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> Fallout 4 Mods
SubRosa
post Nov 25 2016, 05:20 AM
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I thought I would make a separate mod topic for Fallout 4, since having mods for FO3, NV, and 4 would be a little crowded for one thread.

I started FO4 a few days ago, and quickly came across some must have mods to simply play the game at all.

The Fallout 4 Script Extender - F4SE = Just like the other Beth games, this is a necessary utility.

Mod Organizer 2.0 = The successor to FOMM, for your mod installing and load order sorting needs. Not as good as FOMM, but it is better than nothing.

LooksMenu = This gives you a list of body parts to choose from when creating a character, rather than playing hunt-the-pixel by mousing over every speck of your characters face to see what you can change and what you cannot.

Valkyr Female Face and Body Textures = A much more natural-looking texture. Not as plastic and shiny looking as the vanilla textures are.

Ponytail Hairstyles = From our old friend Azar. Because you never want the vanilla hair in a Bethesda game.

CC's Improved Hair Colors = Because every hair color in the vanilla game is brown.

True Eyes = Improved eye textures.

Face Ripper = For copying faces between characters.

Full Dialog Interface = So you actually know what we are saying.

Dot Instead Of Crosshair = Gives you a small, unobtrusive dot instead of those big ugly crosshairs. As an added bonus you can actually see exactly what you are aiming at.

Moon Size Adjuster = Allows you to make the moon larger. A little bit goes a long way. I went with 1.5x, the smallest increase.

Moon - Beautiful Hi Res Texture = Looks much better than the vanilla moon.

Visible Galaxy 4k = Comes with the stars too. Much better than the vanilla night sky.

No Smoking = Because its gross. Not to mention there would not be any cigarettes or cigars lefter after 200 years.

This post has been edited by SubRosa: Dec 30 2016, 12:08 AM


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Lopov
post Nov 25 2016, 07:41 AM
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No smoking? ohmy.gif laugh.gif But be able to smoke in Fallout is one of the best features. biggrin.gif So this means that smoking is actually possible in the vanilla game?


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Winter Wolf
post Nov 25 2016, 08:56 AM
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Some I recommend-

Shelf clutter mod?

Static Loot?

WRVR?

Campsite?

Assault Rifle?

Doombased weapons?

Eyewear?

Subway Runner?

Reverb and Ambiance?

Material Despenser?


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Acadian
post Nov 25 2016, 04:45 PM
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Good idea to create this thread, SubRosa. I have retitled the older catchall Fallout mods thread to reflect a repurposing to mods for FO3/NV. smile.gif


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mALX
post Nov 25 2016, 10:32 PM
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My son just bought FO4, so I'm sure I'll be sneaking into his room and playing on it while he is at work, lol.

Love those textures in that mod you listed, SubRosa!







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SubRosa
post Nov 27 2016, 10:06 PM
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I have added more mods lately, so here a bunch of links:

Victus Tactical Armor = a sleek suit of futuristic armor.

Nanosuit 6.2 = another sleek suit of futuristic armor.

ACF-N7 Combat Armor = A new version of combat armor.

Asuka Officer Uniform = It is anime-inspired, but still looks good.

Prudy Vault Suit = Basically a black vault suit.

Sirius Assault Suit = Another sleek futuristic body suit. Comes in both powered and non-powered versions. Hecate is wearing this.

Jacketed Sirius Assault Suit = The above armor with a jacket added.

Gorgeous Vault Girl = Replaces the first preset with a good female face.

Vault Girl = A work in progress to replace the vault boy with a vault girl. Here is a link to some pics

A Vault Girl Perk Tree replacer = works with the Vault Girl mod above.

Traits for Fallout 4 = Brings back the trait system, with a bunch of new traits, as well as the originals. The Four Eyes trait does not work with the vanilla Black Rimmed Glasses. But that is easy enough to fix with the Creation Kit.

Black MacCready Duster = A black retexture of the vanilla item.

10mm Pistol - Stahl Arms STA-20 = A black retexture of the vanilla 10mm pistol.

Visible Weapons - 3rd Person Holster = F4 does not show your holstered weapon at your hip or back. This brings that back in a way, but creating holstered weapons as wearable clothing. They can be linked to your real weapon, so the holstered version dissapears when you draw your gun, then reappears when you put it away. It does not work with all weapons though.

Mk14 EBR = An excellent sniper rifle. Hecate uses this.

Easier Hacking = Makes hacking easier by reducing the number of passwords you have to guess from. Also has modules for easier lockpicking and pickpocketing.

Spetsnaz Rifle = A good Russian sniper rifle.

M82a3 AMR = The classic Barrett sniper rifle.

DKS-501 Sniper Rifle = The vanilla sniper rifle from Fallout 3.



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SubRosa
post Dec 4 2016, 04:47 AM
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I have some more graphics mods to add:

Star Wars TIE Fighter Pip-Boy = A black retexture for the pipboy, with a few options for red or white secondary colors and glowing lights.

Easy To See Glowing Mags = Puts a glow map around the skill magazines so you can see them. I found that the vanilla ones can be impossible to see because they blend in so seamlessly with the static junk in the world.

Perk Magazine Fix = This fixes a bug where some of the magazines would not work with the glow mags mod above.

Burnt Books Are Actually Burnt = The title says it all.

Overdue Books Retexture = Gives the overdue books an orange texture that makes them easy to see.

EoW - Pre-War Books Retexture = Gives more interesting textures to the pre-war books.


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Winter Wolf
post Dec 4 2016, 06:03 AM
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A mod that is more in line with how sleep, drink and sleep should be.

And best of all you can use it on any difficulty setting.

Hardcore Mode


Quote from the mod creator-

In Beth's survival mode you can't save when you want, you can't fast travel, you have carry weight penalty.

Also needs rates is so that you have to eat one whole brahmin and cistern of water every day, and at the same time it's okay to sleep just one hour of 24. Plus survival disease acquiring mechanism is so unlear that looks more like a bizarre random, and survival antibiotic is a some kind of magical panacea that cures everything from diarrhea to cancer. laugh.gif



This post has been edited by Winter Wolf: Dec 4 2016, 06:16 AM


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SubRosa
post Dec 6 2016, 03:23 AM
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I just learned that in F4 Critical Hits only work in VATS. $#%*$!!!!!!! Thankfully I found Critical Hits Outside of VATS. I doubled the Critical chance, which still seems rather low to me.


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TheCheshireKhajiit
post Dec 6 2016, 04:12 AM
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QUOTE(SubRosa @ Dec 5 2016, 08:23 PM) *

I just learned that in F4 Critical Hits only work in VATS. $#%*$!!!!!!! Thankfully I found Critical Hits Outside of VATS. I doubled the Critical chance, which still seems rather low to me.

Yeah that's another thing this one is not keen on in Fallout4. Only good thing about it is that the hit is guaranteed no matter what percentage of chance to hit is being displayed on the pip boy.


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Kane
post Dec 6 2016, 07:29 PM
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Best Mod EVER.

Wilhelm Scream Mod


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SubRosa
post Dec 10 2016, 07:19 PM
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Zoom = Allows you to zoom out the camera much farther while in Third Person view.

T-45 Outcast Power Armor Paint = Adds a red and black paint job for Power Armor.

Black Military Paint for Power Armor = A texture replacer that makes the Military paint for power armor black instead of olive.

Vendor Caps = This allows you to increase the amount of money that vendors have to trade with.


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mALX
post Dec 11 2016, 06:49 AM
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QUOTE(SubRosa @ Nov 27 2016, 04:06 PM) *

Gorgeous Vault Girl = Replaces the first preset with a good female face.


There you go! If I can't have any other mods, I most def want this one!






QUOTE(SubRosa @ Dec 5 2016, 09:23 PM) *

I just learned that in F4 Critical Hits only work in VATS. $#%*$!!!!!!! Thankfully I found Critical Hits Outside of VATS. I doubled the Critical chance, which still seems rather low to me.



Maybe this one too!





QUOTE(Cain @ Dec 6 2016, 01:29 PM) *



Your link didn't come through on the "Best Mod Ever," but if it is supposed to be Bond's Exploding gun and Missile gun = That thing is AWESOME !!!!




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SubRosa
post Dec 18 2016, 02:13 AM
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Minigun Improved = This mod improves the minigun! (Duh!) laugh.gif Seriously though, it reduces the spread, improves the damage a little, and makes it take longer to overheat. It makes much needed improvements without being overpowered.

Rust Free Minigun = A simple texture replacer that makes the minigun look better by removing the rust.


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SubRosa
post Dec 30 2016, 12:07 AM
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Crows and Creatures = Improved textures for Crows and many other animals, such as Cats, Radroaches, Yao-Guai, Seagulls, etc...

Detailed Deathclaws = A texture replacer for Deathclaws.

Detailed Feral Ghouls = A texture replacer for Ferals.

Chem Redux = A texture replacer for the chems in the game, making them easier to see with glowmaps.

This Is MY Bed = Adds several beds that you can construct in the workshop that settlers won't sleep in. Good for keeping them from messing up your teddy bear collection.

Ironman Survival Tweaks = Despite its poor name, this is in fact a bunch of perk improvements that work on any difficulty level. Even better, they are provided in separate .esps per perk or perk group (some are related to one another). So you are not stuck with a whole bunch of modded perks just to get the one you want. I mainly got it for the Animal Friend perk, which is modded to act like it did in FO3.

This post has been edited by SubRosa: Dec 30 2016, 12:08 AM


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Winter Wolf
post Dec 30 2016, 12:40 AM
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Texture mods for Fallout 4 are desperately needed. Why did Beth make everything so smooth? Yuck! I use the feral ghoul one and it is much better. Now I just need one that adds the Fallout 3 ghoul audio files.

Cracked glass Pipboy

Railroad agent armor

Player home on boat

Dogmeat backpack

Some mods I really like are not at Nexus. Deadly bosses of the Commonwealth adds great battles to the game and the best radio mod I have used is Dark Star Radio. Every song is perfect for the Fallout universe. Much better than the rubbish that Beth gave us this time.

**

Edit- Another fun mod. Endless Warfare

This post has been edited by Winter Wolf: Dec 30 2016, 04:36 AM


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SubRosa
post Jan 15 2017, 07:09 PM
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I found how you can center your 3rd person camera by editing Fallout4.ini. Just add the following to the bottom of your .ini file:

[Camera]
;gun equipped
fOverShoulderCombatAddY=-15
fOverShoulderCombatPosX=-1
fOverShoulderCombatPosZ=-35
f3rdPersonAimDist=34

;melee weapon equipped
fOverShoulderMeleeCombatAddY=-15
fOverShoulderMeleeCombatPosX=-1
fOverShoulderMeleeCombatPosZ=-35

;no weapon equipped
fOverShoulderPosZ=-7

;Power Armor Camera Adjustment
f3rdPersonPowerArmorCameraAdjust=0.0000

;Must be set to 0 or none of the other camera centering tweaks will work.
;Must be commented out for Barber or Surgeons Chairs to work.
bApplyCameraNodeAnimations=0

;Supposed to reduce the player clipping with the surroundings
fActorFadeOutBoundMax=0
fActorFadeOutLimit=0
fMinTimeInvisible=0
fOverShoulderOffsetCollisionScalar=0

;Optional. This controls how close in and far away the 3rd person camera can go. Tweak them to your preference.
fVanityModeMaxDist=300
fVanityModeMinDist=100

This post has been edited by SubRosa: Jan 17 2017, 07:24 PM


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Kane
post Jan 17 2017, 06:53 PM
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QUOTE(mALX @ Dec 11 2016, 12:49 AM) *

QUOTE(Cain @ Dec 6 2016, 01:29 PM) *



Your link didn't come through on the "Best Mod Ever," but if it is supposed to be Bond's Exploding gun and Missile gun = That thing is AWESOME !!!!


Whoops, just saw this. Here: https://www.youtube.com/watch?v=ZsCpNC5da5s


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From my cave I watch the land untamed
And wonder if some becoming season
Will make the angel melt in shame
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SubRosa
post Jan 17 2017, 07:29 PM
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Here is another ini tweak. To skip the opening cinematics and have the game start directly to the main menu, add this to the [General] section of Fallout4.ini:


uMainMenuDelayBeforeAllowSkip=0
uMainMenuMusicAttnmB=0
uMainMenuMusicFadeTimeMS=0
fChancesToPlayAlternateIntro=0
sIntroMovie=
sIntroSequence=
sStreamInstallVideoPlayList=


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mALX
post Jan 18 2017, 12:05 AM
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QUOTE(Cain @ Jan 17 2017, 12:53 PM) *

QUOTE(mALX @ Dec 11 2016, 12:49 AM) *

QUOTE(Cain @ Dec 6 2016, 01:29 PM) *



Your link didn't come through on the "Best Mod Ever," but if it is supposed to be Bond's Exploding gun and Missile gun = That thing is AWESOME !!!!


Whoops, just saw this. Here: https://www.youtube.com/watch?v=ZsCpNC5da5s


I can't watch that for a while, I'm waiting for my son to let me play his FO4; so for the time being I'm not taking any spoilers.

But thanks for the link, I will look at it in about a month, lol.



QUOTE(SubRosa @ Jan 15 2017, 01:09 PM) *

I found how you can center your 3rd person camera by editing Fallout4.ini. Just add the following to the bottom of your .ini file:

[Camera]
;gun equipped
fOverShoulderCombatAddY=-15
fOverShoulderCombatPosX=-1
fOverShoulderCombatPosZ=-35
f3rdPersonAimDist=34

;melee weapon equipped
fOverShoulderMeleeCombatAddY=-15
fOverShoulderMeleeCombatPosX=-1
fOverShoulderMeleeCombatPosZ=-35

;no weapon equipped
fOverShoulderPosZ=-7

;Power Armor Camera Adjustment
f3rdPersonPowerArmorCameraAdjust=0.0000

;Must be set to 0 or none of the other camera centering tweaks will work.
;Must be commented out for Barber or Surgeons Chairs to work.
bApplyCameraNodeAnimations=0

;Supposed to reduce the player clipping with the surroundings
fActorFadeOutBoundMax=0
fActorFadeOutLimit=0
fMinTimeInvisible=0
fOverShoulderOffsetCollisionScalar=0

;Optional. This controls how close in and far away the 3rd person camera can go. Tweak them to your preference.
fVanityModeMaxDist=300
fVanityModeMinDist=100


This is really an exciting fix for me, because I play in 3rd person almost exclusively; and for some odd reason they have (in the last few games) suddenly started riding the camera over to the right of the character as if you are walking beside them. I don't know if they are doing that for RP purposes or what, but it really screws up gameplay when you can't look where you are going, lol.

I still haven't gotten to play it, waiting for my son to hand it over. verysad.gif




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