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Kane
QUOTE(Renee @ Dec 1 2017, 06:46 PM) *
QUOTE(Cain @ Dec 1 2017, 10:05 AM) *

I feel like I've been hearing about that game forever.

Honestly I'm rather eager for it. Hopefully it'll tide some of us over for several years, since the next Elder Scrolls game isn't likely to be out before (gulp) the next decade.

Ugh. Don't remind me.

It better be damn good after all this waiting!
monkeyemoness
tbh I heard about this game for the wrong reasons a few years back and not to be a party pooper but judging from the red flags in the Kickstarter I'll be very surprised if the game ends up being good at all.

That said the crafting and some of the deeper mechanics (that can, admittedly, easily fall into the tedious category) did catch my interest, but then the only reason I play these swords bullshit games is for the magic so lmao I'm probably going to pass
Renee
QUOTE(monkeyemoness @ Dec 2 2017, 12:50 AM) *

tbh I heard about this game for the wrong reasons a few years back and not to be a party pooper but judging from the red flags in the Kickstarter I'll be very surprised if the game ends up being good at all.

That's what that fellow over in the new forums was saying. Nothing positive at all.
Decrepit
The game's music, a newly posted video (as of 6 Nov 2017) from Warhorse Studio.

I'm still undecided about buying the game. There are a number of things I like about it very much. Yet it is, in some ways, not the sort of game I'm drawn too. (As a lover of history every bit as much as fantasy, its lack of magic doesn't bother me in the least.) I think much might depend o price for the PC version, and to what extent ongoing proposed changes to taxation and social safety nets might reduce my available "luxury fund."
Kane
I remember being wowed by the graphics when I watched a video of it in Alpha (a year or two ago?) but I'll be surprised if my PC can run it.
Decrepit
Whoa....the lady YouTuber whose Maskinky LP got me interested in the game has been LP'ing the beta to KCD. She just posted her evaluation, with a neat Warhorse Studios video running in the background I've not seen before. Boy is it looking good. This game is SO tempting, though by its very nature it lacks some elements I normally insist on in an RPG. But there is so much I do like about it. Lots of stuff the Elder Scrolls series needs to mimic. Stunning graphics too, at least on PC if one has the system to handle it at max settings. I'm still undecided, but might make it a b-day present to myself.
Renee
QUOTE(Decrepit @ Jan 22 2018, 11:55 PM) *

Lots of stuff the Elder Scrolls series needs to mimic.

Well... I don't know if that's going to happen by this point. Bethesda's way on their own path. I highly doubt they'll ever go back in the direction of (let's say) timed quests and stunning consequences. Full stats, and the like.

Wow! KC: D is coming out next month??? Very cool. This is good because Elder Scrolls VI is nowhere near in the future; everyone's saying Beth is working on Starfield next, which is some sort of outer space game. And then after Starfield there is some other game. Not ES6 though.

But uh oh... we only get to play as a man? We don't get to make our own character?? sad.gif I have no prob playing as a male, but I want those other options. Damn. Damn! I have to watch her video again. Maybe I got this info wrong. Edit: Nope, "we don't get to play as a woman, we only get to play as Henry." Damn. I don't even care that there's no magic! I'm spoiled by Beth giving us the options to make who we want. sad.gif

It does look incredible though. Cripes, the details in this game. Look at how the foliage gets pushed aside, for instance, as he walks through it.
TheCheshireKhajiit
QUOTE(Renee @ Jan 23 2018, 01:33 PM) *

QUOTE(Decrepit @ Jan 22 2018, 11:55 PM) *

Lots of stuff the Elder Scrolls series needs to mimic.

Well... I don't know if that's going to happen by this point. Bethesda's way on their own path. I highly doubt they'll ever go back in the direction of (let's say) timed quests and stunning consequences. Full stats, and the like.

Wow! KC: D is coming out next month??? Very cool. This is good because Elder Scrolls VI is nowhere near in the future; everyone's saying Beth is working on Starfield next, which is some sort of outer space game. And then after Starfield there is some other game. Not ES6 though.

But uh oh... we only get to play as a man? We don't get to make our own character?? sad.gif I have no prob playing as a male, but I want those other options. Damn. Damn! I have to watch her video again. Maybe I got this info wrong. Edit: Nope, "we don't get to play as a woman, we only get to play as Henry." Damn. I don't even care that there's no magic! I'm spoiled by Beth giving us the options to make who we want. sad.gif

It does look incredible though. Cripes, the details in this game. Look at how the foliage gets pushed aside, for instance, as he walks through it.

Yeah, Khajiit is iffy about this game. This one is waiting for reviews to come out before deciding to check it out.
Decrepit
QUOTE(TheCheshireKhajiit @ Jan 23 2018, 01:57 PM) *

QUOTE(Renee @ Jan 23 2018, 01:33 PM) *

QUOTE(Decrepit @ Jan 22 2018, 11:55 PM) *

Lots of stuff the Elder Scrolls series needs to mimic.

Well... I don't know if that's going to happen by this point. Bethesda's way on their own path. I highly doubt they'll ever go back in the direction of (let's say) timed quests and stunning consequences. Full stats, and the like.

Wow! KC: D is coming out next month??? Very cool. This is good because Elder Scrolls VI is nowhere near in the future; everyone's saying Beth is working on Starfield next, which is some sort of outer space game. And then after Starfield there is some other game. Not ES6 though.

But uh oh... we only get to play as a man? We don't get to make our own character?? sad.gif I have no prob playing as a male, but I want those other options. Damn. Damn! I have to watch her video again. Maybe I got this info wrong. Edit: Nope, "we don't get to play as a woman, we only get to play as Henry." Damn. I don't even care that there's no magic! I'm spoiled by Beth giving us the options to make who we want. sad.gif

It does look incredible though. Cripes, the details in this game. Look at how the foliage gets pushed aside, for instance, as he walks through it.

Yeah, Khajiit is iffy about this game. This one is waiting for reviews to come out before deciding to check it out.

Yeah. Not being able to customize facial and maybe body features is a downer, and could have been included even in a title such as this. On the other hand, the main character is pretty much defined as being a young man, which sort of rules out my preference for creating decrepit old farts. I'm hoping my PC with run it at max settings. Sort of hard to tell, as the Steam Store's age verification would let me scroll down far enough to enter my birth date. It goes off the bottom of the page, and won't let me move the window high enough to correct it. Hmmm...I just thought of something simple to fix that (I hope.) Why didn't I think of it before? Decrepitude, I reckon.
Renee
QUOTE(TheCheshireKhajiit @ Jan 23 2018, 02:57 PM) *

Yeah, Khajiit is iffy about this game. This one is waiting for reviews to come out before deciding to check it out.

Hey, did this one get a new profile pic? smile.gif Maybe I'm just noticing it and it's been different for awhile.

Yeah it is weird. I'm sure all of us who are curious about this game have our own little things they want out of it. I want the ability to make my own character. Even change the name away from "Henry!" laugh.gif What is wrong with me?


QUOTE(Decrepit @ Jan 23 2018, 04:02 PM) *

On the other hand, the main character is pretty much defined as being a young man, which sort of rules out my preference for creating decrepit old farts


Ha ha I love this!
TheCheshireKhajiit
QUOTE(Renee @ Jan 23 2018, 03:03 PM) *

QUOTE(TheCheshireKhajiit @ Jan 23 2018, 02:57 PM) *

Yeah, Khajiit is iffy about this game. This one is waiting for reviews to come out before deciding to check it out.

Hey, did this one get a new profile pic? smile.gif Maybe I'm just noticing it and it's been different for awhile.

Yep, new avatar!
Decrepit
Well, I did it. Took the plunge. Bit the bullet. Ordered KCD off Steam last night just prior to retiring. It's bought and paid for, which I suppose makes the game no different than almost every member of the US Congress. I had pretty much already made up my mind to buy it eventually. This new Warhorse Studios video put me over the top.

My biggest fear play wise concerns one of the features that most interests and excites me, the game's in depth combat system. My concern is that at this stage of life my mind and reflexes might not be up to the challenge of learning the various moves and being able to execute 'em fast enough to be effective in battle. We shall see. Worse come to worse I suppose I can apply for a position as village idiot in some out of the way hamlet.

Needed to expand my game partition to make room for it. How that partition got so full is beyond me. It's a fair large partition and I don't have all that many games installed. Thankfully Partition Master makes resizing and moving partitions a fairly painless process. (I took the addition space from my Productivity Programs partition, which had more room than I'll ever be able to fill.)
Renee
I am going to get it too, but I'll try to avoid Steam if I can (if it's possible). For some reason, I'm wanting to be a really stealthy character in this game. Sneaking around in the brush and trees looks like it'll be a heck of a lot of fun.
Kane
Keep us posted on how it goes!
TheCheshireKhajiit
QUOTE(Kane @ Jan 25 2018, 07:40 AM) *

Keep us posted on how it goes!

Indeed. Khajiit is curious.
Decrepit
I did mention how much I like the way helmets with visors are implemented in the game???? Finally! I've been wanting this feature since I first began playing PC RPGs. For some years I've hoped someone would mod it into Oblivion. Though I play Oblivion in third person, I think it would be super neat if, as KCD does, visors stay up out of way until combat, then lower into place. Gads that would look impressive. I'd miss out on lowered visor restricted view (due to third person) but then again my avatar wears an open face helm, so its sort of beside the point.

Here's a video on combat I just came across.
Renee
Does this game feature 3rd person at all? Or is it 1st person only?
Decrepit
QUOTE(Renee @ Jan 26 2018, 10:23 AM) *

Does this game feature 3rd person at all? Or is it 1st person only?

Ya know, I don't think anyone's ever addressed this. So far as I can tell the game looks be be first person with automatic switch to third person for certain actions like conversing with NPCs. But that's pure speculation.
Decrepit
Another new (to me) trailer video from Warhorse Studios. Is it just me, or does that fellow on horseback announcing his intent to the castle look something like Littlefinger as depicted in the the TV series Game of Thrones?

Though there is overlap, I'm gonna need to treat this game differently than an Elder Scrolls titles. Though the main difference as I see it between to two series is that with KCD the main character's face and body are not physically customizeable and he comes with a well established "history," that gives the KCD a VERY different feel. (Lack of magic isn't important to me in this case, and I love medieval history as much as fantasy.) Sure hope this all pans out and the game itself comes at least close to what we witness in the many Warhorse trailers and other videos.
mALX
QUOTE(Renee @ Jan 23 2018, 04:03 PM) *

QUOTE(Decrepit @ Jan 23 2018, 04:02 PM) *

On the other hand, the main character is pretty much defined as being a young man, which sort of rules out my preference for creating decrepit old farts


Ha ha I love this!


Agreed, I sprayed my tea when I saw that too, lol.


mALX
QUOTE(Decrepit @ Jan 25 2018, 06:46 AM) *

Well, I did it. Took the plunge. Bit the bullet. Ordered KCD off Steam last night just prior to retiring. It's bought and paid for, which I suppose makes the game no different than almost every member of the US Congress. I had pretty much already made up my mind to buy it eventually. This new Warhorse Studios video put me over the top.

My biggest fear play wise concerns one of the features that most interests and excites me, the game's in depth combat system. My concern is that at this stage of life my mind and reflexes might not be up to the challenge of learning the various moves and being able to execute 'em fast enough to be effective in battle. We shall see. Worse come to worse I suppose I can apply for a position as village idiot in some out of the way hamlet.

Needed to expand my game partition to make room for it. How that partition got so full is beyond me. It's a fair large partition and I don't have all that many games installed. Thankfully Partition Master makes resizing and moving partitions a fairly painless process. (I took the addition space from my Productivity Programs partition, which had more room than I'll ever be able to fill.)


Really looks Awesome, Decrepit! Congratulations on your purchase! I have to agree, that vid made me want to try it too! I don't like the character and backstory being chosen for you, (or playing a man) but the ability to roleplay in this game would be amazing if you could get around that! Did they give you a release date or say what the requirements were for your PC?

My questions (other than those above) = Will there be access to the Developer's console? And I wondered about what he said about wanting to ever return to a town after fighting with the guards = is there a limit to bad rep memory or will they never get over some mischief you get into? (I see a world of towns my Henry won't be allowed to enter, lol). Another question I can think of = they kept mentioning sleeping in your bed; do you have one? Do you have a home?

I may be interested in this game; but sure would like it if they gave you a buxom female character to play as an alternative, lol.






QUOTE(Decrepit @ Jan 26 2018, 09:50 AM) *

I did mention how much I like the way helmets with visors are implemented in the game???? Finally! I've been wanting this feature since I first began playing PC RPGs. For some years I've hoped someone would mod it into Oblivion. Though I play Oblivion in third person, I think it would be super neat if, as KCD does, visors stay up out of way until combat, then lower into place. Gads that would look impressive. I'd miss out on lowered visor restricted view (due to third person) but then again my avatar wears an open face helm, so its sort of beside the point.

Here's a video on combat I just came across.


Did it say if you are able to choose 3rd person in combat? Looked to me like all combat was in first person; also the horse riding seemed to be all first person too.

mALX
QUOTE(Decrepit @ Feb 2 2018, 09:00 AM) *

Another new (to me) trailer video from Warhorse Studios. Is it just me, or does that fellow on horseback announcing his intent to the castle look something like Littlefinger as depicted in the the TV series Game of Thrones?

Though there is overlap, I'm gonna need to treat this game differently than an Elder Scrolls titles. Though the main difference as I see it between to two series is that with KCD the main character's face and body are not physically customizeable and he comes with a well established "history," that gives the KCD a VERY different feel. (Lack of magic isn't important to me in this case, and I love medieval history as much as fantasy.) Sure hope this all pans out and the game itself comes at least close to what we witness in the many Warhorse trailers and other videos.


It only looks like Littlefinger if you are looking through rose colored glasses that drop 30 years off of Littlefinger's age, lol. (jk).

I am wondering if (and kind of get the feeling it will be) this game is kind of like Witcher; where the quests are laid out in a linear mold that the player has to follow up to the conclusions; and then their choice will determine the outcome?

In other words, will you be able to avoid the main questline (like the historical war that they depicted in this vid) or will it be thrust on you after some unseen trigger is passed? (like the dragon attacks in Skyrim).

I am def interested in this game, but not enough to buy it before the release. I think I might hold off a year till I hear Player's feedbacks and give WH time to fix all the new game glitches, etc.



Decrepit
QUOTE(mALX @ Feb 2 2018, 09:50 AM) *

I am wondering if (and kind of get the feeling it will be) this game is kind of like Witcher; where the quests are laid out in a linear mold that the player has to follow up to the conclusions; and then their choice will determine the outcome?

In other words, will you be able to avoid the main questline (like the historical war that they depicted in this vid) or will it be thrust on you after some unseen trigger is passed? (like the dragon attacks in Skyrim).

I am def interested in this game, but not enough to buy it before the release. I think I might hold off a year till I hear Player's feedbacks and give WH time to fix all the new game glitches, etc.

I've no answer to these queries. From pure video observation and nothing else I gather that the main quest line goes (and possibly others) on whether you decide to participate or not. This is the sort of thing I like in a game, where the world goes about its business whether you choose to help it along or not. No idea what consequences this might hold for our avatars, but hope there are some. Seems as if some quests have time limits in the sense that they too go about their business and might resolve before you get around to it if you dawdle too long. This again I like very much.

I have long thought it would be neat if Oblivion could be modded for those who do NOT want to participate in the main quest line so that the game begins soon AFTER the Crisis the over. (Rather than before it starts as extant alternate start mods do.) There would be an NPC with the title of Champion of Cyrodiil our avatars would occasionally see walking to and from White Gold Tower to attend council meetings and traveling to different cities on official government business. Depending on which DLC we own, there might also be an NPC Divine Crusader traveling the realm righting wrongs. Our avatars would hear the populous praise the actions and accomplishments of these renown personages. All the while our avatars roam around Cyrodiil willy nilly as shiftless adventures who never settle down and make anything truly worthwhile of themselves. Or simply lead mundane ordinary lives as farmers or guards or what have you.

But as to CKD I can only speculate.
Renee
From watching that lady's video, I remember she said something about Henry being able to do anything he wants: bad, good, thievery, chivalry. Game seems pretty open-ended to me. smile.gif

I have modded that into several of my games: the Oblivion Crisis is essentially over and done with. It's a lot of work and tricky, but doable. And there are others mods out there which eliminate all the "Champion" dialog which shows up, which really makes the whole situation more believable.

I am wondering how inventory works. I wonder if KC will allow a more realistic carry weight than ES games do.
Renee
QUOTE(Decrepit @ Jan 25 2018, 06:46 AM) *

Well, I did it. Took the plunge. Bit the bullet. Ordered KCD off Steam last night just prior to retiring.

Well????

biggrin.gif

Maybe D's too busy getting into this game; forum reports become secondary. I get it.

Decrepit
QUOTE(Renee @ Feb 19 2018, 08:30 AM) *

QUOTE(Decrepit @ Jan 25 2018, 06:46 AM) *

Well, I did it. Took the plunge. Bit the bullet. Ordered KCD off Steam last night just prior to retiring.

Well????

biggrin.gif

Maybe D's too busy getting into this game; forum reports become secondary. I get it.

It shames me to admit (but not a lot) that I'm so hooked on Mashinky right now I've put next to no time into KCD. Not three days prior to KCD's release I felt there was little left to be done on my current Mashinky map other than some fine tuning, so I'd be free and clear to jump aboard KCD at launch with no regrets. Then all of sudden I discovered a whole new field of interest in Mashinky that has kept me busy ever since. Too busy for pretty much any and everything else, KCD included. Thank goodness I wrote down all the controls I moved around...coz I've forgotten most of 'em. (The game has a LOT of controls.) In melee I'm gonna try something I've never done in games, utilize my mouse's two side buttons, one for Special Attacks, the other for Blocking. As Primary and Secondary attack use the two standard mouse buttons it seems logical to key the others close by. But will it work? We shall see. In a bow to Daggerfall I moved inventory to T5 and Character Sheet to T6, so those two at least are familiar. (Horse Menu is F7.)

How far are you along? I assume the game downloaded overnight so that you are able to play now?
Renee
QUOTE(Decrepit @ Feb 19 2018, 02:37 PM) *

How far are you along? I assume the game downloaded overnight so that you are able to play now?

OH I haven't bought it yet. It's on Steam? I'll get into it when I have a nice block of free time, no doubt. Maybe this weekend.

The 'extra buttons' thing might be a concern for me since I prefer controllers over mouse + keys. I can probably make my controller work for KC: D if the game doesn't support these, but still. Small concern there.

I expect I'll get hooked into KC: Deliverance for sure. It's not going to be a "forever" Thing since we can't make our own characters, but it really does look like a world unto itself, which is what we're all about nowadays.

Decrepit
With patch 1.3.1 installed I began playing KCD in earnest. Haven't gotten far into the opening/tutorial. A surprisingly stumbling block...I can't for the life of me steer my avatar's horse. That means I'm stuck on the first "escape" sequence, fast horse travel being mandatory there. What gets me is that I have the controls set up very like what I use in Oblivion, where my avatar tends to spend a large portion of his active day in the saddle. No issues with Oblivion horse riding whatsoever. But KCD? It is so far totally beyond me. It's gotta be me, not the game. I've watched a number of YouTube KCD vids. No one else has the least bit of trouble controlling Henry's mount.

I also stink at combat. Surprisingly, I won the initial "fisticuffs" combat on my second try. Otherwise, forget it. At least with combat I expect to improve with practice...assuming I lick to riding dilemma enough to advance the game.

My only real gripe that isn't related to player incompetence is the save system, or rather lack thereof. Even with the newly added "save & exit" option in place, lack of "save anytime anywhere" means I rarely play more than five to ten minutes before needing to save & exit so I don't lose valuable progress. Two mods correct this. I'm a bit leery of them at the moment, with the game still being frequently patched. When the dust settles I'll install whichever is the better of the two.

I've encountered only one glitch thus far, no worse than the sort of visual silliness one encounters in Oblivion from time to time.

I'm no fan of cutscenes, though they have their uses (such as at the very end of the Oblivion Crisis...you know the one). That said, the many cutscenes during KCD's tutorial are so well done they don't much bother me.
Renee
Wow, so we can mod the game, eh? That's good. I wonder if we can at least change Henry's name? I doubt they'll let us change his face, but at least if we can mod the name I'd be happy about that.

Sucks about your horse dilemma. Yeah, I wonder what that could be?

I suspect that combat simply takes some getting used to. After awhile you'll be good at it, as the buttons you need to push become second nature.

Decrepit
QUOTE(Renee @ Mar 14 2018, 07:50 AM) *

Wow, so we can mod the game, eh? That's good. I wonder if we can at least change Henry's name? I doubt they'll let us change his face, but at least if we can mod the name I'd be happy about that.

Sucks about your horse dilemma. Yeah, I wonder what that could be?

I suspect that combat simply takes some getting used to. After awhile you'll be good at it, as the buttons you need to push become second nature.

Yeah, Nexus already has a KCD section. Not a lot there yet, but some interesting stuff, along with the usual "cheaty" mods I've no interest in. There is, btw, already a mod that offers a few different Henry face options, though they appear to be presets that can't be manipulated.

As to the horse, my suspicion is that the keys combo needed to steer it during the escape sequence is subtly yet significantly different from what I normally use in other games featuring mounted travel. That combined with being introduced to riding in a life or death situation with absolutely no time to experiment with the controls is proving too much for me. Then again, I could be missing something obvious that when realized will magically solve my dilemma. Yeah, I'm not overly concerned about combat. There are plenty of chances to practice and improve, not all connected to life threatening situations.

One thing I like very much...if the lengthy tutorial is the norm rather than an exception Warhorse has kept its promise to provide multiple solutions to the majority of its quests. I've watched a good number of LP episodes from various YouTubers, just the beginning up through the horse-ride escape I'm having so much trouble with, and am thrilled with how many different ways even some seemingly inconsequential tasks can play out.

ADDENDUM: A nice little video about KCD and real life map location comparisons.
Decrepit
Woot, woot and woot again! smile.gif Henry did it!! biggrin.gif Made his escape and rode to what I assume will be a temporary sanctuary. He's been there long enough to get patched up, eat, sleep, have a most interesting talk with the castle's mistress, and now helps keep watch atop the castle battlements.

This session's initial riding attempts failed as miserably as did all previous attempts. A breakthrough of sorts came when I realized my fingers simply do no respond correctly when forced to keep W & R constantly pressed while periodically pressing A & D to steer. Those A & D fingers were spasming!!! I could not make 'em behave! Why this is so is beyond me, but there it is. My first thought was to move RUN ® elsewhere. But the few locations I thought made sense didn't pan out. Besides, R works out perfectly for foot travel, and is what I'm used to.

Then an idea came to me. Years ago, before I adapted to W S A D, I used Arrow Keys for movement. I left RUN at R, positioned my right hand atop the Arrows, and tried the escape. Success on my first attempt! Not a very graceful ride to be sure. But Henry got from point A to point B, which is all that matters. I did suffer one further SNAFU. During the run, Henry's horse must gallop most of the way. Only, it gets winded and needs to slow to a walk until recovered. Walk was easy, if scary. But for some reason I was unable to press R twice properly and resume gallop. Best I managed was a trot. That would have done Henry in pronto except he was close enough to safety for the chase conclusion cut scene to kick in ere he died.

Arrow Keys are not an ideal solution as they make mounted combat impossible. But hey, for now I'll take what I can get. As to not being able to resume gallop, I'm sure I'll work that out once able to practice riding under less stressful circumstances.
Decrepit
I am at long last beyond KCD's rather lengthy opening tutorial. Been enjoyable so far, but I'm not as obsessed with KCD as I was with Oblivion during its initial (and second) play-through. To be fair, the same can be said of Skyrim. There were times I felt the tutorial too linear, though it allows a great deal of freedom within that linearity, offering variations on quest/task progression comfortably beyond Bethesda's norm. KCD has so far shined at story telling. The game's overall atmosphere has been top notch too. Beautiful graphics once I bumped settings up to a mixture of Very High and Ultra. No performance issues to speak of. Some graphical glitches to be sure, but so far nothing worse than what can be encountered during an Oblivion session.

Hmm...I'm just rambling here. The point is, I continue to play KCD and enjoy it.
Renee
Good, we can at least change his face. Count me in. laugh.gif I want my "Henry" to be different from everyone else's. tongue.gif

Congrads on getting the out of the tutorial, D. cake.gif Is there a place where KC D's computer specs have been posted? I want to see if I can make Ultra, or even High. I won't settle for anything lower than High, so I want to make my sure my comp can handle this.

Decrepit
QUOTE(Renee @ Mar 22 2018, 03:26 PM) *

Good, we can at least change his face. Count me in. laugh.gif I want my "Henry" to be different from everyone else's. tongue.gif

Congrads on getting the out of the tutorial, D. cake.gif Is there a place where KC D's computer specs have been posted? I want to see if I can make Ultra, or even High. I won't settle for anything lower than High, so I want to make my sure my comp can handle this.

Oddly, I didn't notice PC requirements listed on the official Warhorse website. I did find 'em elsewhere:

Minimum Requirements

Requires a 64-bit processor and operating system
OS: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) [Windows 10 64-bit]
Processor: Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
Memory: 8 GB RAM
Graphics: Nvidia GPU GeForce GTX 660, AMD GPU Radeon HD 7870
DirectX: Version 11
Storage: 40 GB available space
Sound Card: Integrated

Recommended Requirements

Requires a 64-bit processor and operating system
OS: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) [Windows 10 64-bit]
Processor: Intel CPU Core i7 3770 3,4 GHz, AMD CPU AMD FX-8350 4 GHz
Memory: 16 GB RAM
Graphics: Nvidia GPU GeForce GTX 1060, AMD GPU Radeon RX 580
DirectX: Version 11
Storage: 40 GB available space
Sound Card: Creative SOUND BLASTER Zx

Not sure how accurate these are, but suspect they're fairly close. The game has been further optimized since release, so might work well on slightly less powerful PCs. Or not.

Though my version of Henry will likely not stray far from the strait and narrow, based on some of the "quests" he's been offered and what I've seen in some YouTube LP episodes, I'd guess that those who decide to indulge in less honorable activities will find much that pleases.

Favorite "Perk" my version of Henry will almost certainly never take: Manly Odour. "When dirty, you'll have 50% more Charisma when talking to women. However, people will smell you a mile off, reducing your Stealth skill by 30%."
Renee
Ha ha ha "Manly Odour." laugh.gif What the hell?

It looks like I just make the minimal specs there. Damn. That's sad. My processor just makes the hurdle for "Recommended" and I've got 16 gigs of RAM, but my graphics card is GTX 760. Dang. I don't feel like upgrading anymore, you know?

Maybe I'll be okay with medium specs; that's probably where I'm at.

Kane
I might meet the minimums, but never the recommended. I thought about adding another 8gb or RAM, but when I checked recently the price of mine had doubled.
Decrepit
I still haven't played enough KCD to give it an honest, accurate eval. I did come across a reasonably recent YouTube eval that reflects many of my thoughts thus far. (Some if not all quest breaking bugs/glitches mentioned are purportedly fixed by recent patches.)

There are some minor spoilers within the video. Take care if you prefer to avoid that sort of thing.
Decrepit
My already meager KCD reporting seems to have been abandoned altogether. Big bug-fix Patch 1.5 hit not terribly long ago. Just now Patch 1.6 went live which adds Hardcore Mode and yet more fixes. Here's Sexy Biscuit discussing Patch 1.6.

I sometimes wish I hadn't gotten hooked on train / railroad games when I did. I think KCD is a super neat game but didn't play long enough to do it justice before catching the train bug. There's a lot to learn before mastering its controls. I didn't quite get there before moving on, especially combat which I was admittedly lousy at. If/when I resume play I definitely need to start afresh from the beginning.
mALX
QUOTE(Decrepit @ Feb 3 2018, 11:09 PM) *

QUOTE(mALX @ Feb 2 2018, 09:50 AM) *

I am wondering if (and kind of get the feeling it will be) this game is kind of like Witcher; where the quests are laid out in a linear mold that the player has to follow up to the conclusions; and then their choice will determine the outcome?

In other words, will you be able to avoid the main questline (like the historical war that they depicted in this vid) or will it be thrust on you after some unseen trigger is passed? (like the dragon attacks in Skyrim).

I am def interested in this game, but not enough to buy it before the release. I think I might hold off a year till I hear Player's feedbacks and give WH time to fix all the new game glitches, etc.

I've no answer to these queries. From pure video observation and nothing else I gather that the main quest line goes (and possibly others) on whether you decide to participate or not. This is the sort of thing I like in a game, where the world goes about its business whether you choose to help it along or not. No idea what consequences this might hold for our avatars, but hope there are some. Seems as if some quests have time limits in the sense that they too go about their business and might resolve before you get around to it if you dawdle too long. This again I like very much.

I have long thought it would be neat if Oblivion could be modded for those who do NOT want to participate in the main quest line so that the game begins soon AFTER the Crisis the over. (Rather than before it starts as extant alternate start mods do.) There would be an NPC with the title of Champion of Cyrodiil our avatars would occasionally see walking to and from White Gold Tower to attend council meetings and traveling to different cities on official government business. Depending on which DLC we own, there might also be an NPC Divine Crusader traveling the realm righting wrongs. Our avatars would hear the populous praise the actions and accomplishments of these renown personages. All the while our avatars roam around Cyrodiil willy nilly as shiftless adventures who never settle down and make anything truly worthwhile of themselves. Or simply lead mundane ordinary lives as farmers or guards or what have you.

But as to CKD I can only speculate.


You can avoid the main questline in Oblivion just by never going to either Kvatch or talking to Jauffre. Going to Kvatch triggers the Oblivion Crisis, whether you go to Jauffre or not. But going to Jauffre sets a lot in motion behind the scenes.

I generally carry the Amulet of Kings around with me and avoid the main quest till I am well over level 17 so that when I handle the Oblivion Crisis I end up getting the best Sigil stones.

In Skyrim you can avoid the main quest by never NEVER bringing that Bleak Falls Barrow Dragonstone back to the court mage in Whiterun. The dragons never spawn till you hand that over to him.

Both Acadian and I have lamented "always being the hero" in these games. How nice it would be if you were just a support to the hero in some way instead of always having to be the uber one. ESO is a lot better about keeping you as an assistant and not a god.





mALX
QUOTE(Decrepit @ Mar 13 2018, 10:02 PM) *

With patch 1.3.1 installed I began playing KCD in earnest. Haven't gotten far into the opening/tutorial. A surprisingly stumbling block...I can't for the life of me steer my avatar's horse. That means I'm stuck on the first "escape" sequence, fast horse travel being mandatory there. What gets me is that I have the controls set up very like what I use in Oblivion, where my avatar tends to spend a large portion of his active day in the saddle. No issues with Oblivion horse riding whatsoever. But KCD? It is so far totally beyond me. It's gotta be me, not the game. I've watched a number of YouTube KCD vids. No one else has the least bit of trouble controlling Henry's mount.

I also stink at combat. Surprisingly, I won the initial "fisticuffs" combat on my second try. Otherwise, forget it. At least with combat I expect to improve with practice...assuming I lick to riding dilemma enough to advance the game.

My only real gripe that isn't related to player incompetence is the save system, or rather lack thereof. Even with the newly added "save & exit" option in place, lack of "save anytime anywhere" means I rarely play more than five to ten minutes before needing to save & exit so I don't lose valuable progress. Two mods correct this. I'm a bit leery of them at the moment, with the game still being frequently patched. When the dust settles I'll install whichever is the better of the two.

I've encountered only one glitch thus far, no worse than the sort of visual silliness one encounters in Oblivion from time to time.

I'm no fan of cutscenes, though they have their uses (such as at the very end of the Oblivion Crisis...you know the one). That said, the many cutscenes during KCD's tutorial are so well done they don't much bother me.



From the vids of these guys making this game, it was clear that they had an amazing talent and vision for this game; but were learning as they went along. They have the drive to get it right, and I'm sure will fix any flaws = but that is why I opted to stay out of it for the first year while they get the bugs out; and by the time they get it running smoothly I will pick it up, lol.





QUOTE(Decrepit @ Mar 22 2018, 07:29 PM) *

*snip*

Favorite "Perk" my version of Henry will almost certainly never take: Manly Odour. "When dirty, you'll have 50% more Charisma when talking to women. However, people will smell you a mile off, reducing your Stealth skill by 30%."


rollinglaugh.gif rollinglaugh.gif rollinglaugh.gif





QUOTE(Kane @ Mar 23 2018, 08:12 AM) *

I might meet the minimums, but never the recommended. I thought about adding another 8gb or RAM, but when I checked recently the price of mine had doubled.



Same here, some of my stuff surpasses the recommended; but the important stuff like the graphics card doesn't come close at all. Mine is the Nvidia GPU GeForce GTX 780 Ti, so above the minimum; but closer to it than to the recommended.

It sure is a gorgeous game, and does look like a lot of fun! I really wish we could play a female character in it, that is one of the few things I really wasn't happy with.




QUOTE(Decrepit @ Jun 26 2018, 05:09 PM) *

My already meager KCD reporting seems to have been abandoned altogether. Big bug-fix Patch 1.5 hit not terribly long ago. Just now Patch 1.6 went live which adds Hardcore Mode and yet more fixes. Here's Sexy Biscuit discussing Patch 1.6.

I sometimes wish I hadn't gotten hooked on train / railroad games when I did. I think KCD is a super neat game but didn't play long enough to do it justice before catching the train bug. There's a lot to learn before mastering its controls. I didn't quite get there before moving on, especially combat which I was admittedly lousy at. If/when I resume play I definitely need to start afresh from the beginning.


It may be good that you got hooked on the other game while KCD works out the bugs though = keep you from too much frustration with the game. By the time you are ready to leave the railroad, the game might be cleared of the problems, lol.

To me, even with the problems I can see a lot I like in this game; and so far it looks like the good is outweighing the bad.




Renee
Lol @ "Manly Odour." laugh.gif

I like reading about this game, but for I'm holding off getting it (despite all my enthusiasm earlier). It's because I'd have to upgrade the heck out of my gaming PC just to get High settings, which I don't want to do because it works so flawlessly as-is. It'd be like I might as well buy another computer. sad.gif

Hmm. They do make this game for consoles though, and I am probably going to get a current-gen console at some point anyway. Hmm.

Decrepit
I've been reporting my ongoing KCD experiences elsewhere (our General Discussion forum), but want to chime in here to report that when I checked Steam this morning, 22 Nov 2018, the game is on sale for $35.99US. A good time for those on the fence about acquiring the game to take the plunge.
Decrepit
Thought I'd finally experienced my first KCD quest-breaking glitch, if it can be called that. It occurred during last night's play session. Henry was on assignment to gather something within a restricted time span. That limit should have been more than sufficient to get the job done, barring the unexpected. The unexpected happened.

To reach required items, Henry needed to pass through a door. Only, said door was locked. The lock was set to Very Hard. Henry's lock-picking skill is at the moment "3." Far too low to even attempt Very Hard locks. I suppose he could have attempted to pickpocket guards until he found one with a key for that door, assume any do. But Henry follows the straight-and-narrow so wouldn't do something like that. At least not to friendly guards, which these are. Besides, his pick-pocket skill is "1," another auto fail. He looked around, hoping to find another means into the area housing needed object, until the timer expired. A Quest Failure message popped up. At that point I called it quits for the day and checked online to determine if I was experiencing a quest flaw or just simply overlooking something obvious.

What I found is that for almost everyone that door is not locked!!!! They just walk right in and grab said items. "Aha," I thought, "my first KCD quest flaw." I then noticed a comment to the effect that the "flaw" is caused by a guard on duty entering the area, then locking the door behind him when he leaves. I put two and two together. Launched the game first thing this morning. Loaded a save prior to quest failure. This time, instead of running all over the place looking for another means into said area, Henry waited patiently at the door. Sure enough, after some time had passed a guard on duty showed up to check the area. He unlocked the door and entered. Henry entered right behind him and was able to grab what he needed. (Recall that this is a friendly area. The guards have no problem with him being there, though what he's doing is rather unorthodox and likely against the rules.) He was able to complete the mission!

The moral of this tale is that I should have trusted KCD and Warhorse more than I did. The game is pretty darn good at providing multiple ways to solve things if only we players keep our wits about us.

(An aside. During research I noticed that, while almost no one experienced the locked door, some had problems with the quest phase immediately preceding it. For me that phase was a piece of cake. Didn't have a lick of trouble with it.)
Decrepit
As mentioned in a different thread, one thing I like a lot about KCD is that, at long last, when wearing a visored helmet, soon as we engage in combat the visor drops in place. The screen then shows a somewhat realistic depiction of restricted vision until Henry sheaths his weapon at combat's end. I've been waiting for this for decades.

Now that it's at last here, I'm able to observe the trade-offs between added protection and limited vision at first hand, so to speak. To keep it simple, Henry now travels with TWO helms. For the most part he wears an open-face helm, especially when facing multiple opponents where increased field of view often proves more beneficial than added protection. When he sees what looks to be a heavily armed and armored single foe, or maybe two foes in certain environments, he'll don his visored helm and hope for the best.

I bring this up coz this Scholagladiatoria video appeared in today's TY recommendations. Part of it is devoted to this very thing...visor or no visor in combat, pros and cons. What's said pretty much mirrors my in-game observances, heat issues aside.

Speaking of armor, I like that in KCD a well trained fully plated warrior and take a decent number of sword hits without suffering much if any bodily damage. Much depends on the quality and conditions of the armor involved of course, as well as the skill of the opponent(s). The armor itself takes damage, but up to a point Henry comes to relatively little harm. (Just beware of letting stamina drop too low. It can end quickly should that happen, plate or no plate.)

On the other hand, a well trained axe or hammer/mace wielder can do serious damage to plate and its wearer unless the player is on his toes.
Decrepit
Another freshly posted YT KCD video praising the game. Yeah, you can find YT vids from those who, for whatever reason(s) dislike it. Since I'm not in that camp I'll leave it to others to search them out should they so choose.

Despite KCD coming out too late in (my) life for me to fully master its elaborate melee combat system its now my hands down favorite such system. Combat is very immersive. I often feel quite a sense of satisfaction and accomplishment when Henry survives his more daunting confrontations.

Random thought. While I dislike voiced avatars in the Elder Scrolls series I'm happy to say I find it highly appropriate and effective in KCD.
Decrepit
Two menu images of KCD Henry as he appeared at the end of this evening's play session:

Henry on foot.
IPB Image
Something I haven't mentioned before, those six circles at menu top. They're his "buffs," several more or less permanent, the rest situational. As is seen, STRENGTH, AGILITY and VITALITY are now maxed. Stats shown in blue are raised by buffs and/or skill perks. (Red stats are lowered by various means, such as damaged or dirty armor/clothing/weapons or having recently spent time in jail.) As to gear, not much has changed since my last captured menu images (posted in a different thread). Most obvious is a new over-jacket. I prefer the look of his former yellow over-jacket, but this one has better protection and durability. It is supposedly less charismatic, but that stat doesn't change when he switches between the two. He carries a visored helm for better protection but rarely uses it, preferring less restricted vision in most combat situations. He almost never uses a sword anymore, preferring his war hammer, which works better against plate armored foes (as in RL), though there are situations when wielding a sword would be advantageous. He owns slightly better pauldrons, but doesn't wear them due to slight clipping issues with the over-jacket at the shoulders.

Henry Mounted.
IPB Image
Nothing new here not mentioned above.

Tonight's adventures saw Henry complete the first KCD quest I found lacking in polish. Doing the quest was enjoyable, but at times I couldn't tell if I had properly fulfilled its various objectives, even when reporting back to the quest giver at its end. As with a great many KCD quests this one had multiple outcomes. I tried several and was wholly satisfied with neither. (We settled for one that is less laudatory for Henry but kinder to one of the NPCs involved.)

Henry tied up the quest too late in the day to make it all the back to Rattay (where the quest giver is). He stayed the night at one of two Sasau inns. There was time for one dice game before retiring. I quite like KCD's dice game with one caveat. In the course of play a variety of "lucky" dice sets can be acquired by various means. Henry as some point acquired a set so good he almost never lost, and often won after only a few throws. This took all the challenge and most of the fun from playing dice. He's now reverted to very mildly lucky set that restores challenge. He very nearly lost tonight's game, and likely would have had his opponent not been too aggressive one round and gone bust, losing that rounds points.

Saturday Morning ADDENDUM:
KCD is part of the Steam Winter Sale. It can now be had for $29.99US! Its DLC are also on sale. I ordered From the Ashes as an Xmas present to myself. At any rate now's a good time to take the plunge, especially for those with a PC capable of running the game with high visual quality settings enabled.
SubRosa
Excellent name for his horse!
Decrepit
I've another fun Gopher KCD LP episode for you. It contains one mild spoiler. Mild enough to not harm anyone's playing experience imo. It opens with Gopher finishing up at a Cuman camp cleared during the previous episode. Just past the seven minute mark he chances on the aftermath of a Guard vs Bandit confrontation, and battles surviving bandits. The last of these is well equipped with plate, shield and mace. Gopher wisely switches from long sword to war hammer and shield, and still has a hard time of it. Near episode end he tries his hand at mounted combat to comical effect that almost turns tragic before all is said and done. (I suspect that, like Oblivion, traveling super fast on horseback outpaces game A.I. at times so that NPCs behave oddly.) At any rate, it's a good show. smile.gif

QUOTE(SubRosa @ Dec 22 2018, 11:28 AM) *

Excellent name for his horse!

<nods> It is sold with that name. Well selected too. So far as I know it has the best Courage stat of any horse in the game, which comes in handy during ambushes and other confrontations. Excellent carry capacity too, though a few other horses beat it in that regard. Decent but not stellar stamina. Not the best speed, but I didn't want a super speedy mount as I think speed beyond a certain point is unrealistic. I'd have preferred a different coloring (Isn't the real Bucephalus supposed to be dark black?) but that's no lease breaking and it any case he's mostly hidden be coverings.

ADDENDUM:
DOH!!!!!! Almost forgot to mention that so far as I know this (3 Jan 2019) is the final day/morning of Steam's Winter Sale, for those interesting in KCD or any other Steam offering.
Renee
Here it is. Female character DLC, NOT a mod. Yeah, 'cause I will be so all over this game if I can play as a lass.

Edit: Never mind. Seems if this is going to be released, it's till awhile off. Dangit.
SubRosa
I would give it a try too if I could play a female character for the full game. But since it is all sausage, they can keep their pork to themselves.
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