With autumn coming I felt a call of Skyrim too. I tried SE but found out that some of my favorite mods weren't ported to SE (yet), so I'm using the Legendary Edition which I've used before. That's even better because by now I'm familiar with it and I immediately knew which mods I want in my game. On my new Lenovo laptop Skyrim looks like a completely different game. Thanks to some mods its graphics are even more stunning and the game runs very smoothly.
Maybe I'll return to my latest character Forrah at some point but for now it's time for a new girl -
Souissi the Imperial rogue. I'm not sure yet whether she'll be my main character for this season but it feels better starting with someone a bit different, more roguish.
Her game is dead-is-dead but I use a mod that makes it a bit harder to die - in short, when you run out of health, several different scenarios can happen, from being saved by random adventurers to being captured by bandits or any other factions that lurk nearby to the spot where you died. The mod is called Death Alternative and is divided in various sub-mods at the Nexus, if anyone's interested.
Occasionally when I'll feel inspired and when I'll have time, I'll post a story of Souissi. Like today.
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»They found us,” Souissi said when she returned to the camp.
“Did…they?” Hrodnar Hairy-Back was obviously neither interested nor scared. He didn’t even look up but kept sharpening the tip of his dreugh spear.
“Yes, Hrodnar!” shouted Souissi. “I came upon a bounty collector by some cave to the west. He knew of Orphan’s Tear. He knew of us. I killed him but more will come. Maybe even soldiers.”
“You said you killed him.” Hrodnar Hairy-Back shrugged his shoulders. “So he’s gone now. And we’ll deal with anyone that comes here just fine.”
Souissi rolled her eyes and looked at Delmandil who was sitting by the campfire, obviously not much more interested in the news than Hrodnar. Not that she expected it to be any different – ever since Hrodnar saved Delmandil’s life some years ago, the Wood Elf would follow the Nord to Oblivion and back, and unfortunately also agree with him on all matters.
“What is your say, Delmandil?” Souissi sat down by the campfire. “I think we should leave this place, go somewhere else. Anywhere.”
“I think we’ll kill anyone that comes here just fine,” said old Wood Elf and wanted to made a sip of wine from the bottle, only to find it empty. “Time for a new one.” He tossed the empty bottle in the Sea of Ghosts.
Souissi sighed. There was another member of the crew inside remains of the ship, Argonian mage Jek-Oh, but years of abusing skooma addled his mind and now he was only good for healing spells, so trying to convince him about the imminent danger would be pointless because Jek-Oh was lost in his imaginary world, known only to him.
A day ago everything was as it should have been. Their ship, Orphan’s Tear, was sailing through the Sea of Ghosts, carrying skooma, moon sugar, alcohol and some other goodies, which its crew used to smuggle from Morrowind to High Rock. But in two years of their smuggling business word got around and when sailing too close to the northern shore of Skyrim, Imperial mages attacked from the shore by hurling fireballs at the ship. It immediately caught fire but Hrodnar managed to sail away and avoid more deadly fireballs, yet not for long, and Orphan’s Tear ended its sail on sharp rocks in the very north of Skyrim. So its crew – Hrodnar Hairy-Back, Delmandil, Jek-Ho and Souissi were forced to abandon the ship and get ashore. Their cargo was lost, as was their gold. Though their lives were saved, it was to be expected that sooner or later someone would come for them – either bounty collectors either soldiers. But Souissi realized that her mates just didn’t care anymore – they were old and bored and didn’t feel like going anywhere. They were ready to wait at the shipwreck, whether to fight to the last breath or to surrender, she didn’t know.
Souissi was the only young one on Orphan’s Tear, she had joined them two years ago when her days of a highwaywoman in Morrowind were over. While on a run from authorities, Orphan’s Tear crew gave her shelter, so in return Souissi offered her help. Young and agile, she served as the crew’s main fighter and thanks to some acquaintances from Morrowind the crew started a smuggling operation between lands.
Though the current situation was far from good, Souissi, unlike her mates, didn’t feel like staying at the camp by the shipwreck for too long. She might wait for another day and try to convince the crew to go someplace else, because of bounties on their heads, but if they won’t listen…. she’ll head out on her own.