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> The Wobbly Goblet Discussion Thread, Out Of Character Stuff Goes Here
King Of Beasts
post Jun 4 2013, 02:47 AM
Post #212


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QUOTE(King Coin @ Jun 3 2013, 05:46 PM) *

QUOTE(King Of Beasts @ Jun 3 2013, 08:43 PM) *

What do you mean by "figures"? Dude, Liz is a bit upset right now. Just leave her alone for a bit so she has some time to cool down.

Chill out man.


I didn't mean to sound upset dude.


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Darkness Eternal
post Jun 4 2013, 02:48 AM
Post #213


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QUOTE(King Of Beasts @ Jun 4 2013, 02:47 AM) *

QUOTE(King Coin @ Jun 3 2013, 05:46 PM) *

QUOTE(King Of Beasts @ Jun 3 2013, 08:43 PM) *

What do you mean by "figures"? Dude, Liz is a bit upset right now. Just leave her alone for a bit so she has some time to cool down.

Chill out man.


I didn't mean to sound upset dude.

It was a misunderstanding. We'll figure out a solution for the RP. We'll give Liz sometime to deal with her issues and hope all is well with her. Meanwhile, we'll try to get this RP on its feet.


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And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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King Of Beasts
post Jun 4 2013, 02:51 AM
Post #214


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From: Imperial City,Cyrodiil



QUOTE(Darkness Eternal @ Jun 3 2013, 05:48 PM) *

QUOTE(King Of Beasts @ Jun 4 2013, 02:47 AM) *

QUOTE(King Coin @ Jun 3 2013, 05:46 PM) *

QUOTE(King Of Beasts @ Jun 3 2013, 08:43 PM) *

What do you mean by "figures"? Dude, Liz is a bit upset right now. Just leave her alone for a bit so she has some time to cool down.

Chill out man.


I didn't mean to sound upset dude.

It was a misunderstanding. We'll figure out a solution for the RP. We'll give Liz sometime to deal with her issues and hope all is well with her. Meanwhile, we'll try to get this RP on its feet.


Alright. Thanks smile.gif Have fun with the RP dude smile.gif


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King Coin
post Jun 4 2013, 03:05 AM
Post #215


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QUOTE(Acadian @ Jun 3 2013, 08:42 PM) *

What a wonderful screen, Grits! Abiene has inspired Buffy (and a friend) to pay a visit to that very tavern in our game - The Wobbly Goblet.

Look out Buffy! ohmy.gif


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Darkness Eternal
post Jun 4 2013, 03:07 AM
Post #216


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Irvana doesn't want to be disturbed! She's still asleep! laugh.gif


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Acadian
post Jun 4 2013, 03:24 AM
Post #217


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QUOTE(King Coin @ Jun 3 2013, 07:05 PM) *
Look out Buffy! ohmy.gif


No worries. The big cat is the friend I mentioned. tongue.gif


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Grits
post Jun 4 2013, 03:37 AM
Post #218


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DE, I definitely want Lleris to respond to Lycus excellent post. I have about ten more seconds left of today, but thats first on my list in the morning. We can do a time skip and have everyone returning after the vampires to get the inn rolling again. I was thinking an afternoon NPC post after Lleris. There's a mid-June festival I want them to talk about.

Theres no way I can do the vampire cave. Im just about frantic for time to write my long-overdue Bruma chapter, and my crew just finished up a vampire lair (with Aravi) in my story so Im kind of done with vampires for a while. But I will still keep my eye on the tavern in case anyone wanders by.

Like Buffy! What a great picture! Im sure her catly friend is watching her back, but it does look a bit like theres Bosmer on the menu! tongue.gif Isnt that bench a great place to enjoy the evening sky?

mALX I cant thank you enough for making the mod. And thank you ghastley for doing those things to help that I dont even know enough to describe. You guys are great! smile.gif


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mALX
post Jun 4 2013, 03:45 AM
Post #219


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QUOTE(Acadian @ Jun 3 2013, 09:42 PM) *

QUOTE(Grits @ Jun 3 2013, 04:38 PM) *

Here's Abiene with no kahve left to drink: Waiting. tongue.gif


What a wonderful screen, Grits! Abiene has inspired Buffy (and a friend) to pay a visit to that very tavern in our game - The Wobbly Goblet.



WOO HOO !!! Buffy made it !!! I'll be fixing the issues and let you know when the fixes are up. Sorry about that everyone.


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mALX
post Jun 5 2013, 01:26 AM
Post #220


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Okay, I finally realized when the bed says (2) - it isn't saying there are two beds, but that two people can sleep in the bed, ROFL !! My bad.


Version 1.3 is up = dropped the floating bedroll to the ground, added the sign at the road too (like Ghastley first suggested), lowered the fences and added a horse gate at the road (removed large rock to do it, now the corral goes all the way to the road).

The quest is updating properly, that could have been my PC lagging or something - it is working fine now.




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ghastley
post Jun 5 2013, 02:27 AM
Post #221


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Actually the (2) really does mean there are two beds there. There's a Count on the last tab that's set to 2 - which doesn't make sense for a bed, but does for things that can be picked up as a stack, like arrows. I fixed it in my copy, even though it doesn't affect anything, just because the odd display annoyed me.



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mALX
post Jun 5 2013, 02:49 AM
Post #222


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QUOTE(ghastley @ Jun 4 2013, 09:27 PM) *

Actually the (2) really does mean there are two beds there. There's a Count on the last tab that's set to 2 - which doesn't make sense for a bed, but does for things that can be picked up as a stack, like arrows. I fixed it in my copy, even though it doesn't affect anything, just because the odd display annoyed me.



It was annoying me too, I've never seen it before in game. When I changed the count to 2, it added another "person" on the other side of the bed, I assumed that "count" thing was for NPC's to know they could still climb in even if it was occupied by someone - but I've seen beds in game set up for two people before, and none of them put the number 2 in when you approached the bed in game.

I lifted up the bed and looked, couldn't find another bed in there - didn't know what to do to make it stop reading (2) other than change the count back.


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Grits
post Jun 5 2013, 03:03 AM
Post #223


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Yay, Maxical has arrived! biggrin.gif


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King Coin
post Jun 5 2013, 03:40 AM
Post #224


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Oh my gosh Elisabeth, I know that's not how you meant it, but I couldn't help it! rollinglaugh.gif


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Darkness Eternal
post Jun 5 2013, 12:40 PM
Post #225


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QUOTE(Darkness Eternal @ Jun 5 2013, 12:40 PM) *

QUOTE(King Coin @ Jun 5 2013, 03:40 AM) *

Oh my gosh Elisabeth, I know that's not how you meant it, but I couldn't help it! rollinglaugh.gif

I wonder if Kayla's chest is that strong . . .

laugh.gif

Hehe, I do too!

This post has been edited by Darkness Eternal: Jun 6 2013, 09:41 PM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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mALX
post Jun 6 2013, 11:42 PM
Post #226


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GAAAAH! Stephania ... GAAAAAH! Urk !!!


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Darkness Eternal
post Jun 6 2013, 11:49 PM
Post #227


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QUOTE(mALX @ Jun 6 2013, 11:42 PM) *

GAAAAH! Stephania ... GAAAAAH! Urk !!!

What about her?

Poor lass got a hangover.

This post has been edited by Darkness Eternal: Jun 6 2013, 11:49 PM


--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Elisabeth Hollow
post Jun 6 2013, 11:50 PM
Post #228


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I think mALX is talking about Irvana's midnight snack. Stefania's neck sure is tender, and unless we find a hickey there, I'm sure we can guess what happened...


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Darkness Eternal
post Jun 6 2013, 11:54 PM
Post #229


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QUOTE(Elisabeth Hollow @ Jun 6 2013, 11:50 PM) *

I think mALX is talking about Irvana's midnight snack. Stefania's neck sure is tender, and unless we find a hickey there, I'm sure we can guess what happened...

There is no hickey there. No bitemarks. No pinprick marks, either. Grits, do something! Stefania has no bitemarks!!!!!!!!!!!!!!!!!!



--------------------
And yet I am, and live—like vapours tossed.
I long for scenes where man hath never trod
A place where woman never smiled or wept
There to abide with my Creator, God,
And sleep as I in childhood sweetly slept,
Untroubling and untroubled where I lie
The grass below—above the vaulted sky.”
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Elisabeth Hollow
post Jun 6 2013, 11:57 PM
Post #230


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QUOTE(Darkness Eternal @ Jun 6 2013, 05:54 PM) *

QUOTE(Elisabeth Hollow @ Jun 6 2013, 11:50 PM) *

I think mALX is talking about Irvana's midnight snack. Stefania's neck sure is tender, and unless we find a hickey there, I'm sure we can guess what happened...

There is no hickey there. No bitemarks. No pinprick marks, either. Grits, do something! Stefania has no bitemarks!!!!!!!!!!!!!!!!!!

Jesus Christ, calm down, [censored]! XD


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mALX
post Jun 7 2013, 12:18 AM
Post #231


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Maxical may go stay at the Gray Mare and catch the bed bugs yet, lol


Oh, DE - I wish you had a PC game, but since you don't it saved me a lot of work and aggravation in that mod. I was going to have sound files in the guest room to where if the PC slept in the room (instead of the Suite) they would hear stuff going on in the rental room. I had sound files of vampires sharing their "dark gift," murders, puking sounds, women screaming, etc. That was all for a special copy of the mod for you (or anyone else who wanted a mystery at the Inn, lol). The next day the room would be cleaned up like nothing happened, lol.

@ Grits - still having issues with the Priory Bell tower playing, should have it fixed soon though and will upload it.

Version 1.4 fixes so far:

1. Not sure if the stable tilt was fixed in version 1.3, but it is fixed now.

2. Per Acadian, removed the "Quest Item" flags from the keys and deed, sorry about that everyone.

3. Per Acadian, added these things to the paddock: weeds, 2 sheep (Daisy and Petunia), a sheep ken, 3 bushes, a small vinyard, a few vinyard supplies. (Sapphire doesn't like the changes, she is staying in the corral consistantly now. Daisy is hanging out with the horses, but Petunia is escaping like Sapphire used to - just like with the horses, carry an apple in your inventory and she will follow you back into the corral; barrel of apples along corral fence).

4. Added 3 butterflies + some flowers around the tree bases

5. Added the sound of birds tweaking occasionally in the woods beside the Inn (that works, why won't the Priory bell tower work? The horse and sheep ambient sounds didn't work either, so I'll probably remove them).

As soon as the Priory Bell Tower works I will upload these updates.



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