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mALX
QUOTE(mirocu @ Oct 18 2016, 04:55 PM) *

No no no. Stuart Ashen! The brilliant tea hating British fellow! biggrin.gif
Edit: sleep.gif



What is to hate about tea? It can only be loved!!!!



mirocu
He said it himself; he´s the only British guy who doesn´t like tea laugh.gif



But I does biggrin.gif
Callidus Thorn
QUOTE(mALX @ Oct 19 2016, 12:55 PM) *

What is to hate about tea? It can only be loved!!!!


This message sponsored by the British Empire goodjob.gif

hehe.gif hehe.gif hehe.gif
TheCheshireKhajiit
Khajiit likes tea. Usually just iced unsweetened tea (can't stand that awful stuff most of this one's fellow southerners call "Sweet Tea". Yuck!), but also hot green and a smokey oolong is nice too!
Callidus Thorn
Aargh.

I do not remember Fallout 3 being this bad early on for energy weapons users. I find myself in a situation where I'd need to kill my way to Rivet City in order to buy the ammo I'd need to kill my way to Rivet City. laugh.gif

But I'm only a couple of hours in(level 5), so I might just start over with small guns instead.

But I'm still aiming for Tesla Armour biggrin.gif
mirocu
Please report this to the Fallout thread. As I will do right now.




If you want to, that is biggrin.gif
mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 11:16 AM) *

Khajiit likes tea. Usually just iced unsweetened tea (can't stand that awful stuff most of this one's fellow southerners call "Sweet Tea". Yuck!), but also hot green and a smokey oolong is nice too!



Ahl, but "tea" isn't just tea; it is a way of life - and also has crumpets, scones, cakes, and/or biscuits!


IPB Image





mirocu
Hey, mALX!



Wanna take a swim in my morning tea tomorrow? biggrin.gif
mALX
QUOTE(mirocu @ Oct 19 2016, 02:36 PM) *

Hey, mALX!



Wanna take a swim in my morning tea tomorrow? biggrin.gif



I will be there!



mirocu
IPB Image
TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 01:30 PM) *

Ahl, but "tea" isn't just tea; it is a way of life - and also has crumpets, scones, cakes, and/or biscuits!


IPB Image

Khajiit is partial to biscuits and scones! Although they are usually accompanied by coffee and not tea in this one's world, lol
mALX
QUOTE(mirocu @ Oct 19 2016, 02:45 PM) *

IPB Image



Earl Grey tea ... er, Squirrel Grey coffee:


IPB Image




mirocu
AAAHHH!!! Big picture!! panic.gif



Incidentally, I just had a cup of tea biggrin.gif
mALX
QUOTE(mirocu @ Oct 19 2016, 03:29 PM) *

AAAHHH!!! Big picture!! panic.gif



Incidentally, I just had a cup of tea biggrin.gif



Fixed it embarrased.gif




mirocu
QUOTE(mALX @ Oct 19 2016, 09:36 PM) *

Fixed it embarrased.gif

IPB Image
mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 03:25 PM) *

Khajiit is partial to biscuits and scones! Although they are usually accompanied by coffee and not tea in this one's world, lol


Ditto!!!!!









TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 02:38 PM) *

Ditto!!!!!

Also enjoy a nice burnt bagel smeared with cream cheese and honey!
Callidus Thorn
QUOTE(mirocu @ Oct 19 2016, 06:59 PM) *

Please report this to the Fallout thread. As I will do right now.




If you want to, that is biggrin.gif


Eh, I'll hold off on rejoining the Fallout thread until I'm playing New Vegas. My Fallout 3 run involves going through the mess that is 3's story in order to get to Broken Steel, and I find Fallout 3's story remarkably constraining when it comes to characters. So this run's more or less something to get me through the DLCs.

No point dumping that on the Fallout thread.
mirocu
Very well.




Not that my reports are something to write home about either... tongue.gif
Callidus Thorn
QUOTE(mirocu @ Oct 19 2016, 08:56 PM) *

Very well.




Not that my reports are something to write home about either... tongue.gif


At least you're not trying to blitz the game.

To be honest, with energy weapons having run that attempt clear into the ground, I'm tempted to bail on 3 and jump to Vegas so I can get my hands on some proper energy weapons.
mirocu
Are they that much better?
Callidus Thorn
In Fallout 3? Probably not, considering the fact that those non-despawning piles of goo and ash will cripple the game.

But I've been watching and reading sci-fi since I was a kid, so I'm a complete tech-junkie when it comes to sci-fi games. You give me a game where I can gear up with powered armour and laser or plasma guns, you'd better believe that I'm gonna do just that. biggrin.gif

Edit: *facepalms* thought you meant energy weapons versus small guns *facepalms again*

But yeah, New Vegas' energy weapons are vastly superior to Fallout 3s. There are more of them, more types of weapon, and weapon customization makes pretty much every gun better than anything non-unique you'll find in Fallout 3
mirocu
No, I meant are the laser guns that much better in New Vegas?
Callidus Thorn
Late edit is late sad.gif laugh.gif
mirocu
QUOTE(Callidus Thorn @ Oct 19 2016, 10:22 PM) *

Late edit is late sad.gif laugh.gif

Well it wasn´t early, I can tell you that much laugh.gif



Never bothered with energy weapons in Fallout 3. They all looked so bulky and frankly quite boring to me. The only one I quite like is the equivalent of the regular minigun.
mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 03:42 PM) *

QUOTE(mALX @ Oct 19 2016, 02:38 PM) *

Ditto!!!!!

Also enjoy a nice burnt bagel smeared with cream cheese and honey!



Remove the word "burnt" and substitute either bacon or jam for "honey" and I'm right there with you, laugh.gif Gotta have bagels and cream cheese though!


Callidus Thorn
QUOTE(mirocu @ Oct 19 2016, 09:26 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 10:22 PM) *

Late edit is late sad.gif laugh.gif

Well it wasn´t early, I can tell you that much laugh.gif



Never bothered with energy weapons in Fallout 3. They all looked so bulky and frankly quite boring to me. The only one I quite like is the equivalent of the regular minigun.


Heh, I've spent too much time over the years reading small guns versus energy weapons discussion for Fallout 3 and New Vegas, no surprise my mind kind of goes there by default laugh.gif

But to me, small guns in Fallout 3 looked pretty boring,with the exception of the scoped .44 Magnum. biggrin.gif
mirocu
QUOTE(Callidus Thorn @ Oct 19 2016, 10:42 PM) *

But to me, small guns in Fallout 3 looked pretty boring,with the exception of the scoped .44 Magnum. biggrin.gif

I agree they may be a bit mundane and all, but they work for me.


And I got that scoped gun de-scoped thanks to SubRosa. All except Blackhawk.
mALX
QUOTE(mirocu @ Oct 19 2016, 04:26 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 10:22 PM) *

Late edit is late sad.gif laugh.gif

Well it wasn´t early, I can tell you that much laugh.gif



Never bothered with energy weapons in Fallout 3. They all looked so bulky and frankly quite boring to me. The only one I quite like is the equivalent of the regular minigun.



I like the Alien Blaster and A3-21's plasma rifle. (not the looks, just the performance).






Callidus Thorn
QUOTE(mirocu @ Oct 19 2016, 09:44 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 10:42 PM) *

But to me, small guns in Fallout 3 looked pretty boring,with the exception of the scoped .44 Magnum. biggrin.gif

I agree they may be a bit mundane and all, but they work for me.


And I got that scoped gun de-scoped thanks to SubRosa. All except Blackhawk.


Why would you descope it? ohmy.gif

QUOTE(mALX @ Oct 19 2016, 09:49 PM) *

QUOTE(mirocu @ Oct 19 2016, 04:26 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 10:22 PM) *

Late edit is late sad.gif laugh.gif

Well it wasn´t early, I can tell you that much laugh.gif



Never bothered with energy weapons in Fallout 3. They all looked so bulky and frankly quite boring to me. The only one I quite like is the equivalent of the regular minigun.



I like the Alien Blaster and A3-21's plasma rifle. (not the looks, just the performance).


I remember finding the alien blaster in my first run of Fallout 3. Biggest WTF moment of the game right there rollinglaugh.gif
mirocu
QUOTE(Callidus Thorn @ Oct 19 2016, 10:54 PM) *

Why would you descope it? ohmy.gif

I wanted a regular revolver that was a bit heavier than the .38.
mALX
QUOTE(Callidus Thorn @ Oct 19 2016, 04:54 PM) *

I remember finding the alien blaster in my first run of Fallout 3. Biggest WTF moment of the game right there rollinglaugh.gif



Right? Me too! What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.









mirocu
QUOTE(mALX @ Oct 19 2016, 11:02 PM) *

What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.

It really is quite creepy and atmospheric. At least unless you have 3Dog on rollinglaugh.gif
TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 04:02 PM) *

Right? Me too! What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.

Yeah, Khajiit is fairly happy with Skyrim and Fallout4, but Fallout3 (and by extension New Vegas, even though BGS didn't have their stamp on it),was probably their most recent "outstanding" game. Here's hoping that, since they seem to he taking their time with TES6, they will deliver something truly spectacular.

Also, this one is very curious about these secret "new projects" BGS is working on.
mALX
QUOTE(mirocu @ Oct 19 2016, 05:08 PM) *

QUOTE(mALX @ Oct 19 2016, 11:02 PM) *

What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.

It really is quite creepy and atmospheric. At least unless you have 3Dog on rollinglaugh.gif



Well, I only played my radio in towns, it kind of broke the immersion (for me) to play it while out in the wastelands.




mirocu
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 11:15 PM) *

Also, this one is very curious about these secret "new projects" BGS is working on.

New projects? huh.gif


mALX - Yes it does for me too, but at this point its lost anyway. Ive seen some stuff, man. Ive seen some things! ohmy.gif

mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 05:15 PM) *

QUOTE(mALX @ Oct 19 2016, 04:02 PM) *

Right? Me too! What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.

Yeah, Khajiit is fairly happy with Skyrim and Fallout4, but Fallout3 (and by extension New Vegas, even though BGS didn't have their stamp on it),was probably their most recent "outstanding" game. Here's hoping that, since they seem to he taking their time with TES6, they will deliver something truly spectacular.

Also, this one is very curious about these secret "new projects" BGS is working on.



All you have to do (to find out what secret projects they are working on) is check the copyrights they have filed. That is how I was able to predict Skyrim 4 years before it was announced. (Although they may have learned their lesson and changed their names for this, I noticed they now have offices in other countries that have different names; and they can hide their movements a lot easier now).


Callidus Thorn
QUOTE(mirocu @ Oct 19 2016, 10:02 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 10:54 PM) *

Why would you descope it? ohmy.gif

I wanted a regular revolver that was a bit heavier than the .38.


Eh, I suppose that's a good enough reason. I actually like the scoped .44 Magnum so much it's the only small gun I'd let into an energy weapons playthrough laugh.gif

QUOTE(mALX @ Oct 19 2016, 10:02 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 04:54 PM) *

I remember finding the alien blaster in my first run of Fallout 3. Biggest WTF moment of the game right there rollinglaugh.gif



Right? Me too! What a great atmosphere they created with that game! All those weird sounds in the sky, and finding that ship just kind of cemented that feeling! What an awesome game FO3 was/is! I think it was Bethesda's last great effort.


Fallout 3's a great game, but I don't know that I'd go so far as to call it awesome. I find the main quest too restrictive, and the difficulties involving energy weapons really kick it down a notch for me. Oh, and a part of me really hates the lack of iron sights.

But I'll grant that they got a lot of the atmosphere right. In particular I like the way the subway tunnels feel threatening from start to finish, Threedog and the music, and some of the sidequests.

But overall, I prefer New Vegas to 3.
mirocu
sleep.gif sleep.gif
TheCheshireKhajiit
QUOTE(mirocu @ Oct 19 2016, 04:16 PM) *

New projects? huh.gif

Yeah you know, the two "big" projects we are getting instead of a new TES? Starfield or whatever?
mALX
QUOTE(Callidus Thorn @ Oct 19 2016, 05:24 PM) *

But overall, I prefer New Vegas to 3.


Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.


TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 04:36 PM) *

Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.

Story pacing is very important, IMO. One lof the things Khajiit really didn't like in Oblivion was how "full throttle" the main quest seemed. Exploring is one of the best parts of Bethesda games, but it seemed like this one was being negligent if the main quest wasn't followed right away.
mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 05:34 PM) *

QUOTE(mirocu @ Oct 19 2016, 04:16 PM) *

New projects? huh.gif

Yeah you know, the two "big" projects we are getting instead of a new TES? Starfield or whatever?



Yeah, they said a few years ago that they wouldn't do another Elder Scrolls, but then after 5 years pop out with "Skyrim 2nd Edition," = what was that about? What was the difference in it and Skyrim?

Then someone said they sold the rights to Elder Scrolls (minus Skyrim) to Zenimax (who Bethesda is a subsidiary of) to make ESO; but I don't know if that is the truth or not because I didn't bother researching it to find out - at this point I just enjoy ESO so much that I don't care who owns The Elder Scrolls. I've played it a year and still haven't done every quest or gotten every achievement, etc.

But that would be a matter of public record (just like following their copyrights is); so if anyone digs up anything, post it on Chorrol so we all know, laugh.gif (I stopped digging up info on them to find out what they are up to a few years ago; just ran out of time for it).



TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 04:52 PM) *
*snip*
Khajiit would be shocked if we don't get TES6 at some point in the future. Just can't imagine Zenimax would want to miss out on the cash cow that would be.
Callidus Thorn
QUOTE(mALX @ Oct 19 2016, 10:36 PM) *

QUOTE(Callidus Thorn @ Oct 19 2016, 05:24 PM) *

But overall, I prefer New Vegas to 3.


Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.


Sure, it's Obsidian rather than Bethesda, but Obsidian did a much better job with Fallout than Bethesda did. Beginning with an entrance to the main story that can accommodate pretty much any character you can think of, unlike Fallout 3's vault dweller with parental abandonment issues. I always found the constant reminder that I'm supposed to be looking for my father a real constraint when it comes to roleplaying, which is one of the reasons I love Operation Anchorage so much(power armour without going through the story? Yes please! biggrin.gif ).

QUOTE(TheCheshireKhajiit @ Oct 19 2016, 10:44 PM) *

QUOTE(mALX @ Oct 19 2016, 04:36 PM) *

Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.

Story pacing is very important, IMO. One lof the things Khajiit really didn't like in Oblivion was how "full throttle" the main quest seemed. Exploring is one of the best parts of Bethesda games, but it seemed like this one was being negligent if the main quest wasn't followed right away.


To be fair, there are a few points where Oblivion gives you a nice clear option to walk away from the main quest for a while.
TheCheshireKhajiit
QUOTE(Callidus Thorn @ Oct 19 2016, 05:22 PM) *

To be fair, there are a few points where Oblivion gives you a nice clear option to walk away from the main quest for a while.

It's been awhile since Khajiit played through the Oblivion MQ. Having trouble remembering such occasions. Jog this one's memory?
mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 06:02 PM) *

QUOTE(mALX @ Oct 19 2016, 04:52 PM) *
*snip*
Khajiit would be shocked if we don't get TES6 at some point in the future. Just can't imagine Zenimax would want to miss out on the cash cow that would be.



Agreed, I would say TES has been their biggest cash cow in the history of their company = wouldn't make much sense to stop making it. (Which is one of the reasons I haven't bothered digging up court filings for them; because if it would hurt them financially, I don't think it can be true; and without verification I won't believe it). Another reason is, just plain happy with the game I'm playing now, not looking for another in the future right now.

And because of the nature of the internet; you kind of have to take everything you see with a grain of salt too. There is an article supposedly quoting Pete Hines by PC Magazine (again, supposedly) - that has poor and broken English. When I see something like that, I have a tendency to not believe it is a valid article by the valid Magazine; but an internet hoax (like they have been doing reporting the deaths of many celebrities lately).

In the past, I would dig till I found out the truth. But I kind of got burned out on doing that, and was kind of disappointed in Skyrim; and so happy in ESO that - I'm just not worried about what they are going to do anymore.

Now, if ESO folds, I might start hounding Bethesda's door again, lol.


mALX
QUOTE(TheCheshireKhajiit @ Oct 19 2016, 05:44 PM) *

QUOTE(mALX @ Oct 19 2016, 04:36 PM) *

Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.

Story pacing is very important, IMO. One lof the things Khajiit really didn't like in Oblivion was how "full throttle" the main quest seemed. Exploring is one of the best parts of Bethesda games, but it seemed like this one was being negligent if the main quest wasn't followed right away.



FO3's main quest was even pushier than Oblivion's; but here is the thing = if you let the NPC's guilt you into racing through the main questline, it kind of kills the game.

Like in Oblivion, if you rush to Weynon Priory immediately, that sets off the Oblivion Crisis; which makes you feel you def have to act and follow through. And once the main quest is over with, there is a kind of deflated feeling about the whole game. So I like to hold it off till I've enjoyed every thing else. And I don't race to close all the gates as they open either; but kind of run from them when they first open. Wait a while through them opening randomly, and it really feels like a crisis! Those things used to scare the living crap out of me! laugh.gif

But you are a prisoner escaping; and you have some vague instructions of "Find Jauffre" - so what if it takes you a while to find him? You are looking, just not sure where he is and meanwhile you can explore the world and try to remember what happened that got you into that prison.

Truthfully - the first time I played it, (and I hadn't played Morrowind yet at that time) - I was really afraid as an escaped prisoner that they would be looking for me to stick me back in the slammer; and that they may even somehow feel I had some hand in the Emperor's death. So I spent some time hiding out and staying away from large towns - lived in a cave below Anvil or an abandoned house in the West Wield, etc.

But FO3, everyone is telling you to "Hurry!!!!" like it is a big emergency to find your father who escaped and left you to face the backwash of his actions - to me that wasn't a strong enough premise to have me jump right into the main questline, so instead when she got out, she explored and found her own way in the world.

To me, exploring is the greatest part of the games, though; so that is just me.




mALX
QUOTE(Callidus Thorn @ Oct 19 2016, 06:22 PM) *

Sure, it's Obsidian rather than Bethesda, but Obsidian did a much better job with Fallout than Bethesda did. Beginning with an entrance to the main story that can accommodate pretty much any character you can think of, unlike Fallout 3's vault dweller with parental abandonment issues. I always found the constant reminder that I'm supposed to be looking for my father a real constraint when it comes to roleplaying, which is one of the reasons I love Operation Anchorage so much(power armour without going through the story? Yes please! biggrin.gif ).


They did do a much better job of it; because they were more invested in it than Bethesda was. They created it from their own minds and ideas; raised it from nothing to the great game it had become at that time (while Bethesda developers just played Fallout and loved it; so when it came up for sale they grabbed it) - but they (Bethesda) had their own way of doing things, and so it had their "stamp" on it; their look and feel instead of the original game's feel. New Vegas FELT like the original Fallout games because it was made by the original Fallout's developers.

And I agree, the parent abandonment issue just never connected for me, I couldn't get into it or feel driven to "search for Dad."

They tried to pull the same crap in FO4; making you supposedly feel an all encompassing drive to find your child after 200 years; as if he would still be a little baby needing care instead of an old man at the end of his life? Kind of a dumb premise.

ESO had a good idea (imho) = steal your soul and have you want to get it back, lol.







TheCheshireKhajiit
QUOTE(mALX @ Oct 19 2016, 05:59 PM) *

QUOTE(TheCheshireKhajiit @ Oct 19 2016, 05:44 PM) *

QUOTE(mALX @ Oct 19 2016, 04:36 PM) *

Yeah, but New Vegas was Obsidion's work (who has 6 of the original Black Isles developers that made the original Fallout games); not Bethesda's. It was only allowed as approved by Bethesda because they held the rights to it, but you can tell the difference in developers. New Vegas/Obsidion does a much better job of developing in depth backstories and intricate characters; interweaving story lines - and my favorite thing of all = different endings for different choices and numerous ways to run a main questline - that was AWESOME!

Yes, the main questline in FO3 seemed to be linear if you listened to everyone saying "Hurry up!!!!" = I didn't let them push me or follow their routes; and noticed they picked right up so you could rejoin the main quest at the point you were at instead of having to go back to the start and pick it up; which was cool too; though it cut you out of some quests.

Story pacing is very important, IMO. One lof the things Khajiit really didn't like in Oblivion was how "full throttle" the main quest seemed. Exploring is one of the best parts of Bethesda games, but it seemed like this one was being negligent if the main quest wasn't followed right away.



FO3's main quest was even pushier than Oblivion's; but here is the thing = if you let the NPC's guilt you into racing through the main questline, it kind of kills the game.

Like in Oblivion, if you rush to Weynon Priory immediately, that sets off the Oblivion Crisis; which makes you feel you def have to act and follow through. And once the main quest is over with, there is a kind of deflated feeling about the whole game. So I like to hold it off till I've enjoyed every thing else. And I don't race to close all the gates as they open either; but kind of run from them when they first open. Wait a while through them opening randomly, and it really feels like a crisis! Those things used to scare the living crap out of me! laugh.gif

But you are a prisoner escaping; and you have some vague instructions of "Find Jauffre" - so what if it takes you a while to find him? You are looking, just not sure where he is and meanwhile you can explore the world and try to remember what happened that got you into that prison.

Truthfully - the first time I played it, (and I hadn't played Morrowind yet at that time) - I was really afraid as an escaped prisoner that they would be looking for me to stick me back in the slammer; and that they may even somehow feel I had some hand in the Emperor's death. So I spent some time hiding out and staying away from large towns - lived in a cave below Anvil or an abandoned house in the West Wield, etc.

But FO3, everyone is telling you to "Hurry!!!!" like it is a big emergency to find your father who escaped and left you to face the backwash of his actions - to me that wasn't a strong enough premise to have me jump right into the main questline, so instead when she got out, she explored and found her own way in the world.

To me, exploring is the greatest part of the games, though; so that is just me.

I guess this is one of those cases of people experiencing the same thing way differently. I felt free to forget about James after talking to Moriarity.
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