mirocu
Jan 5 2026, 09:57 PM
QUOTE(Renee @ Jan 5 2026, 09:49 PM)

Thanks for asking, varis. Varis means Crow in your language, yes? Or did Googletranslate get that wrong? -- maybe I got your language wrong; I can't remember if you're Swedish, Finnish, or from Norway.
I think you need to fire your AI assistant cause I have no idea what varis means
QUOTE(Renee @ Jan 5 2026, 09:49 PM)

She's mostly sick from
radiation poisoning, I think. Because pretty sure rain is radioactive in this game, right everyone?

She walked in some rain for hours until I realized her Geiger counter was ticking nonstop, then finally she ate some RadX. It was too late for chems at that point though. Funny thing is, I got a mod for Fallout 3 for rain & snow (because DUH... it
rains in the DMV!)
Oh! Rad poisoning, I should have guessed. Silly varis

And it rains in FO4? Cool!
Renee
Jan 5 2026, 10:03 PM
You're not gonna tell me which country? Fine. Serves me right for trying to learn something new from the Crow.
Yep it rains, except if it IS radioactive then it'll be impossible to fully enjoy in my own way. My characters will be popping Rad-X all the time instead of hoarding it for swimming/radioactive food, naturally-radioactive quest areas, etc. ☢
mirocu
Jan 5 2026, 10:11 PM
QUOTE(Renee @ Jan 5 2026, 10:03 PM)

You're not gonna tell me which country? Fine. Serves me right for trying to learn something new from the Crow.
Sweden

QUOTE(Renee @ Jan 5 2026, 10:03 PM)

Yep it rains, except if it IS radioactive then it'll be impossible to fully enjoy in my own way. My characters will be popping Rad-X all the time instead of hoarding it for swimming/radioactive food, naturally-radioactive quest areas, etc. ☢
Well, hopefully Jenn can survive. Would be a downer if she didn't stick around with that rad name of hers
RaderOfTheLostArk
Jan 5 2026, 10:37 PM
QUOTE(Kane @ Jan 4 2026, 12:05 PM)

You can also build arches in settlements that remove rads, but I think you need Science 1 for that. And the resources.
Oh, neat. Didn't remember being able to build them in Fallout 4, though I have one built for my C.A.M.P. in Fallout 76.
QUOTE(SubRosa @ Jan 4 2026, 04:08 PM)

The dark humor is still there. I just came across a construction protectron guarding a site of a long destroyed military convoy. It said to me: "This day has gone... 0 days without a workplace injury." Then a group of Super-Mutants attacked.
Lol, protectrons have a way of making a lot of things funny or at least amusing.
QUOTE(macole @ Jan 5 2026, 12:43 AM)

Boasting never fails to bring on disaster.

Bethesda NPCs never learn.
QUOTE(RaderOfTheLostArk @ Jan 3 2026, 11:53 PM)

I think my favorite one is the Mr. Gutsy you can confuse into self-destructing.

"WiLl YoU cOmPlY?!" That's a great one! I just had one in my head that was a great instance that escapes me. Ugh. EDIT: Ah, I remember! A certain con artist who I won't name here. Even Piper doesn't care if you kill him.
QUOTE(Renee @ Jan 5 2026, 02:06 PM)

Good to hear it's not all doom & gloom in 4, that there is some humor left. Honestly I got rather bored with New Vegas due to its lack of humor/ entertainment. A lot of the Fallout 'purists' state New Vegas is the 'last true Fallout game' because Beth's versions aren't 100% serious
all the time but whatever. These are
videogames, and part of gaming, for me, is to enjoy the experience.
/Soapboxmoment
I also remember all those silly painted bots y'all used to post pictures of in the screenshots thread.

Even just their pictures had me rolling sometimes!
Jenn X is about to die, straight up, and maybe I'll even honor this with dead-is-dead rules, rolling somebody new.

Diamond City is too far, she'd have to walk there, hasn't Discovered it yet, so FT is out of the question. The heartbeat sound plays constantly in her game, which is annoying as [censored]; it's like: JEE
Ah, New Vegas fanboys. Basically the Fallout equivalent of Morrowind fanboys. Such goobers. Many of them haven't even played the games they idolize. But New Vegas does have plenty of humor, too. Sometimes a little too much, like the Old World Blues DLC (but it was still funny).
Anyway, I don't think it's necessary to re-roll (and not because I personally don't like dead-is-dead playthroughs). Try going back to Sanctuary and look in houses for containers. There will probably be some RadAway around there somewhere. There is also a ton of stuff there to scrap, which you can use to build a chemistry workbench that will then let you make RadAway. (At least, I'm pretty sure you can make the workbench and RadAway right away.)
Or, if you haven't been there yet, you can rush to the Cambridge police station and help out the handful of people there (I won't spoil who is there) who are fighting off feral ghouls. Might be tough because you are close to death, but the ferals might target the other people instead while you help kill the ferals (who should be marked essential at that point).
EDIT: Oh, also, pretty sure the rain itself isn't radioactive, though maybe I'm misremembering. It just happens to be radioactive where you are standing at the moment.
SubRosa
Jan 5 2026, 10:47 PM
Renee, there might be two different things giving you rads.
The first is that pools of water are usually radioactive, so if you are standing in one, you will take rads. The first rank in the Aquagirl perk will make you immune to taking rads from standing or swimming in water, as well as give you waterbreathing.
More likely, it is not simply rain giving you rads. Rather it is probably a rad storm. This is a type of thunderstorm that also spreads radiation with it. You can tell it is radstorm because the screen will turn green. Typically you will take a spike of radiation with every peal of thunder. When these happen it is best to go into an interior cell and wait out the storm.
mirocu
Jan 5 2026, 10:50 PM
Wow. There's a lot more to the weather system in Fallout 4 than I ever thought!
Renee
Jan 8 2026, 11:08 PM
Rosa is right, the rain/sky were yellow-green in that storm, not the usual blue or gray.
12.06.2287: Jenn arrives at Covenant, using a mix of fast-travel and jogging in real-time, and thank the stars Penny sells Radaway, pretty pricey at 178 caps, but let's try some. OKay, that removed about
half her RadsHP = 9/163, still not good. But at least Stimpaks provide more health. Up to 58/163 now. Goood 2 go. Whoa my, Doctor Patricia removed the
rest of Jenn's Rads for just 40 caps, and only charges 35 to fully heal my lovely Jenny.

Hee hee Penny's got a midwest accent, I think. Kinda like Moira in Megaton but not as obvious.
SubRosa
Jan 8 2026, 11:49 PM
Be sure you are looking in every container you come across, because you should have plenty of RadAways. First aid boxes are especially good.
You can also Craft RadAway at the chem stations.
And raising the Medic perk will increase how many rads RadAway removes, along with how much healing Stimpaks do.
Renee
Jan 8 2026, 11:58 PM
She's scavenged Radaway in the past, problem is she'd consume it on the spot because didn't realize how Rads work in this game. I'm gonna grab that Aquagirl perk next level-up. Thanks everyone! Seriously thought Jenn would die this gaming session.
Anyway she's headed to Oberland Station next; more settlers to meet, a request for Jenn's service as a funky, kickasssssss Minutewoman!
Kane
Jan 9 2026, 12:58 PM
Oh, I forgot there was a doc at Covenant, too! Just don't get wrapped up in their weirdness!
Renee
Jan 17 2026, 11:58 PM
12.08.2287, 9:19 pm: Jenn X is moseying in the south Lexington area trying to find Oberland Station. Just took care of some ferals from a safe distance, sooo satisfying, picking off ghouls one by one while they're too far away to know where Jenn is! 🧟🏽♀️ She also found a new Minutemen location, in some ruined, no-name building,
Well Finally, Codsworth did something useful.

There was some commotion in the road up ahead
Jenn couldn't see; turns out it was a radscorpion! First one we've seen in the Commonwealth so far. Codsworth barbecued the arachnid before Jenn could even aim her gun! Goood robot! 🤖 Have a nut, bot. Jenn was also able to command Bodsworth to move ahead into some NPC territory, well those people were not raiders, they were wearing white, and none of them attacked the stupid bot, so Jenn felt safe to remove her power armor and approach them in her much less cumbersome flannel shirt and jacket. Goo job, Copsworth.
Still, I much prefer the followers I made on my own, on PC. So much easier to live with since I could custom make them.
Okay shhhhhhhhhhhhhhh, more ghouls up ahead!
BKKKSSSSSSSSSSSSHHHHHH!!! "Wicked!!!!! yeah eat that, b1tches!" Whoa think I hear fireworks.... pop pop pop pop pop pop I mean, could be guns but sounds just like bottlerockets. Jenn just entered College Square, which has to be Harvard right? More ghouls, man they're everywhere too! 🧟🏽♀️🧟🏽♂️🧟🏽♀️🧟🏽♂️ Need to look for a clean Letter jacket, because maybe these ghouls were once Ivy League students.... Waaaaaaaaaaaaahhhhh! Shoot, I'd better stop typing, too distracted.
RaderOfTheLostArk
Jan 18 2026, 04:57 PM
I was just wondering, "Why is Renee in Lexington if she's going to Oberland Station?" but then realized I was getting it mixed up with a different buildable settlement called Tenpines Bluff way up in the north-central part of the map. I like Oberland Station because there is a lot of flat area to work with, and it's cool to have a railroad track to work around. Good to see Jenn X back up on her feet and ready to go.
Renee
Jan 18 2026, 05:44 PM
No, Renee is home in central Maryland, Jenn X was in the Lexington/Corvega area because she was headed to Overland Station, pretty sure that's what the place is called. Anyway, the quest markers are pretty vague in this game, hard to keep track of along with all the other POI icons showing up in the overpacked compass, maybe she's gotten off track. Not sure where she wound up last nite, but she needs to maybe head back to that Minutemen location, which is supposed to be the marker she custom placed, I hope. Not gaming yet, though.
I should ask though: were those fireworks she was hearing in the College Square?
Kane
Jan 18 2026, 07:14 PM
Nope. Those were a lot of lasers from the only Brotherhood team in the 'wealth.
Renee
Jan 19 2026, 04:33 PM
Aw dang, wonder where they are then. In a way am glad it's the Brotherhood and not yet another set of enemies.
Edit: Okay yes we see someone in power armor getting swarmed by zombhouls! Jenn's doing her best to take potshots at the ferals but half the time can't get a clear shot without possibly hitting the Brotherhood guy or gal or stupid Lodsworth gets in the way! -- She's been shooting her own bot quite a lot lately, it doesn't seem to mind. Good thing too, sick of the damn floating debris getting in her way,
Edit 2: Ah, here we go Cambridge Station, Jenn meets the Brotherhood, and here comes another sidetrack of her current mission, whatever that was. But it's important. She just spoke to Paladin Danse, whom I think just informed Jenn she can grab supplies in the station.

She's got no Food, so hopefully there's a fridge in there.
Best news of all; finally she's ditching Codsworth! We much prefer humans to travel with, or the Dog.
Oh no way, she just looted a Stealth Boy from one of the ghouls they took down.
She also leveled up to 10, Leveled Intelligence up to 5, and took the Medic perk, we'll get Aquagirl next time.
Kane
Jan 19 2026, 08:28 PM
Stealth Boys are nerfed in Fallout 4 - tread carefully. They don't make you completely undetectable like the did in New Vegas. Not sure if they were like that in 3.
Renee
Jan 19 2026, 09:47 PM
Thanks much for the warning, yes they were OP in Fallout 3. Sort of too easy to sneak right in front of some enemies without much prudent caution. In fact I found them rather useless in New Vegas. My main character ate one just as she saw some deathclaws in the distance one time, didn't matter at all, the monster saw my character, and even though she was sneaking and some distance away, sprinted away but the deathie was right there, on her tail, game over man!
Renee
Jan 23 2026, 12:49 AM
12.14.2287: Jenn discovers GrayGarden, a hydroponic farm entirely run by robots, all of them Mister Gutsy-type bots tho, have not seen a Protectron yet in this game.
Anyway, the supervising bot wants Jenn to visit Weston Water Treatment Plant, a place Jenny has already been. Once there, the implication is there should be something which changes the quality or quantity of water in the area.

Jenn already took care of every mutant living there, and
did discover some sort of overflow system in one of the plant's computers. She didn't turn it on because we feared it would flood the entire area and she'd suddenly be swimming in irradiated water, but now it seems she's got a job to turn the system on! Score! 🚿
UPDATE: Jenn ran out of ammo for all three her guns and is headed back to The Covenant, the only place she knows to gain supplies.
12.15.2287: She also returned to the Minutemen location she found a few days ago, turns out they got overrun with ghouls.

Some of them are named, too.
Here's Ms. Rosa again.
SubRosa
Jan 24 2026, 12:28 AM
Those named ghouls - Ms Rosa and the rest - are sort of a special encounter. They were your Pre-War neighbors from back in Sanctuary. You will find their names on the mailboxes.
I created a mod that allows you to craft ammo at a Chem station using steel. It makes the game a lot simpler.
Renee
Jan 24 2026, 07:07 PM
Damn, so she shot her former neighbor, yikes. That's so Walking Dead. 🧟🏽♀️
We can't make ammunition in the base game?

Truthfully I still have yet to do any crafting (which is very
non Gen-X), but yes, it would help so much if we could make our own ammo. Jenn just ran out of .38 ammo
again, and is headed from Cambridge to Covenant yet again.

EDIT:
Jenn just met Lucas, one of the random traders who walks around. Pretty sure she's met him before. As luck would have it he's got some ammo for sale, only nine .38 bullets though.

This game needs more merchants. Oh well, she's not far from Covenant by now.
December 20, 2287, Midnight: Jennifer Xiomara levels up to 12. I picked a point of Agility, and finally, the Lead Belly perk! Next she's going to begin working on improving her Lockpicking skillz, as Jen likes working with her hands more than her mind.
Is kind of funny how Jenn spent so much time in the Abernathy Farm/Concord area as I got familiar with this game, she considers that her home, but lately she's been far to the south for so long (Lexington, Corvega Factory, Weston Water Treatment, and Covenant) she's missing her little abandoned trailer behind the Abernathy farmhouse.
SubRosa
Jan 24 2026, 10:25 PM
Have you been to the Drumlin Diner yet? It is on the road between Concord and Lexington. There is a merchant there, assuming you side with her against the drug dealers who are threatening her. Also not far away on the same road is a traveling merchant - Trashcan Carla - who will begin to make regular stops at Sanctury once you meet her the first time.
There is a way to craft ammo by building an Ammunition Plant, which you need the Contraptions DLC for. I never bothered with it. It seems like a big hassle with little to really show for it. It was easier just to make a mod that allows you to craft bullets from steel. Just look at how the other constructable objects work, and it is simple enough to do.
Renee
Jan 25 2026, 01:05 AM
Not sure if Jenn's been there, I'm not seeing it on the map, however Jenn did meet a chems dealer named Slash or Shade or some such, near Med-Tec Research.
See, I'm spoiled by PC gaming here. On PC I would just jump into the GECK and make the merchant I need, give him or her plenty of rotating stock (including junk) so it doesn't feel like I'm blatantly cheating, voila. 🍷
I don't have the Contraptions DLC, at least I
think I don't, not sure...
I did just find this mod, however, which promises ...
1. (1) Lease one per owned settlement [ workshop crafting menu ].
Ammo put into the machine is scrapped in blocks of 10 or 20 to produce standard base game scrap components which are used to make boxes of 50 new ammo. on Xbox I'm somewhat limited; this seems the best I could find.
I'll let everyone know if this works.
SubRosa
Jan 25 2026, 10:30 PM
Here is my Ammo Crafting Simplified mod, on my Google Drive. Anyone should be able to download it. With it you can create all forms of gun ammo with steel, and energy ammo with acid.
Kane
Jan 26 2026, 01:38 PM
@Renee, since you mentioned not seeing a lot of Protectrons, I figured I'd mention that very few roam free. Most are in charging pods controlled by terminals. The benefit is that sometimes you can program them to defend you via the terminal and then release them.
There is actually one in Corvega, in the final room with the raider boss that you can do that with. I like releasing it and watching it take out the raiders for me.
Renee
Jan 26 2026, 11:20 PM
We did fight one Protectron yesterday actually. It was free-roaming with some Mister Gutsies, forget where we were at the time, though
`
December 23, 2287, Midnight: Jenn X discovers Cambridge Diner, but is too afraid to go in. This is ghoul country after all. It's the Night before the night before Christmas

Jenn X is in not in the holiday spirit at all though. Her life is grim, never know where the next trauma or danger will happen next, but she knows when; usually every five minutes or so. She misses the days of 210 years ago, when all she had to worry about were some bills, what to have for lunch and make for dinner. Back then her life was also sort of grim; stuck in a dead-end marriage with that lowlife Malcom. Grim, but not
dangerous. She would've been in the holiday spirit at least, not constantly about to get killed!
Lopov
Jan 27 2026, 07:55 AM
I don't think I've ever encountered former neighbors in a random encounter. But I remember encountering the guy from the Vault-Tec that visits you at home. He's also ghoulified of course.
So Jenn is pondering, whether living a boring life with her husband was better or worse than getting killed almost twice every day?
I expect to return to the Commonwealth soon enough too.
Renee
Jan 31 2026, 09:38 PM
QUOTE(Lopov @ Jan 27 2026, 01:55 AM)

So Jenn is pondering, whether living a boring life with her husband was better or worse than getting killed almost twice every day?
She sure is. At times she misses the guy, other times (like after a successful delve) she wouldn't trade her old life for the new. There's a thrill to living by your wits all the time that just wasn't there in the days of paying bills & showing up to work on time. I like to think Jenn had
some gun training in her old life and was an avid runner though.
December 29, 2287: Jenn X spends the night in Lexington Apahtments just in time to avoid the latest rad storm and levels up to 13. I added a point of Agility and perks in Rifleman, Sneak and Aquagirl, because Jenn was a swimmer in her old life, too. I like to think she had some killer gym membership and was pretty athletic. She also now has perks in Animal Friend, Rad Resistant, and Locksmith. Ha! All these months I've been hitting the wrong button to add perks, now that I know it's RB and not the A button, that's why there's the sudden backlog of perks to add.
EDIT: Whoa, leukemia??? we can get leukemia in this game? What's that about?
SubRosa
Feb 1 2026, 01:49 AM
Lopov
Feb 1 2026, 04:08 PM
Is Lexington Apartments that building, populated by a pair of raiders inside?
Like SubRosa, I've never used the Hardcore mod but I remember some online discussion about leukemia and cure for it - whether the disease is mod-added or vanilla, I don't know.
_____
Fortunately for Genesis, one of the masked attackers that opened fire on him without any apparent reason was broad enough that his leather armor - though uncomfortably tight - offered a welcome alternative to roaming the wasteland half-naked. What motive could have driven the crooks to attack him the moment he came into view?
Had they assumed he was carrying something valuable? Unlikely - he had been wandering the wasteland in nothing but his underwear.
Were they simply indulging a mindless urge to kill, shooting at anyone unfortunate enough to cross their path? Possibly.
Or were they cannibals, hoping to make a meal of him once he was dead? Also possible.
Whatever the reason, it hardly mattered. Genesis quickly dismissed the questions and shifted his thoughts elsewhere. Would every human he encountered in this shattered world open fire on sight? Perhaps he'll find some answers in the ruined settlement nearby.
The settlement lingered in his memory with unsettling clarity, as though he had visited it only yesterday. Yet the device strapped to his forearm insisted that two hundred years had passed since then. He recalled accompanying his commanding officer, General Dwight, to the general’s home in that very settlement, where he briefly met Dwight’s wife, Nora, and their infant son, Shaun. Soon afterward, they proceeded to the vault, where Genesis was instructed to enter a cryo pod - assured by General Dwight that it was necessary to conduct further analysis of his enhanced capabilities.
But once sealed inside, Genesis witnessed a harrowing scene. In the pod opposite his own stood Nora, clutching her child. He watched helplessly as the pod was opened, Shaun torn from her arms, and Nora murdered before his eyes.
Now, awakened centuries later, Genesis felt a pressing duty to report Nora’s death and Shaun’s abduction to General Dwight. Yet a series of questions weighed on him:
Had his commanding officer somehow survived the two centuries that had passed? Unlikely - unless he, too, had been preserved in cryo-stasis.
Why had Nora Dwight been sealed inside the Vault as well? No answer presented itself.
Why had the infant been taken? Again, no clear answer.
Genesis knew he had never been designed to think. Yet without orders to obey or a superior to guide him, thinking had become essential.
macole
Feb 1 2026, 07:04 PM
I like the beginning.
Renee
Feb 1 2026, 08:49 PM
QUOTE(SubRosa @ Jan 31 2026, 07:49 PM)

Ah, at least that's vanilla then. Oddly, I don't use Survival mode. I still suck at this game in combat; pretty sure I've got it on Very Easy.

I've recently added a bunch of mods though, including a Hardcore Mode addition, so I was thinking maybe that's where cancer comes from. Seems not, thankfully. Really surprised Bethesda themselves would go this far.
QUOTE(Lopov @ Feb 1 2026, 10:08 AM)

Is Lexington Apartments that building, populated by a pair of raiders inside?
Si. *nods* Jenn surprised the hell out of them, too. Say hello to my new 10 mil auto, raider scum!
Cool, glad to see you are writing again, Lopov. I love how you are working the events of the game's beginning into Genesis's story, while also sidestepping Genesis as being the actual father of Shaun, ignoring the forced family thing in your own way.
Acadian
Feb 1 2026, 09:34 PM
'Genesis knew he had never been designed to think. Yet without orders to obey or a superior to guide him, thinking had become essential.'
- - This really brings home the challenges Genesis faces - not so much physical since he is fittingly imposing, but needing to ponder human nature and the meaning of so many things.
Renee
Feb 3 2026, 12:02 AM
Jenn returns to Covenant, speaks to Doctor Patricia about this sluggish feeling she's got; and her Pipdevice is saying she's got leukemia! Well the doc has nothing to say, no dialog options other than Barter, Cure Me, and so on. Cure Me only allows her to top off Jenn's health, cure her Rads, or cure an addiction. Nothing about diseases or cancer, so we're stuck. Not sure what the heck to do.
Kane
Feb 3 2026, 01:36 PM
I would check the mod description because cancer is certainly not a base game feature. There aren't any diseases in the base game unless you play survival mode.
Lopov
Feb 5 2026, 10:10 AM
@macole - then I hope you'll like the rest as well.
@Renee - I've decided to let options for the main quest opened, but for the time being his focus lies elsewhere as evident from today's story.
@Acadian - thanks for noticing it, it is indeed struggling, at times even overwhelming for Genesis to think, recognize emotions, reactions from others etc.
_______
A man out of timePreston Garvey, seasoned leader of the last surviving Minutemen, had witnessed more than his share of strange things in the Commonwealth - but the man who called himself Genesis eclipsed them all. Preston had watched him crush raiders’ skulls with his bare hands, leap from the roof of the Museum of Freedom and land on the street below without so much as flinching, and face down a deathclaw armed with nothing more than a battered tire iron. The wounds, bruises, and gashes he sustained in that desperate fight had begun knitting themselves back together before Preston’s very eyes. And as for the purpose of Genesis’s unsettling bionic eye - Preston had decided it was wiser not to ask. Whatever it did, he suspected it allowed Genesis to perceive far more than any ordinary human.
“I’m glad you’re on our side,” Preston told the towering figure as they made their way toward Sanctuary, where he hoped to establish a safe haven for the scattered remnants of the Minutemen.
If you weren’t, he thought silently,
we’d all be dead by now.Had Preston been able to read Genesis’s mind, he would have found reassurance. For Genesis, it felt strangely right - almost comforting - to have someone to take orders from again. He accepted the responsibility of helping the Minutemen without hesitation. Though he spoke little, he found himself experiencing unfamiliar, touching emotions as he listened to them share fragments of their lives - their losses, their struggles, their determination to endure in a shattered world.
Perhaps, Genesis
thought, he could help them build something resembling a safe haven in the wasteland’s relentless chaos.
Acadian
Feb 5 2026, 06:53 PM
We can already see how how Genesis is growing in his understanding and possible role. We also see hints of an underlying 'goodness' to him.
Renee
Feb 10 2026, 06:37 PM
QUOTE(Renee @ Jan 31 2026, 03:38 PM)

EDIT: Whoa, leukemia??? we can get leukemia in this game? What's that about?
It's from a mod

yea, of course it is.
Lopov found this Reddit thread which describes how we get cancer with this mod.
After taking extensive radioactive damage, my character contracted leukemia. The damage I take is enough to need a stimpack every minute. I've taken every medicinal drug that I'm able to craft that the "hardcore mode on" mod includes. Antibiotics, antiparasites, penicullium samples, activated carbon. I've searched the internet and Nexus Mods on this issue and haven't found any information. This disease is bad enough that I'm not able to continue playing my game without curing it. Has anyone had experienced with this? I really hope someone can tell me how to cure it.Yea I've got that exact Creation: hardcore Mode ON it's called. It's those damn rad storms which cause cancer--Every time Jenn gets stuck in one of those she tries to do the right thing by finding somewhere INDOORS to be, except Murphy's Law always steps in--there's usually nowhere close by to hide within, and we can't fast-travel while taking constant damage.

Dangit, and there's no way to disable that feature on consoles. I would definitely tweak this if I still was gaming on PC.
Here's how to cure it though. See we can't cure cancer in real-life but we sure can thru mods in a videogame.
I figured out what to do shortly after my post. Since I couldn't find any information online, I'll leave it here for the next person with the same question. To cure leukemia you have to get a blood transfusion. To do that you have to build a blood transfusion table, (workshop mode: furniture). Transfer five blood packs to the blood transfusion table, and sit (process takes hours, make sure you're fed). Since I couldn't sleep while taking damage to my health, I've also contracted insomnia. That's a bit simpler to cure though.I'm taking a break from gaming this week but am thinking Jenn's actually going to learn how to cure herself, maybe she can build one of these
blood transfusion tables in or near Covenant, her favorite settlement so far.
Lopov
Feb 12 2026, 11:31 AM
@Acadian - you're indeed right about noticing goodness in his actions.
_____
The Giant of Olivia
Smokey knew the big guy was coming for him. Heavy boots thudded closer - slow, steady, like the giant didn’t have a single worry in the world. He was right around the corner…
A few minutes ago, life had actually been pretty decent - raider decent, anyway. Smokey had been living the high life in the cellar of Satellite Station Olivia. His boss, Ack Ack, ruled the place, and Ack Ack was the biggest badass Smokey had ever known - huge guy, favorite toy a minigun, temper shorter than a fuse on a pipe bomb. Settlers feared him, raiders feared him, and Smokey? Smokey practically worshiped him. Or at least he pretended to.
Now Ack Ack was just another corpse with half his skull vaporized.
Genesis had taken him down with one shot. One. Like the legendary Ack Ack was nothing more than a mole rat in the wrong place at the wrong time.
Genesis stepped over the bodies with calm, measured strides. The raiders had attacked without hesitation - hostile, reckless, predictable. He neutralized each one, his movements smooth and efficient. He recognized fear in their eyes. Fear he knew he wasn’t supposed to understand.
But he did.
Smokey was the last one left.
Running wasn’t an option. The giant would catch him. So Smokey clutched his pipe pistol, heart rattling in his chest, and sprang from the corner.
Genesis registered the movement instantly. The raider’s aim was shaky, adrenaline surging through him. Bullets tore into Genesis’s torso - pain blooming briefly before his enhanced tissue initiated repairs. He kept advancing, step after step, ignoring the gunfire as something faint and unwelcome flickered inside him - a sensation he couldn’t identify. Not fear. Not anger. Something else.
Smokey’s shots grew more desperate.
Bam! Bam! Bam!
Nothing stopped the giant.
Then Genesis moved. The switchblade flashed.
Smokey felt a hot slash rip across his neck. He dropped to the ground, hands slick with blood, the world spinning. His breath came in wet gasps as he looked up - and saw the giant standing over him.
Genesis stared down at the raider. Not with malice. Not with triumph. Just… watching. Observing the life draining from the man’s eyes. He recognized the terror there. The confusion. And something inside him tightened - strange, alien, unwelcome.
Smokey’s vision blurred. The giant’s expression didn’t change. He didn’t kneel. Didn’t finish him off. Didn’t even look curious. He simply stood there, silent as stone, until Smokey’s breaths turned ragged.
Then Genesis turned away.
No victory cry. No final blow. No interest in whether the man lived another five seconds or none at all.
He just walked off.
Smokey’s last thought, as darkness finally swallowed him, was simple:
The giant didn’t care.
Not about him.
Not about any of them.
And Genesis, stepping into the daylight outside, felt that same faint, unwelcome pressure in his chest - an emotion trying to form.
He dismissed it.
Mission complete.
Acadian
Feb 12 2026, 09:10 PM
Neat seeing Genesis from a baddie's perspective. You painted Smokey's panic and confusion over what he knew was coming really well.
Genesis is still growing and trying to figure out these strange sensations he feels inside.
Over in the screenshots thread you did a good job showing us the story via pictures.
Lopov
Feb 18 2026, 05:15 PM
Thank you, Acadian! At first I had the story written from Smokey's perspective only but something was missing. Then I wrote it from Genesis' perspective but it didn't feel right either. In the end I shortened both and merged them together.
_____
Eyes of Genesis
The sun blazed harshly over Concord, its light glaring off broken windows and rusted metal as Preston Garvey and Genesis moved through the deserted streets. Two weeks had passed since they had cleared the town of raiders and the deathclaw that once stalked its center. None had returned. The silence felt absolute - so complete that only the sound of their measured footsteps disturbed it.
Preston narrowed his eyes against the brightness and glanced at the towering figure beside him. He wondered whether Genesis had switched to one of his “other” visions to compensate for the harsh sunlight.
Genesis had explained them once - demonstrated them, even. With a precise click against a small node at his right temple, he could activate what he referred to as night vision. As the name implied, it proved most effective after dark. When engaged, the world shifted into varying shades of green, every outline sharpened and clarified.
There was also thermal vision. That one rendered living beings in vivid tones of red, their body heat blazing against cooler surroundings. However, Genesis had noted that it was less effective beneath strong sunlight, which interfered with the clarity of the thermal spectrum.
He had mentioned - almost casually - that using both modes had been invaluable during his assault on Corvega, one of the largest raider strongholds in the Commonwealth. The idea that a single man could storm Corvega and eliminate its defenders still strained Preston’s belief. Yet by now, he was learning not to question what Genesis was capable of.
As they continued southward through the empty streets, Preston found himself wondering just how many other abilities lay dormant within the engineered soldier - waiting, perhaps, for the right moment to be activated.
Acadian
Feb 19 2026, 01:09 AM
Quite an educational walk as Preston and Genesis patrol Concord while we learn more of supersoldier's bionic powers.
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