try that sterncastle first." Tadrose stared up at the deck of the ship high above. "Like you said, it might save us the trouble of dealing with the others."
The dark elf grabbed hold of the mast, and pulled herself up. Teresa followed, scooting herself up with hands and feet as before. Once on deck, they carefully stepped across the groaning boards to the rear of the ship. There Teresa produced a broad head and prepared it with fire poison. Nocking the arrow, she drew her bow back to full extension and stood directly opposite the door. Tadrose stepped beside it with her sword out, and flung it open. The dark elf then moved back, taking care to insure that Teresa had a clear line of fire into the cabin.
Teresa was ready to loose, or jump aside, depending on what she saw within. But nothing moved in the dim recess of the cabin. She nodded to Tadrose, and the dark elf moved into the chamber with sword ready. Teresa followed, and lowered her bow when the armorer called out that all was clear.
The room was a disaster, filled with splintered boards and scattered flotsam and jetsam. Laying on the floor was the body of Grantham Blakely. His hands were clutched around his throat, and his eyes betrayed a look of terror. So that was what it was like to drown, Teresa thought. Thanks to the Jewel of the Rumare, she never needed to fear such an end. Unless she lost the ring. The idea of suffocating on a lake-full of water sent shivers crawling up her spine. That was almost as bad as burning to death.
Teresa led the way out of the cabin. She found the nearest hatch and pulled it open with one hand. Tadrose waited beside her, two-handed sword ready. Again, Teresa pulled Ravenfeeder to full tension and scanned the hold beneath for any sign of movement. Yet the inky blackness was silent and still.
Teresa sidestepped her way around the hatch so that she could get a look from all sides. She was rewarded when a soft green light came into view. She knelt down to get a better angle, and was able to make out a glowing form hovering above the lower deck. It was mer-shaped, but missing its feet, and its legs seemed fused together into a single wide mass. Its upper body was proportioned normally however. She saw an axe in one hand of the creature, and wasted no more time.
The forester loosed, and watched her arrow spiral through the space between them. It struck the transparent back of the wraith and erupted in fire. A spine-tingling scream erupted from the creature, and it doubled over in what appeared to be genuine pain. It turned as Teresa readied another arrow, and moved to the hatch. Flames still licked its ethereal form, and Teresa smiled faintly at the sight. Tadrose had been correct about her poison, as she always was.
The wood elf rose to her feet and fired another elven swallowtail at point blank range. It skewered the monster as it hovered over the steps leading up. Again it cried in pain, and shrank away this time. She knelt down once more to get a clearer shot, and drove a third arrow into its back. Its arms shot up, and the axe fell from its grip. Like the ghost in Castle Magia, its body collapsed in upon itself, as if it was melting. A moment later all that remained of it was a puddle of softly glowing ectoplasm on the deck.
"Watch out Teresa!" Before the wood elf could react, she felt a hand grab hold of one of her dagger belts and pull her away. She tumbled back. Out of the corner of her eye she saw a bolt of frost sprout from the depths of the hold and flash by overhead. She scrambled to her feet in time to see Tadrose spring to the hatch and drive her sword point down into the darkness. Fire sprouted along the blade, illuminating the name
Anganar in the steel near the hilt. Another scream rent the late morning air.
With a rush of green light, the wraith burst from the hold and swept over the dark elf. Fire wreathed its transparent form, yet still it raised a large wooden boat pin, and brought it down toward the Dunmer's head. Teresa leapt forward, and grabbed hold of the club as it fell. She was not able to stop it, but at least pulled it off course enough that it merely glanced harmlessly off one of the elf's pauldrons.
Tadrose tried to push the creature off of her, but her hands simply passed through the body of the wraith, as if it was made of thin air. Teresa let go of the boat pin and called up the magicka within her. Concentrating upon her Burning Hand spell, she loosed the energy into the form of the wraith.
It screamed again as even more fire licked across its ghostly features, and lurched away. Tadrose pulled free, and
Anganar swept out in a glowing arc. For an instant the wraith's head could be seen to cleanly separate from its body. Then like the first wraith, it dissolved into a puddle on the deck.
"I should have remembered, trips and throws won't work against these." Tadrose shook her head. "That is what happens when you get too accustomed to fighting flesh and blood enemies."
Teresa poisoned another arrow, and crept up to the edge of the hatch. It was silent as a grave within. Poking her head down for a quick look, she pulled back sharply as a swirling bolt of green energy sped her way. She was not quick enough however, and it washed across her features. Teresa felt for the magicka within her, but found that the power that so normally bubbled and simmered below her skin had gone silent and still.
"You've been silenced," Tadrose hissed. "Quick, drink this!"
Teresa took the potion the dark elf pressed into her had, and quaffed it down. She felt her magicka once again roar to life within her bones. Yet at the same time, she felt the enchantments of her potions wash away, as if carried off by the morning tide.
"It's coming up!" Teresa cried. Drawing her bow back to full extension, she drove the elven broad head into the body of the third wraith.
It cried out as the fire poison did its work. Tadrose circled around the other side of the hatch, just out of reach of the wraith's axe. It turned to keep her in view, and Teresa quickly loaded another arrow. Before she could loose however, the wraith gestured to the dark elf with its free hand. A bolt of scintillating white frost blossomed forth, and swept across Tadrose. The armorer shivered under the assault, but it appeared that her potions saved her from the worst of the attack.
Then Teresa's arrow was in its back, and it arched its body in agony. In spite of whatever pain she must have felt, Tadrose stepped forward. With one hand halfway down her blade, she buried the point of her sword into the creature's chest. Like the others, it found its final resting place in a puddle on the deck.
Teresa poisoned another arrow and drew her bow to full extension. She trained it upon the open hatchway. When nothing emerged for long minutes, she circled around to Tadrose and lowered her weapon.
"How bad is it?" she asked.
"Just a little chill," the Dunmer winked jauntily. But Teresa could see that she gritted her teeth, and tightened up her torso to one side.
The forester breathed deeply and closed her eyes. She called up Bear, and felt the mighty spirit guide enfold her in his soft fur. Reaching out to Tadrose, she set her hand on the long, leaf-like plates of her cuirass. Drawing her magicka from within her, she let it slowly flow into the other woman. With it she sent all of her love and compassion, willing it to restore Tadrose's frostbitten flesh to its previous vigor.
When the world swam back into view, Tadrose was staring back at her in amazement. "Teresa, did you just turn into a…"
"That was one of my spirit guides," the wood elf smiled. She felt tired, as if she had just run a lap around the city. Yet at the same time she was elated. Tadrose had actually seen Bear within her! "Most people never seem to see them."
"That was amazing!" the armorer said. "But you need to rest a moment. Sit down, and I'll keep an eye out for more."
Teresa did as her vice-commander bid, and plopped down on the deck with her back against the rail. Reaching into her Thieves Bag, she pulled out a bottle of Tamika's. Taking out the cork with her teeth, she took a swig straight from the bottle. The sweet liquid delighted her tongue, and settled into a warm glow in her belly.
A little Tamika's always went a long way, Teresa mused. That brought to mind her first journey inside a guard tower, just after the Oblivion Crisis. She had seen Calindil - from the
Mystic Emporium - healing wounded legionaries there. He also drank wine with a shaking hand to help relieve the tiring effort of healing others. Did wine have a restorative effect, like one of her fatigue potions? Or was that just her elven imagination?
Either way, she took another drink. Only sipping it this time, she did as Nerussa had shown her, and savored the drink as it gently rolled around her mouth. Only then did she allow it to seep down her throat and rest in her belly.
"You could probably use some of this too." Teresa proffered the bottle to Tadrose.
"You come prepared for everything." The dark elf looked down with a smile and accepted the bottle. After taking a sip herself, she handed it back to Teresa. "Do you have any steamed crab in that bag of yours? Or tempura with noodles?"
"No, but if we go up to the Faregyl, I can stock up on S'jirra's potato bread."
"I do not think we would have time to get back for your Orisimer's birthday," Tadrose winked. Teresa wondered what that was about as she clambered back to her feet and re-corked her bottle? Tucking it away into her Thieves Bag, she nodded to the Dunmer that she was ready once more.
This post has been edited by SubRosa: Mar 25 2012, 02:14 AM