Another new OCOv2 Hamfat image, this time
an evening view of the IC Temple District. Not much point to these recent screenshots, they not being part of an "official" play-through. Still, they serve as reminders of the build process at different stages of completion. Most of the few mods utilized in this shot are old standbys:
ImpeREAL Imperial City - Unique Districts, which among other things add faux upper floors to many Imperial City buildings.
CityLights - Imperial City, which does the obvious of adding extra lights to the city in question.
AWLS, why live without it?
Blue Sky Nebula
Original Color - Darker Nights (Another very early install from my first play-through used ever since.
As for new stuff, only IC textures come to mind, though in this night scene they go largely unnoticed.
Oh yeah, HD iron armor. Surprising myself, I find it one of my favorite new add-ons. First time I've enjoyed viewing an iron clad avatar.
ADDENDUM: Here is
an alternative to the above linked image, captured further from my avatar so that is serves more as a scenic nighttime view rather than a character portrait with interesting background. Pick your poison.
QUOTE(Acadian @ Jul 9 2017, 08:19 PM)

Wow, that first image looks spectacular!
The more I look at this and the few other experimental build daytime images the more I feel something lacks. It's lighting, I think. In the near field I don't see any evidence of sun "burn out", where areas exposed to harsh direct sunlight are washed out. If true, the only mods that come to mind that mind cause this are Oblivion Reloaded and Real Lights. I don't believe Real Lights effects the sun, but only interior lighting. If OR, it's prolly some setting I configured incorrectly.
That said, nighttime lighting in the two Temple District shots seems pretty spot-on.