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mirocu
QUOTE(Renee @ Jan 5 2026, 09:49 PM) *

Thanks for asking, varis. Varis means Crow in your language, yes? Or did Googletranslate get that wrong? -- maybe I got your language wrong; I can't remember if you're Swedish, Finnish, or from Norway.

I think you need to fire your AI assistant cause I have no idea what varis means laugh.gif

QUOTE(Renee @ Jan 5 2026, 09:49 PM) *

She's mostly sick from radiation poisoning, I think. Because pretty sure rain is radioactive in this game, right everyone? excl.gif She walked in some rain for hours until I realized her Geiger counter was ticking nonstop, then finally she ate some RadX. It was too late for chems at that point though. Funny thing is, I got a mod for Fallout 3 for rain & snow (because DUH... it rains in the DMV!)

Oh! Rad poisoning, I should have guessed. Silly varis tongue.gif

And it rains in FO4? Cool!
Renee
You're not gonna tell me which country? Fine. Serves me right for trying to learn something new from the Crow.

Yep it rains, except if it IS radioactive then it'll be impossible to fully enjoy in my own way. My characters will be popping Rad-X all the time instead of hoarding it for swimming/radioactive food, naturally-radioactive quest areas, etc. ☢
mirocu
QUOTE(Renee @ Jan 5 2026, 10:03 PM) *

You're not gonna tell me which country? Fine. Serves me right for trying to learn something new from the Crow.

Sweden smile.gif

QUOTE(Renee @ Jan 5 2026, 10:03 PM) *

Yep it rains, except if it IS radioactive then it'll be impossible to fully enjoy in my own way. My characters will be popping Rad-X all the time instead of hoarding it for swimming/radioactive food, naturally-radioactive quest areas, etc. ☢

Well, hopefully Jenn can survive. Would be a downer if she didn't stick around with that rad name of hers biggrin.gif
RaderOfTheLostArk
QUOTE(Kane @ Jan 4 2026, 12:05 PM) *

You can also build arches in settlements that remove rads, but I think you need Science 1 for that. And the resources.


Oh, neat. Didn't remember being able to build them in Fallout 4, though I have one built for my C.A.M.P. in Fallout 76.

QUOTE(SubRosa @ Jan 4 2026, 04:08 PM) *

The dark humor is still there. I just came across a construction protectron guarding a site of a long destroyed military convoy. It said to me: "This day has gone... 0 days without a workplace injury." Then a group of Super-Mutants attacked.


Lol, protectrons have a way of making a lot of things funny or at least amusing.

QUOTE(macole @ Jan 5 2026, 12:43 AM) *

Boasting never fails to bring on disaster. laugh.gif


Bethesda NPCs never learn. biggrin.gif

QUOTE(RaderOfTheLostArk @ Jan 3 2026, 11:53 PM) *

I think my favorite one is the Mr. Gutsy you can confuse into self-destructing. laugh.gif


"WiLl YoU cOmPlY?!" That's a great one! I just had one in my head that was a great instance that escapes me. Ugh. EDIT: Ah, I remember! A certain con artist who I won't name here. Even Piper doesn't care if you kill him.

QUOTE(Renee @ Jan 5 2026, 02:06 PM) *

Good to hear it's not all doom & gloom in 4, that there is some humor left. Honestly I got rather bored with New Vegas due to its lack of humor/ entertainment. A lot of the Fallout 'purists' state New Vegas is the 'last true Fallout game' because Beth's versions aren't 100% serious all the time but whatever. These are videogames, and part of gaming, for me, is to enjoy the experience.

/Soapboxmoment

I also remember all those silly painted bots y'all used to post pictures of in the screenshots thread. laugh.gif Even just their pictures had me rolling sometimes!

Jenn X is about to die, straight up, and maybe I'll even honor this with dead-is-dead rules, rolling somebody new. sad.gif Diamond City is too far, she'd have to walk there, hasn't Discovered it yet, so FT is out of the question. The heartbeat sound plays constantly in her game, which is annoying as [censored]; it's like: JEE


Ah, New Vegas fanboys. Basically the Fallout equivalent of Morrowind fanboys. Such goobers. Many of them haven't even played the games they idolize. But New Vegas does have plenty of humor, too. Sometimes a little too much, like the Old World Blues DLC (but it was still funny).

Anyway, I don't think it's necessary to re-roll (and not because I personally don't like dead-is-dead playthroughs). Try going back to Sanctuary and look in houses for containers. There will probably be some RadAway around there somewhere. There is also a ton of stuff there to scrap, which you can use to build a chemistry workbench that will then let you make RadAway. (At least, I'm pretty sure you can make the workbench and RadAway right away.)

Or, if you haven't been there yet, you can rush to the Cambridge police station and help out the handful of people there (I won't spoil who is there) who are fighting off feral ghouls. Might be tough because you are close to death, but the ferals might target the other people instead while you help kill the ferals (who should be marked essential at that point).



EDIT: Oh, also, pretty sure the rain itself isn't radioactive, though maybe I'm misremembering. It just happens to be radioactive where you are standing at the moment.
SubRosa
Renee, there might be two different things giving you rads.

The first is that pools of water are usually radioactive, so if you are standing in one, you will take rads. The first rank in the Aquagirl perk will make you immune to taking rads from standing or swimming in water, as well as give you waterbreathing.

More likely, it is not simply rain giving you rads. Rather it is probably a rad storm. This is a type of thunderstorm that also spreads radiation with it. You can tell it is radstorm because the screen will turn green. Typically you will take a spike of radiation with every peal of thunder. When these happen it is best to go into an interior cell and wait out the storm.
mirocu
Wow. There's a lot more to the weather system in Fallout 4 than I ever thought! blink.gif
Renee
Rosa is right, the rain/sky were yellow-green in that storm, not the usual blue or gray.

12.06.2287: Jenn arrives at Covenant, using a mix of fast-travel and jogging in real-time, and thank the stars Penny sells Radaway, pretty pricey at 178 caps, but let's try some. OKay, that removed about half her Rads

HP = 9/163, still not good. But at least Stimpaks provide more health. Up to 58/163 now. Goood 2 go. Whoa my, Doctor Patricia removed the rest of Jenn's Rads for just 40 caps, and only charges 35 to fully heal my lovely Jenny. hehe.gif

Hee hee Penny's got a midwest accent, I think. Kinda like Moira in Megaton but not as obvious.
SubRosa
Be sure you are looking in every container you come across, because you should have plenty of RadAways. First aid boxes are especially good.

You can also Craft RadAway at the chem stations.

And raising the Medic perk will increase how many rads RadAway removes, along with how much healing Stimpaks do.
Renee
She's scavenged Radaway in the past, problem is she'd consume it on the spot because didn't realize how Rads work in this game. I'm gonna grab that Aquagirl perk next level-up. Thanks everyone! Seriously thought Jenn would die this gaming session.

Anyway she's headed to Oberland Station next; more settlers to meet, a request for Jenn's service as a funky, kickasssssss Minutewoman! cool.gif
Kane
Oh, I forgot there was a doc at Covenant, too! Just don't get wrapped up in their weirdness!
Renee
12.08.2287, 9:19 pm: Jenn X is moseying in the south Lexington area trying to find Oberland Station. Just took care of some ferals from a safe distance, sooo satisfying, picking off ghouls one by one while they're too far away to know where Jenn is! 🧟🏽‍♀️ She also found a new Minutemen location, in some ruined, no-name building,

Well Finally, Codsworth did something useful. hubbahubba.gif There was some commotion in the road up ahead
Jenn couldn't see; turns out it was a radscorpion! First one we've seen in the Commonwealth so far. Codsworth barbecued the arachnid before Jenn could even aim her gun! Goood robot! 🤖 Have a nut, bot. Jenn was also able to command Bodsworth to move ahead into some NPC territory, well those people were not raiders, they were wearing white, and none of them attacked the stupid bot, so Jenn felt safe to remove her power armor and approach them in her much less cumbersome flannel shirt and jacket. Goo job, Copsworth. salute.gif

Still, I much prefer the followers I made on my own, on PC. So much easier to live with since I could custom make them. smile.gif

Okay shhhhhhhhhhhhhhh, more ghouls up ahead! BKKKSSSSSSSSSSSSHHHHHH!!! "Wicked!!!!! yeah eat that, b1tches!"

Whoa think I hear fireworks.... pop pop pop pop pop pop I mean, could be guns but sounds just like bottlerockets. Jenn just entered College Square, which has to be Harvard right? More ghouls, man they're everywhere too! 🧟🏽‍♀️🧟🏽‍♂️🧟🏽‍♀️🧟🏽‍♂️ Need to look for a clean Letter jacket, because maybe these ghouls were once Ivy League students.... Waaaaaaaaaaaaahhhhh! Shoot, I'd better stop typing, too distracted.
RaderOfTheLostArk
I was just wondering, "Why is Renee in Lexington if she's going to Oberland Station?" but then realized I was getting it mixed up with a different buildable settlement called Tenpines Bluff way up in the north-central part of the map. I like Oberland Station because there is a lot of flat area to work with, and it's cool to have a railroad track to work around. Good to see Jenn X back up on her feet and ready to go.
Renee
No, Renee is home in central Maryland, Jenn X was in the Lexington/Corvega area because she was headed to Overland Station, pretty sure that's what the place is called. Anyway, the quest markers are pretty vague in this game, hard to keep track of along with all the other POI icons showing up in the overpacked compass, maybe she's gotten off track. Not sure where she wound up last nite, but she needs to maybe head back to that Minutemen location, which is supposed to be the marker she custom placed, I hope. Not gaming yet, though.

I should ask though: were those fireworks she was hearing in the College Square?
Kane
Nope. Those were a lot of lasers from the only Brotherhood team in the 'wealth.
Renee
Aw dang, wonder where they are then. In a way am glad it's the Brotherhood and not yet another set of enemies.

Edit: Okay yes we see someone in power armor getting swarmed by zombhouls! Jenn's doing her best to take potshots at the ferals but half the time can't get a clear shot without possibly hitting the Brotherhood guy or gal or stupid Lodsworth gets in the way! -- She's been shooting her own bot quite a lot lately, it doesn't seem to mind. Good thing too, sick of the damn floating debris getting in her way,

Edit 2: Ah, here we go Cambridge Station, Jenn meets the Brotherhood, and here comes another sidetrack of her current mission, whatever that was. But it's important. She just spoke to Paladin Danse, whom I think just informed Jenn she can grab supplies in the station. goodjob.gif She's got no Food, so hopefully there's a fridge in there.

Best news of all; finally she's ditching Codsworth! We much prefer humans to travel with, or the Dog.

Oh no way, she just looted a Stealth Boy from one of the ghouls they took down.

She also leveled up to 10, Leveled Intelligence up to 5, and took the Medic perk, we'll get Aquagirl next time.
Kane
Stealth Boys are nerfed in Fallout 4 - tread carefully. They don't make you completely undetectable like the did in New Vegas. Not sure if they were like that in 3.
Renee
Thanks much for the warning, yes they were OP in Fallout 3. Sort of too easy to sneak right in front of some enemies without much prudent caution. In fact I found them rather useless in New Vegas. My main character ate one just as she saw some deathclaws in the distance one time, didn't matter at all, the monster saw my character, and even though she was sneaking and some distance away, sprinted away but the deathie was right there, on her tail, game over man!
Renee
12.14.2287: Jenn discovers GrayGarden, a hydroponic farm entirely run by robots, all of them Mister Gutsy-type bots tho, have not seen a Protectron yet in this game.

Anyway, the supervising bot wants Jenn to visit Weston Water Treatment Plant, a place Jenny has already been. Once there, the implication is there should be something which changes the quality or quantity of water in the area. smile.gif Jenn already took care of every mutant living there, and did discover some sort of overflow system in one of the plant's computers. She didn't turn it on because we feared it would flood the entire area and she'd suddenly be swimming in irradiated water, but now it seems she's got a job to turn the system on! Score! 🚿

UPDATE: Jenn ran out of ammo for all three her guns and is headed back to The Covenant, the only place she knows to gain supplies.

12.15.2287: She also returned to the Minutemen location she found a few days ago, turns out they got overrun with ghouls. sad.gif Some of them are named, too. Here's Ms. Rosa again.
SubRosa
Those named ghouls - Ms Rosa and the rest - are sort of a special encounter. They were your Pre-War neighbors from back in Sanctuary. You will find their names on the mailboxes.

I created a mod that allows you to craft ammo at a Chem station using steel. It makes the game a lot simpler.
Renee
Damn, so she shot her former neighbor, yikes. That's so Walking Dead. 🧟🏽‍♀️

We can't make ammunition in the base game? sad.gif Truthfully I still have yet to do any crafting (which is very non Gen-X), but yes, it would help so much if we could make our own ammo. Jenn just ran out of .38 ammo again, and is headed from Cambridge to Covenant yet again. kvleft.gif

EDIT: Jenn just met Lucas, one of the random traders who walks around. Pretty sure she's met him before. As luck would have it he's got some ammo for sale, only nine .38 bullets though. rolleyes.gif This game needs more merchants. Oh well, she's not far from Covenant by now.

December 20, 2287, Midnight: Jennifer Xiomara levels up to 12. I picked a point of Agility, and finally, the Lead Belly perk! Next she's going to begin working on improving her Lockpicking skillz, as Jen likes working with her hands more than her mind.

Is kind of funny how Jenn spent so much time in the Abernathy Farm/Concord area as I got familiar with this game, she considers that her home, but lately she's been far to the south for so long (Lexington, Corvega Factory, Weston Water Treatment, and Covenant) she's missing her little abandoned trailer behind the Abernathy farmhouse.
SubRosa
Have you been to the Drumlin Diner yet? It is on the road between Concord and Lexington. There is a merchant there, assuming you side with her against the drug dealers who are threatening her. Also not far away on the same road is a traveling merchant - Trashcan Carla - who will begin to make regular stops at Sanctury once you meet her the first time.

There is a way to craft ammo by building an Ammunition Plant, which you need the Contraptions DLC for. I never bothered with it. It seems like a big hassle with little to really show for it. It was easier just to make a mod that allows you to craft bullets from steel. Just look at how the other constructable objects work, and it is simple enough to do.
Renee
Not sure if Jenn's been there, I'm not seeing it on the map, however Jenn did meet a chems dealer named Slash or Shade or some such, near Med-Tec Research.

See, I'm spoiled by PC gaming here. On PC I would just jump into the GECK and make the merchant I need, give him or her plenty of rotating stock (including junk) so it doesn't feel like I'm blatantly cheating, voila. 🍷

I don't have the Contraptions DLC, at least I think I don't, not sure... I did just find this mod, however, which promises ...



1. (1) Lease one per owned settlement [ workshop crafting menu ].

Ammo put into the machine is scrapped in blocks of 10 or 20 to produce standard base game scrap components which are used to make boxes of 50 new ammo.
on Xbox I'm somewhat limited; this seems the best I could find.

I'll let everyone know if this works.
SubRosa
Here is my Ammo Crafting Simplified mod, on my Google Drive. Anyone should be able to download it. With it you can create all forms of gun ammo with steel, and energy ammo with acid.
Kane
@Renee, since you mentioned not seeing a lot of Protectrons, I figured I'd mention that very few roam free. Most are in charging pods controlled by terminals. The benefit is that sometimes you can program them to defend you via the terminal and then release them.

There is actually one in Corvega, in the final room with the raider boss that you can do that with. I like releasing it and watching it take out the raiders for me.
Renee
We did fight one Protectron yesterday actually. It was free-roaming with some Mister Gutsies, forget where we were at the time, though
`

December 23, 2287, Midnight: Jenn X discovers Cambridge Diner, but is too afraid to go in. This is ghoul country after all. It's the Night before the night before Christmas santa.gif Jenn X is in not in the holiday spirit at all though. Her life is grim, never know where the next trauma or danger will happen next, but she knows when; usually every five minutes or so. She misses the days of 210 years ago, when all she had to worry about were some bills, what to have for lunch and make for dinner. Back then her life was also sort of grim; stuck in a dead-end marriage with that lowlife Malcom. Grim, but not dangerous. She would've been in the holiday spirit at least, not constantly about to get killed!
Lopov
I don't think I've ever encountered former neighbors in a random encounter. But I remember encountering the guy from the Vault-Tec that visits you at home. He's also ghoulified of course.

So Jenn is pondering, whether living a boring life with her husband was better or worse than getting killed almost twice every day? laugh.gif

I expect to return to the Commonwealth soon enough too.
Renee
QUOTE(Lopov @ Jan 27 2026, 01:55 AM) *


So Jenn is pondering, whether living a boring life with her husband was better or worse than getting killed almost twice every day? laugh.gif


She sure is. At times she misses the guy, other times (like after a successful delve) she wouldn't trade her old life for the new. There's a thrill to living by your wits all the time that just wasn't there in the days of paying bills & showing up to work on time. I like to think Jenn had some gun training in her old life and was an avid runner though. smile.gif

December 29, 2287: Jenn X spends the night in Lexington Apahtments just in time to avoid the latest rad storm and levels up to 13. I added a point of Agility and perks in Rifleman, Sneak and Aquagirl, because Jenn was a swimmer in her old life, too. I like to think she had some killer gym membership and was pretty athletic. She also now has perks in Animal Friend, Rad Resistant, and Locksmith. Ha! All these months I've been hitting the wrong button to add perks, now that I know it's RB and not the A button, that's why there's the sudden backlog of perks to add.

EDIT: Whoa, leukemia??? we can get leukemia in this game? What's that about?
SubRosa
I have never heard of that. It looks like diseases are part of Survival mode, which I have never used. I don't see leukemia in there though.
Lopov
Is Lexington Apartments that building, populated by a pair of raiders inside?

Like SubRosa, I've never used the Hardcore mod but I remember some online discussion about leukemia and cure for it - whether the disease is mod-added or vanilla, I don't know.

_____

Fortunately for Genesis, one of the masked attackers that opened fire on him without any apparent reason was broad enough that his leather armor - though uncomfortably tight - offered a welcome alternative to roaming the wasteland half-naked. What motive could have driven the crooks to attack him the moment he came into view?

Had they assumed he was carrying something valuable? Unlikely - he had been wandering the wasteland in nothing but his underwear.

Were they simply indulging a mindless urge to kill, shooting at anyone unfortunate enough to cross their path? Possibly.

Or were they cannibals, hoping to make a meal of him once he was dead? Also possible.

Whatever the reason, it hardly mattered. Genesis quickly dismissed the questions and shifted his thoughts elsewhere. Would every human he encountered in this shattered world open fire on sight? Perhaps he'll find some answers in the ruined settlement nearby.

The settlement lingered in his memory with unsettling clarity, as though he had visited it only yesterday. Yet the device strapped to his forearm insisted that two hundred years had passed since then. He recalled accompanying his commanding officer, General Dwight, to the general’s home in that very settlement, where he briefly met Dwight’s wife, Nora, and their infant son, Shaun. Soon afterward, they proceeded to the vault, where Genesis was instructed to enter a cryo pod - assured by General Dwight that it was necessary to conduct further analysis of his enhanced capabilities.

But once sealed inside, Genesis witnessed a harrowing scene. In the pod opposite his own stood Nora, clutching her child. He watched helplessly as the pod was opened, Shaun torn from her arms, and Nora murdered before his eyes.

Now, awakened centuries later, Genesis felt a pressing duty to report Nora’s death and Shaun’s abduction to General Dwight. Yet a series of questions weighed on him:

Had his commanding officer somehow survived the two centuries that had passed? Unlikely - unless he, too, had been preserved in cryo-stasis.

Why had Nora Dwight been sealed inside the Vault as well? No answer presented itself.

Why had the infant been taken? Again, no clear answer.

Genesis knew he had never been designed to think. Yet without orders to obey or a superior to guide him, thinking had become essential.
macole
I like the beginning.
Renee
QUOTE(SubRosa @ Jan 31 2026, 07:49 PM) *

I have never heard of that. It looks like diseases are part of Survival mode, which I have never used. I don't see leukemia in there though.


Ah, at least that's vanilla then. Oddly, I don't use Survival mode. I still suck at this game in combat; pretty sure I've got it on Very Easy. laugh.gif I've recently added a bunch of mods though, including a Hardcore Mode addition, so I was thinking maybe that's where cancer comes from. Seems not, thankfully. Really surprised Bethesda themselves would go this far.

QUOTE(Lopov @ Feb 1 2026, 10:08 AM) *

Is Lexington Apartments that building, populated by a pair of raiders inside?


Si. *nods* Jenn surprised the hell out of them, too. Say hello to my new 10 mil auto, raider scum!

Cool, glad to see you are writing again, Lopov. I love how you are working the events of the game's beginning into Genesis's story, while also sidestepping Genesis as being the actual father of Shaun, ignoring the forced family thing in your own way. cake.gif
Acadian
'Genesis knew he had never been designed to think. Yet without orders to obey or a superior to guide him, thinking had become essential.'
- - This really brings home the challenges Genesis faces - not so much physical since he is fittingly imposing, but needing to ponder human nature and the meaning of so many things.
Renee
Jenn returns to Covenant, speaks to Doctor Patricia about this sluggish feeling she's got; and her Pipdevice is saying she's got leukemia! Well the doc has nothing to say, no dialog options other than Barter, Cure Me, and so on. Cure Me only allows her to top off Jenn's health, cure her Rads, or cure an addiction. Nothing about diseases or cancer, so we're stuck. Not sure what the heck to do.
Kane
I would check the mod description because cancer is certainly not a base game feature. There aren't any diseases in the base game unless you play survival mode.
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