Grits: I decided to play her through the DG questline just because of how she looks in that armor!
Sadly, the pants from that armor does not fit my characters. I am not using the body files for UNP, and I think that is why it clips through the legs really badly. Maybe I might try using the UNP skinny body though.
Hervor started out with no way to keep the wildlife friendly. So she was killing every wolf and bear she came across. She is thankful for not having to do that anymore. It makes up for not being able to use the necklace slot for another enchantment.
I will never have another vampire character. I just did not like how Bethesda handles vampires, from how it makes you ugly, to simply how vampirism works. I was using mods to improve things, but even with them it was ultimately dissatisfying. So blue eyes all the way for Hervy!
Acadian: Sometimes she does get animals charging into the fray to help her out now that she has her amulet of Kynareth. A couple wolves helped out against a roadside thief a while back. Since she was afraid of hitting the wolves if she swung her sword, Hervor just repeatedly shield bashed the guy, and let the wolves finish him off.
The helm definitely grew on me. It has a nice shape, and looks like something an Anglo-Saxon or Migration-Era German might wear.
Taking the plunge is indeed a vamp dungeon, with Serana in the background. That is the entrance to the Soul Cairn, where you have to decide whether or not you want her to make you into a vampire, or to partially soul trap you to get inside.
ghastley: There is supposed to be a final ghostly scene that plays out for your when you walk in the final boss room at Avanchnzel. It is supposed to show how the final mercenary slays one of the giant centurions, then gets killed by the other one, while the Argonian takes the lexicon and flees. But it is broken, and never plays. My bet is that you somehow glitched it to start the centurions that are supposed to be reserved for the cutscene, only without the ghostly effects.
At first I was terrified of those giant robots. But lately I have come to find that they are not that tough after all. They are really easy to dance around with the melee fighter, so that they never even touch you. Their overall health does not seem to be that high either.
King Coin: My whole concept with Hervor was to have that ordinary (viking) girl next door look. She is the first character whom I have ever wanted to wear the Dawnguard armor. It just looks too mundane for my other characters. But it fits her perfectly.
I am rolling at Aravi yelling at the bears! I don't even know the words for that shout.
I have liked the soul cairn. It looks appropriately creepy and desolate, like a place that lost souls would be trapped in for eternity.
Serana was practically begging to have her picture taken hereThe land that time forgotForgotten valeIcy riftCharging inCharging in, another angleFinal showdownLight vs. DarknessLets go get some shawarma