A couple of quick ones to show progress:
Clarisse was expecting a ship, and she got
this?But it all turned out better than she thought it would. Introducing
The Red Witch. I'm thinking of replacing the windows with round portholes to make her look a bit less like the Katariah. So far, it's had the dragon ornamentation removed, and the figurehead re-modelled, especially the hair, which provided the name.
I still have to add more clutter on the deck. Not too much, as they'd keep it fairly clear for action. The interior needs its room-bounds and portals repaired. For some reason, they didn't all survive the cloning process from the Katariah. And then there will be a bit more re-furnishing of the interior. I stripped out all the Imperial stuff, and it needs a bit of Pirate character added back.
The Dwemer ballistas will get scaled back down a little, and maybe more added. They need to be a little bigger than 1:1 scale, or they wouldn't fire over the railings, but 2:1 is too much. Mages with fireball spells would do most of the job of cannons, but these are another detail difference from the Katariah.
I'm busy creating less fancy variants of Clarisse's outfit for crew members to wear, and trying to come up with the plot for a quest or two, and to decide if it's a mixed crew, or all-female.