Winter Wolf: The Deathclaw may not have purposely thrown the truck. I think it might have run into it, and sent the truck flying. The physics in Bethesda games being Havok and all!
Corvega was very cool. Way more interesting in layout than the Corvega plant in FO3, that is for sure!
Lopov: I thought I remembered Hitler! It has been ages since I have seen Wolfenstein 3d.
I don't think there was anything very interesting in the safe those two people killed themselves over. But I don't remember anymore.
I think you can reach all those skyscrapers on the horizon. I don't know if you can go inside them all however. It will probably be a while before I get there.
Hecate definitely believes in safety. Her helmet gives her a big boost to Rad Resistance, so she always puts in on when the radiation detector starts crackling.
I had my first shootout with a Protectron today. They are a lot more powerful than in FO3! I had to empty a full magazine from Hecate's sniper rifle into one to put it down. They are not to be trifled with.
Cain: I thought it was really weird that Bethesda started making the weapons disappear whenever they are holstered. They have never done that before. I like seeing it in the holster on my characters back so I remember what weapon I have selected. Plus it just looks better. I got lucky that my mod-added Mk14 had a patch made for the Visible Weapons mod.
Acadian: I took those highway signs with you in mind. It is nice seeing some new ones now.
Hecate is making sure to protect herself, in every way!
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